Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Primitive's shape and scale are now saved into database and reloaded. | MW | 2007-03-08 | 1 | -0/+2 |
| | | | | | New ServerConsole command: regenerate - will regenerate the terrain of the whole sim. | ||||
* | fixed last screwup | gareth | 2007-03-07 | 1 | -0/+72 |
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* | Deleted old trunk code | gareth | 2007-03-07 | 1 | -174/+0 |
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* | * Updating libsecondlife.dll to the latest version with a working LayerData ↵ | jhurliman | 2007-03-07 | 1 | -124/+135 |
| | | | | | | | | | | | | function * Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm) | ||||
* | NEVER COMMIT WITHOUT A TEST COMPILE! | gareth | 2007-03-07 | 1 | -1/+1 |
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* | < babblever> hey i think you need to add a "this.sandbox = cfg.sandbox" to ↵ | gareth | 2007-03-07 | 1 | -0/+1 |
| | | | | the initconfig | ||||
* | Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ↵ | gareth | 2007-03-06 | 1 | -13/+17 |
| | | | | | | | | a new class for the world data Removed excess debug output | ||||
* | Implemented local console and VERY rough skeleton for TCP/Worldchat console | gareth | 2007-03-06 | 1 | -74/+33 |
| | | | | | | Implemented seperate logging (but no packetlog or chat yet) | ||||
* | Added sandbox mode and setup facility | gareth | 2007-03-05 | 1 | -24/+82 |
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* | Began implementing basic physics engine plugin framework | gareth | 2007-03-02 | 1 | -5/+6 |
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* | WOOHOO! Avatar/Asset loading works! | gareth | 2007-03-01 | 1 | -2/+2 |
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* | Brought in code from branches/gareth | gareth | 2007-02-27 | 1 | -0/+140 |