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* Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-241-1/+0
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| * more upload changes (plus untouch prebuild.xml)UbitUmarov2012-09-241-1/+0
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-241-0/+1
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| * touch prebuild.xmlUbitUmarov2012-09-241-0/+1
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-241-0/+1
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| * Change the poll service to use a thread pool for replies to make sure theMelanie2012-09-231-0/+1
| | | | | | | | event queues aren't blocked by other traffic.
* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-171-2/+2
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| * fix buildUbitUmarov2012-09-171-2/+2
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-171-0/+1
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| * add suport funtions for mesh upload costsUbitUmarov2012-09-171-0/+1
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-111-1/+1
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| * fix prebuild.xmlUbitUmarov2012-09-111-1/+1
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-09-111-0/+1
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| * Revamp the v3 inventory sending. Uses threads and some nifty mechanics toMelanie2012-09-111-0/+1
| | | | | | | | leverage the Poll Service without blocking it's workers.
* | dummy commitubit2012-09-111-1/+2
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* | try fixing building..ubit2012-08-161-0/+2
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* *** TESTTTTT ** downgrade from .net 4.0 to .net3.5UbitUmarov2012-08-061-97/+97
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* Merge branch 'master' into careminsterMelanie2012-08-031-1/+1
|\ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-1/+1
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* | Fix some merge issues and a functional issue in the scene managerMelanie2012-07-281-39/+2
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* | Merge branch 'master' into careminsterMelanie2012-07-281-23/+63
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/Application/OpenSim.cs OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/SceneManager.cs bin/OpenMetaverse.Rendering.Meshmerizer.dll bin/OpenMetaverse.StructuredData.dll bin/OpenMetaverse.dll bin/OpenMetaverseTypes.dll prebuild.xml
| * Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-251-26/+29
| | | | | | | | with other monitoring code from OpenSim.Framework
| * Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-24/+23
| | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
| * Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)2012-07-251-0/+1
| | | | | | | | | | | | | | | | region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
* | Fix merge issues in prebuildMelanie2012-07-231-33/+33
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* | Merge branch 'master' into careminsterMelanie2012-07-231-0/+25
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Helpers.cs prebuild.xml
| * Reorder BulletSim in prebuild.xml so OpenSim.Region.CoreModules is compiled ↵Robert Adams2012-07-201-58/+58
| | | | | | | | before BulletSim is
| * Remove an added but unnecessary dependency in prebuild.xmlRobert Adams2012-07-201-1/+0
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| * Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a ↵Robert Adams2012-07-201-0/+1
| | | | | | | | simple, high performance logger for high frequency logging (physics sub-operations, for instance).
* | Merge branch 'master' into careminsterMelanie2012-07-121-0/+2
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Fix build break for windows with missing package for IScriptEngine in ↵Justin Clark-Casey (justincc)2012-07-111-0/+1
| | | | | | | | prebuild.xml for OpenSim.Region.CoreModules.Tests.dll
| * Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-111-0/+1
| | | | | | | | This currently only does a relatively crude check for a ScriptState node in the serialized xml
* | Merge branch 'master' into careminsterMelanie2012-07-111-0/+1
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ↵Justin Clark-Casey (justincc)2012-07-101-0/+1
| | | | | | | | | | | | avatars rather than throwing an exception. Extends sitting avatar regression tests to test new sitters information
* | Merge branch 'master' into careminsterMelanie2012-06-151-0/+1
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| * Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-151-0/+1
| | | | | | | | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
* | Merge branch 'master' into careminsterMelanie2012-06-071-0/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Mantis 6044 Building master currently fails.Talun2012-06-071-0/+1
| | | | | | | | | | | | Add missing reference to System.Core Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | Merge branch 'master' into careminsterMelanie2012-04-271-0/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
| * Fix prebuild.xmlBlueWall2012-04-271-1/+1
| | | | | | | | adding a reference to a dll requires 'path="..."'
| * Use DotNetZip to compress OARs and IARs.Oren Hurvitz2012-04-271-0/+1
| | | | | | | | DotNetZip provides much better compression than standard .NET.
* | Fx up estate settingsMelanie2012-04-181-96/+96
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* | Merge branch 'master' into careminsterMelanie2012-04-031-1/+1
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Eliminate race condition where many callers would check SOP.PhysicsActor != ↵Justin Clark-Casey (justincc)2012-04-031-1/+1
| | | | | | | | | | | | | | | | null then assume it was still not null in later code. Another thread could come and turn off physics for a part (null PhysicsActor) at any point. Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs No obvious reason for doing that copy - nothing else does it.
* | Merge branch 'master' into careminsterMelanie2012-03-311-0/+3
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * Added missing dependency for MS 2008. I hope. (I don't have 2008 to test ↵Diva Canto2012-03-301-0/+1
| | | | | | | | this) mantis #5949
| * Make default "show friends" console command show friends fetched from the ↵Justin Clark-Casey (justincc)2012-03-301-0/+1
| | | | | | | | | | | | friends service. There is no a --cache option which will show friends from the local cache if available.
| * Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-301-0/+1
| | | | | | | | | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
* | Update prebuildMelanie2012-03-201-24/+27
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* | added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+31
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