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2007-03-14* Made sure physics dlls end up in /bin/Physicslbsa713-10/+14
2007-03-14Fixed problem with link to CAPS\SimHttp.cs in second-server projectMW1-1/+0
2007-03-14Added the physics plugin projects to the VS solution.MW15-258/+74
2007-03-14Replaced VS2005 compatible versions of AssemblyInfo.csMW8-168/+248
2007-03-14merged new OpenSim from branches/ogs-csgareth16-33/+229
2007-03-13added movement etc from r191gareth15-58/+180
2007-03-13Rolled back all but the VS solutiongareth15-421/+219
2007-03-13-- Trying to get trunk to run from first buildlbsa718-43/+273
2007-03-10A PhysX physics plugin (that actually uses physX now but currently only works...MW12-35/+674
2007-03-10Another attempt to fix the project filesMW5-8/+8
2007-03-10Updated Project filesMW6-12/+12
2007-03-08When a user logs off , the server now tells the other clients to kill that av...MW1-0/+8
2007-03-08Primitive's shape and scale are now saved into database and reloaded.MW8-48/+211
2007-03-08Changed water height to default of 20gareth1-1/+1
2007-03-08Added nant for LocalStorage.dllgareth1-0/+53
2007-03-08Another attemp to fix the Session Logout bugMW16-52/+524
2007-03-07Primitives movement and rotation updates are now sent to all clientsMW4-3/+125
2007-03-07Hopefully fixed the Session logout bug.MW4-12/+80
2007-03-07Added MW's fix for prim editinggareth1-1/+2
2007-03-07fixed last screwupgareth57-0/+5188
2007-03-07Deleted old trunk codegareth20-2010/+0
2007-03-07* Updating libsecondlife.dll to the latest version with a working LayerData f...jhurliman9-1427/+846
2007-03-07NEVER COMMIT WITHOUT A TEST COMPILE!gareth1-1/+1
2007-03-07< babblever> hey i think you need to add a "this.sandbox = cfg.sandbox" to th...gareth1-0/+1
2007-03-06Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ...gareth3-17/+17
2007-03-06Updated help message on consolegareth1-0/+5
2007-03-06Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth7-128/+292
2007-03-05Added sandbox mode and setup facilitygareth2-43/+113
2007-03-04Added MW's fix for smooth movementgareth1-6/+10
2007-03-04Implemented chatgareth2-5/+26
2007-03-04Fixed up bugs from patch in PREV:gareth3-21/+30
2007-03-04Keeping the MSVC project file up to datejhurliman1-0/+1
2007-03-04Merged makomk's patch as per bug #61gareth6-13/+147
2007-03-03Rollback to r117gareth3-30/+5
2007-03-03Begun porting a (STABLE) version of MW's movement codegareth3-5/+30
2007-03-03Lock the world so we don't cause nastiness and crashesgareth1-2/+4
2007-03-03We have a main update loop!gareth4-3/+15
2007-03-02Implemented logouts (so you can logout and then return later! woohoo)gareth1-0/+12
2007-03-02Began implementing basic physics engine plugin frameworkgareth4-12/+43
2007-03-02r105 somehow got put in wrong place, so replacing filesMW3-253/+138
2007-03-02A example of how the physics plugins might workMW3-138/+253
2007-03-02* Bind to IPAddress.Any instead of a hardcoded addressjhurliman5-29/+25
2007-03-01Missed these 2gareth2-268/+0
2007-03-01Cleaned up legacy code (i.e deleted the old stuff)gareth11-3703/+0
2007-03-01Lovely lovely flat island :)gareth2-11/+11
2007-03-01Fixed small bug in Terrain EncodingMW1-1/+1
2007-03-01Imported fixed OGS asset servergareth2-6/+6
2007-03-01WOOHOO! Avatar/Asset loading works!gareth2-4/+4
2007-03-01Broken asset code + ObjectUpdate FIXMEgareth3-4/+59
2007-02-28Brought in newer libslgareth1-0/+2