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2020-03-16Revert "Bitch if we can't read the OpenSim config file."onefang1-5/+0
This reverts commit 2f66c46e7ce18d60cd1f565880fb7762b3399ccb.
2020-03-16Revert "Clean up the <p> HTML tags."onefang1-2/+2
This reverts commit 10ed36b3452ce6373175112716b043047dc896a9.
2020-03-16Revert "Add notes on extras to be installed."onefang1-4/+0
This reverts commit d4ea3e50173df1ad646bdb7dc802f5d320b7e511.
2020-03-16Revert "Missed a <p> tag cleanup."onefang1-1/+1
This reverts commit d9c772712e27c8e25fab0d17555a9bc11017a125.
2020-02-27Missed a <p> tag cleanup.onefang1-1/+1
2020-02-27Add notes on extras to be installed.onefang1-0/+4
2020-02-27Clean up the <p> HTML tags.onefang1-2/+2
2020-02-27Bitch if we can't read the OpenSim config file.onefang1-0/+5
2020-02-27The new sledjchisl binary, to replace the management scripts and web stuff.onefang18-0/+7258
2007-03-22brought zircon branch into trunkgareth66-7184/+0
2007-03-20Load XML for neighbourinfo from gridgareth13-20/+43
2007-03-19Removed the AssemblyInfo.cs files from the Vs2005 projects MW11-26/+1
2007-03-18Added some sanitygareth16-209/+228
2007-03-18Added neighbourinfo classgareth1-0/+9
2007-03-18Added child_agent flaggareth1-0/+1
2007-03-16* Removed private memeber _login, replaced with local var.lbsa711-9/+4
* Removed Random Class, replaced with LLUUID.Random
2007-03-16* Extracted request-response handlinglbsa711-112/+119
2007-03-16* Corrected login fail code (adapted from Gareths php)lbsa711-61/+63
2007-03-16* renamed Framework Project to OpenSim.Frameworklbsa719-11/+11
2007-03-16Added Framework Project and Made buildfiles work on windows.lbsa7125-220/+354
* added nogenvers target to opensim.build - sets version to 0.0.0.1 * extracted core_build target * FIX : csc gets confused over System.Xml ref - should be System.Xml.dll as there is a System.Xml file in same dir. * Added OpenGrid.Framework project for great justice. * Added LoginService as base class for LoginServer (GF) * FIX: Plugins default.build now creates target dir, otherwise it fails. * Added VERSION file to source control - it really should be circumvented as well.
2007-03-15(no commit message)MW4-64/+89
2007-03-15Cleaned up IGridServer interfaces.MW5-47/+82
Added a try/catch around the http server Startup
2007-03-14* /bin for Release as welllbsa713-3/+3
2007-03-14* Made sure physics dlls end up in /bin/Physicslbsa713-10/+14
* Re-fixed the timer bug. * Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005
2007-03-14Fixed problem with link to CAPS\SimHttp.cs in second-server projectMW1-1/+0
2007-03-14Added the physics plugin projects to the VS solution.MW15-258/+74
Added SimHttp.cs to the Second-server project Renamed the old PhysXplugin to BasicPhysicsplugin Deleted the excess solutions
2007-03-14Replaced VS2005 compatible versions of AssemblyInfo.csMW8-168/+248
2007-03-14merged new OpenSim from branches/ogs-csgareth16-33/+229
2007-03-13added movement etc from r191gareth15-58/+180
2007-03-13Rolled back all but the VS solutiongareth15-421/+219
2007-03-13-- Trying to get trunk to run from first buildlbsa718-43/+273
* Collected required dll's into /bin * Moved timer start for great justice * Added some Writes to Console, and a Status field * Added dumb NullPhysicsScene and NullPhysicsActor that kicks in if Physics Plugin not specified * Svn-ignored a shitload
2007-03-10A PhysX physics plugin (that actually uses physX now but currently only ↵MW12-35/+674
works on windows) Can now change direction when walking without stopping Flying works when using the Physx dll
2007-03-10Another attempt to fix the project filesMW5-8/+8
2007-03-10Updated Project filesMW6-12/+12
2007-03-08When a user logs off , the server now tells the other clients to kill that ↵MW1-0/+8
avatar. (So no more half dead avatars messing up the landscape.)
2007-03-08Primitive's shape and scale are now saved into database and reloaded.MW8-48/+211
New ServerConsole command: regenerate - will regenerate the terrain of the whole sim.
2007-03-08Changed water height to default of 20gareth1-1/+1
2007-03-08Added nant for LocalStorage.dllgareth1-0/+53
2007-03-08Another attemp to fix the Session Logout bugMW16-52/+524
World map data is now saved in database and recovered on startup. Primitives are now backed up to a local database and reloaded on startup.
2007-03-07Primitives movement and rotation updates are now sent to all clientsMW4-3/+125
2007-03-07Hopefully fixed the Session logout bug.MW4-12/+80
Should now see avatars for other users connected to the same sim.
2007-03-07Added MW's fix for prim editinggareth1-1/+2
2007-03-07fixed last screwupgareth57-0/+5188
2007-03-07Deleted old trunk codegareth20-2010/+0
2007-03-07* Updating libsecondlife.dll to the latest version with a working LayerData ↵jhurliman9-1427/+846
function * Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm)
2007-03-07NEVER COMMIT WITHOUT A TEST COMPILE!gareth1-1/+1
2007-03-07< babblever> hey i think you need to add a "this.sandbox = cfg.sandbox" to ↵gareth1-0/+1
the initconfig
2007-03-06Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ↵gareth3-17/+17
a new class for the world data Removed excess debug output
2007-03-06Updated help message on consolegareth1-0/+5
2007-03-06Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth7-128/+292
Implemented seperate logging (but no packetlog or chat yet)