| Commit message (Collapse) | Author | Age | Files | Lines |
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* added nogenvers target to opensim.build - sets version to 0.0.0.1
* extracted core_build target
* FIX : csc gets confused over System.Xml ref - should be System.Xml.dll as there is a System.Xml file in same dir.
* Added OpenGrid.Framework project for great justice.
* Added LoginService as base class for LoginServer (GF)
* FIX: Plugins default.build now creates target dir, otherwise it fails.
* Added VERSION file to source control - it really should be circumvented as well.
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Added SimHttp.cs to the Second-server project
Renamed the old PhysXplugin to BasicPhysicsplugin
Deleted the excess solutions
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* Collected required dll's into /bin
* Moved timer start for great justice
* Added some Writes to Console, and a Status field
* Added dumb NullPhysicsScene and NullPhysicsActor that kicks in if Physics Plugin not specified
* Svn-ignored a shitload
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New ServerConsole command: regenerate - will regenerate the terrain of the whole sim.
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World map data is now saved in database and recovered on startup.
Primitives are now backed up to a local database and reloaded on startup.
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