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* * Send VersionInfo string instead of the hardcoded Scene string to the ↵Justin Clarke Casey2008-05-211-0/+1
| | | | | | | | | "About Second Life" box * This is the same string as printed out on the opensim region console at startup, so it should now include the svn revision number (if available) * This dialog box takes an awful long time to come up on my local system - no idea why that is. However, that also seems to have been the case before this revision.
* Cleanup: Removed LSOEngine source again as it will not be used.Tedd Hansen2008-05-181-33/+0
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* while this doesn't fix the initial no pants issue in grid (which still ↵Sean Dague2008-05-171-0/+1
| | | | | | | | baffles me) it does make setting appearance in grid stick.
* in theory, this moves the appearance mapper to liveSean Dague2008-05-161-0/+3
| | | | | | | under the MySQLUserData. There is a lot of in theory here so testing would be appreciated.
* move AppearanceTableMapper to OpenSim.Data.Base. The mapperSean Dague2008-05-161-0/+2
| | | | | | | stuff should probably be collapsed soon, as it takes up 4 assemblies now.
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid ↵Teravus Ovares2008-05-141-0/+6
| | | | | | | of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on * The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
* * Start recording as a statistic the number of times we start blocking ↵Justin Clarke Casey2008-05-141-5/+9
| | | | | | | | repetitive client requests for the same missing texture * This is to maintain some visibility on the problem, since I removed the intentionally irritating log messages for this
* * Start recording initial complete avatar inventory retrieval failures from ↵Justin Clarke Casey2008-05-141-1/+2
| | | | | | | | | | the region server * In theory, this should be a somewhat useless statistic since the user server will already have tried to use the inventory service to retrieve the avatar's skeleton. If this fails, login is halted completely. * Nonetheless I'm recording it anyway just to see whether it happens (yes, I'm too lazy to scan the logs...)
* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-141-0/+1
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague2008-05-141-0/+109
| | | | | | | | | | | | | | | | | the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
* * As part of the region registration process, the grid service now requests ↵Justin Clarke Casey2008-05-131-0/+1
| | | | | | | | | | | | the status of the region using the region http uri just passed in * If the status cannot be retrieved, then the region startup will terminate. * The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues) * This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region * This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage * This change will require a prebuild
* * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵Teravus Ovares2008-05-091-0/+1
| | | | | | | it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now.
* * Spring cleaning, round 3029Adam Frisby2008-05-081-29/+0
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* * Some refactorings.Adam Frisby2008-05-081-0/+28
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Fixed some compiler warningsAdam Frisby2008-05-071-12/+0
| | | | | * Fixed prebuild.xml to remove DB4o references (more compiler warnings)
* Restored svn:keywords to prebuild.xml.Jeff Ames2008-05-061-1/+1
| | | | | | | Set svn properties script to ignore this property from now on. Update svn properties on some other file types. Minor formatting cleanup.
* fixed the dos line endingsSean Dague2008-05-021-1/+1
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* remove db4o from prebuild. It isn't removed from the tree yet, Sean Dague2008-05-011-27/+0
| | | | | | | but at least this gets it out of our way when adding new interfaces.
* * Adding unit test support to Environment for modules.Adam Frisby2008-05-011-0/+3
| | | | | * Written some unit tests for Terrain Module as an example.
* * Implemented new InterRegion comms method in the form of InterregionModuleAdam Frisby2008-04-291-0/+1
| | | | | | * Interfaces and methods have been defined for basic operation, however a replacement grid module is required to share region URIs with neighbours for this module to work. * Tackling that next.
* Minor svn, formatting cleanup.Jeff Ames2008-04-271-55/+50
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* * Removing old libTerrainBSD and associated Plugin & Project.Adam Frisby2008-04-231-37/+0
| | | | | * Updated prebuild.xml accordingly.
* * Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ ↵Adam Frisby2008-04-221-0/+22
| | | | | | | as terrain module extensions. Committing sample plugin library. * prebuild.xml changes.
* * Added missing reference to OpenSim.Framework.Communications to ↵Adam Frisby2008-04-211-0/+1
| | | | RemoteAdminPlugin to fix a compile error introduced by the Radmin patch.
* * Committing first version of SVN Backup ModuleAdam Frisby2008-04-171-0/+30
| | | | | | This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable. * Enjoy.
* comment out OpenSim.Model until first class is added,Sean Dague2008-04-101-2/+2
| | | | | | otherwise nant is unhappy
* * Added stub OpenSim.Model project for migrating core types and base classeslbsa712008-04-101-1/+21
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* Thank you kindly Diva & KMeisthax for adding the beginningsCharles Krinke2008-04-071-0/+29
| | | | | | of search capability to OpenSim in the form of a configurable module.
* check in prebuild to build OpenSim.Data.NHibernateSean Dague2008-04-041-0/+32
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* move NullStorage => OpenSim.Data.Null to be consistant withSean Dague2008-04-031-4/+4
| | | | | | where other data storage assemblies are.
* fix ups to include OpenSim.Framework explicit includes (theySean Dague2008-04-021-3/+3
| | | | | | | were implicitly included before). Everything builds again. Now off to testing.
* first pass at fixing up prebuild.xml after the Sean Dague2008-04-021-49/+49
| | | | | | Framework.Data -> Data migration
* changes back the output path for simple module to its own bin folder. [if ↵MW2008-04-021-2/+2
| | | | | | | | you still have a simplemodule.dll in your bin folder, then delete it. So puts the bots back in their cave for another yet.
* few more minor changes, needs prebuild to be ran.MW2008-04-011-2/+2
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* * Added competely untested MSSQLMapperlbsa712008-03-301-0/+29
| | | | | | | * Added the new mapper to the mapper factory * Made choice of mapper configurable * This means, in hteory, that we can persist avatar appearance on MSSQL as well
* Committed patch from Lulurun to fix Mantis 817. Thanks LulurunJohan Berntsson2008-03-261-0/+27
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* rearranged a couple of projects in prebuild.xml:MW2008-03-251-39/+41
| | | | | | moved AvatarFactory project to after OpenSim.Region.Environment moved OpenSim.Framework.Data.MySQLMapper to after OpenSim.Framework.Data
* Moved Avatar appearance Factory to its own project so that the reference to ↵MW2008-03-251-1/+29
| | | | | | | MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list.
* * Refactored out circular reference in Region.Environment <-> ↵lbsa712008-03-251-2/+30
| | | | | | | Framework.Data.Base We REALLY need to get the db layer sorted soon...
* Added a plugin loader in GridServerJohan Berntsson2008-03-241-0/+1
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* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-181-3/+1
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* Thank you kindly, Grumly57 for:Charles Krinke2008-03-151-0/+1
| | | | | | Added MSSQLDataStore.cs to OpenSim.Framework.Data.MSSQL and changed it to reflect the actual capabilites of MySQLDataStore.cs
* * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa712008-03-131-18/+3
| | | | | | | * This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin * But hey, it crashes in lots of interesting ways.
* clone off pCampBot to OpenSim.TestSuite, as I'm going to be Sean Dague2008-03-111-0/+28
| | | | | | | making enough breaking changes that I'd rather not mess up people currently using pCampBot effectively.
* From: Dr Scofield <hud@zurich.ibm.com>Sean Dague2008-03-041-1/+0
| | | | | | | | current prebuild.xml references /bin/Physics which is only created as a result of the build process itself. runprebuild fails therefore.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-03-041-4/+4
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* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-041-0/+64
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * renamed the key file (baby steps here)lbsa712008-03-031-2/+2
| | | | | * ignored the generated files
* * Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa712008-03-031-4/+3
| | | | | | | | | OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
* propset Rev on prebuild, hoping to make it easier to propogate thisSean Dague2008-02-281-1/+1
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