| Commit message (Collapse) | Author | Age | Files | Lines |
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World map data is now saved in database and recovered on startup.
Primitives are now backed up to a local database and reloaded on startup.
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Implemented seperate logging (but no packetlog or chat yet)
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Rescued my brain ready to implement animations and proper velocity encoding
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* Allow login if a connection can't be made to the grid auth server (instead of crashing)
* Brought the MSVC project file and solution up to speed
* Added a default VersionInfo.cs to allow compiling with MSVC
* Removed unnecessary .suo file
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