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* Load XML for neighbourinfo from gridgareth2007-03-202-2/+2
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* Removed the AssemblyInfo.cs files from the Vs2005 projects MW2007-03-193-10/+0
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* Added some sanitygareth2007-03-182-42/+42
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* Added Framework Project and Made buildfiles work on windows.lbsa712007-03-164-54/+36
| | | | | | | | | | | | * added nogenvers target to opensim.build - sets version to 0.0.0.1 * extracted core_build target * FIX : csc gets confused over System.Xml ref - should be System.Xml.dll as there is a System.Xml file in same dir. * Added OpenGrid.Framework project for great justice. * Added LoginService as base class for LoginServer (GF) * FIX: Plugins default.build now creates target dir, otherwise it fails. * Added VERSION file to source control - it really should be circumvented as well.
* * /bin for Release as welllbsa712007-03-142-2/+2
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* * Made sure physics dlls end up in /bin/Physicslbsa712007-03-142-4/+8
| | | | | | * Re-fixed the timer bug. * Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005
* Added the physics plugin projects to the VS solution.MW2007-03-146-89/+58
| | | | | | | | Added SimHttp.cs to the Second-server project Renamed the old PhysXplugin to BasicPhysicsplugin Deleted the excess solutions
* Replaced VS2005 compatible versions of AssemblyInfo.csMW2007-03-142-42/+62
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* merged new OpenSim from branches/ogs-csgareth2007-03-142-2/+2
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* added movement etc from r191gareth2007-03-133-6/+117
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* Rolled back all but the VS solutiongareth2007-03-133-177/+46
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* -- Trying to get trunk to run from first buildlbsa712007-03-131-4/+115
| | | | | | | | | | * Collected required dll's into /bin * Moved timer start for great justice * Added some Writes to Console, and a Status field * Added dumb NullPhysicsScene and NullPhysicsActor that kicks in if Physics Plugin not specified * Svn-ignored a shitload
* A PhysX physics plugin (that actually uses physX now but currently only ↵MW2007-03-106-5/+484
| | | | | | | | | works on windows) Can now change direction when walking without stopping Flying works when using the Physx dll
* fixed last screwupgareth2007-03-0710-0/+648