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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSimClient.cs
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Age
Files
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*
Primitive's shape and scale are now saved into database and reloaded.
MW
2007-03-08
1
-0
/
+31
*
Another attemp to fix the Session Logout bug
MW
2007-03-08
1
-0
/
+1
*
Primitives movement and rotation updates are now sent to all clients
MW
2007-03-07
1
-0
/
+34
*
Hopefully fixed the Session logout bug.
MW
2007-03-07
1
-1
/
+10
*
fixed last screwup
gareth
2007-03-07
1
-0
/
+387
*
Deleted old trunk code
gareth
2007-03-07
1
-510
/
+0
*
* Updating libsecondlife.dll to the latest version with a working LayerData f...
jhurliman
2007-03-07
1
-420
/
+469
*
Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ...
gareth
2007-03-06
1
-1
/
+0
*
Implemented local console and VERY rough skeleton for TCP/Worldchat console
gareth
2007-03-06
1
-23
/
+22
*
Added sandbox mode and setup facility
gareth
2007-03-05
1
-19
/
+31
*
Implemented chat
gareth
2007-03-04
1
-1
/
+22
*
Merged makomk's patch as per bug #61
gareth
2007-03-04
1
-1
/
+11
*
Implemented logouts (so you can logout and then return later! woohoo)
gareth
2007-03-02
1
-0
/
+12
*
* Bind to IPAddress.Any instead of a hardcoded address
jhurliman
2007-03-02
1
-1
/
+1
*
WOOHOO! Avatar/Asset loading works!
gareth
2007-03-01
1
-2
/
+2
*
Broken asset code + ObjectUpdate FIXME
gareth
2007-03-01
1
-3
/
+4
*
Half-working asset system, but avatar objectupdate stuff needs to be done by ...
gareth
2007-02-28
1
-0
/
+33
*
Assets?
gareth
2007-02-28
1
-0
/
+32
*
Got LayerData working, need asset management to get the avatar to display
gareth
2007-02-28
1
-1
/
+4
*
Brought in code from branches/gareth
gareth
2007-02-27
1
-0
/
+339