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My fork of OpenSim for IG and MG, called SledjChisl.
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Avatar.cs
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*
Merged makomk's patch as per bug #61
gareth
2007-03-04
1
-6
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+101
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Rescued my brain ready to implement animations and proper velocity encoding
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Rollback to r117
gareth
2007-03-03
1
-17
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+1
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Begun porting a (STABLE) version of MW's movement code
gareth
2007-03-03
1
-1
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+17
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We have a main update loop!
gareth
2007-03-03
1
-0
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+4
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r105 somehow got put in wrong place, so replacing files
MW
2007-03-02
1
-215
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+132
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A example of how the physics plugins might work
MW
2007-03-02
1
-132
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+215
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Lovely lovely flat island :)
gareth
2007-03-01
1
-4
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+4
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Imported fixed OGS asset server
gareth
2007-03-01
1
-5
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+5
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Fiddled with terrain data
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Broken asset code + ObjectUpdate FIXME
gareth
2007-03-01
1
-0
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+54
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Brought in newer libsl
gareth
2007-02-28
1
-0
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+2
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Half-working asset system, but avatar objectupdate stuff needs to be done by ↵
gareth
2007-02-28
1
-0
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+25
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a non-Gareth
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Got LayerData working, need asset management to get the avatar to display
gareth
2007-02-28
1
-2
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+2
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Brought in code from branches/gareth
gareth
2007-02-27
1
-0
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+70