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| * Create a very basic initial test which just creates an 'npc' and tests that ↵Justin Clark-Casey (justincc)2011-07-021-0/+2
| | | | | | | | the scene presence exists
* | BulletSim initial checkinRobert Adams2011-06-201-0/+58
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* First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto2011-06-121-0/+30
| | | | some issues with the zoom level -- TBD.
* Removed unused dependency (that happened to have the wrong path)Diva Canto2011-06-051-1/+0
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* Added test IM client.Diva Canto2011-06-021-0/+26
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* HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-0/+1
| | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* Fix up nant linux build breakMelanie2011-05-051-1/+2
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* Fix up some paths in prebuildMelanie2011-05-051-4/+4
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* Works!Diva Canto2011-05-021-15/+54
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* Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵Diva Canto2011-05-011-3/+43
| | | | GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
* Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto2011-04-301-1/+3
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* Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto2011-04-301-52/+12
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* First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-4/+45
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* Removed stale client components: MXP and VWoHTTP.Diva Canto2011-04-251-63/+0
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* Removed unused libraries: RAILS.dll and dependencies.Diva Canto2011-04-241-10/+0
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* Add a regression test for rezzing a single object into a scene from user ↵Justin Clark-Casey (justincc)2011-04-131-0/+1
| | | | inventory
* Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵Diva Canto2011-04-121-1/+0
| | | | OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
* Remove the SQLite legacy adaptor. This is no longer needed now that the ↵Justin Clark-Casey (justincc)2011-04-071-38/+0
| | | | | | main adaptor works on Mac OS X. The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
* Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks ↵Justin Clark-Casey (justincc)2011-03-261-0/+1
| | | | dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure.
* Log the xml/ini regions config files that opensim loads from, and the ↵Justin Clark-Casey (justincc)2011-03-251-0/+1
| | | | | | regions that it loaded from them This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
* Add an initial confidence-building TestAddObject() for prim counts.Justin Clark-Casey (justincc)2011-03-221-0/+1
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* More SQLite work.BlueWall2011-03-221-2/+2
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* add test for MoapModule.SetMediaUrl()Justin Clark-Casey (justincc)2011-03-051-0/+1
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* Remove old 2 year unused linden stack region module shellJustin Clark-Casey (justincc)2011-01-211-40/+0
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* implement "show throttles" command for showing current agent throttles and ↵Justin Clark-Casey (justincc)2011-01-211-54/+55
| | | | | | | | | the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
* remove reference to CoreModules from ClientStack.LindenUDPJustin Clark-Casey (justincc)2011-01-201-1/+0
| | | | client stack uses modules in the same way that scene does - through their interfaces
* Make FireAndForgetWrapper a singleton classBlueWall2011-01-131-2/+0
| | | | | | Made FireAndForgetWrapper a singleton class to allow us to drop dependancy on the BclExtras35 library. BclExtras is broken in Mono 2.8.2 and we used the library in only one function.
* Fix windows compile breakjustincc2010-12-151-0/+1
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* Start implementing a test for 'share with group' object functionality. Not ↵Justin Clark-Casey (justincc)2010-12-141-0/+1
| | | | | | | yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
* Add mock group services connector and use this in testsJustin Clark-Casey (justincc)2010-12-141-0/+2
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* add infrastructure for groups module testsJustin Clark-Casey (justincc)2010-12-141-0/+56
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* Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-291-29/+30
| | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
* WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-251-0/+2
| | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* Implement a method to allow regions to query the gridwide FreeswitchMelanie2010-11-211-0/+1
| | | | configuration from ROBUST
* Do not include hyperlinks in a random region search during a login.Marck2010-11-131-0/+1
| | | | Before a random region is chosen, available fallback regions are used for the login.
* Fix prebubild.exe for Nant add missing "/" fixes Nant buildsBlueWall2010-11-121-1/+1
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* Prebuild fixBlueWall2010-11-121-2/+2
| | | | | Make prebuild fix for monodevelop. Needed path to reference legacy Mono.Data.SQLite in ./bin/Mono.Data.SQLite.dll.
* HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with ↵Marck2010-10-281-0/+1
| | | | | | | linked regions. * Added check for already occupied region coordinates. * Optimized Check4096.
* start parsing iar control fileJustin Clark-Casey (justincc)2010-10-221-0/+1
| | | | This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
* initial support for meshies physics. Must set ini option ↵dahlia2010-10-181-1/+1
| | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-0/+2
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* Kill some magic numbers in the caps moduleMelanie2010-10-141-0/+1
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* Remove sirikata projectMelanie2010-10-061-32/+0
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* Initial port of the Warp3D map tile rendererMelanie2010-10-031-0/+3
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* * Add CSharpSqlite to prebuildTeravus Ovares (Dan Olivares)2010-09-231-0/+2
| | | | | | | | | | * Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite #if CSharpSqlite using Community.CsharpSqlite.Sqlite; #else using Mono.Data.Sqlite; #endif * Hopefully, this will restore sqlite functionality on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box. I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
* * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-1/+4
| | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Build system upgrade:BlueWall2010-09-041-616/+560
| | | | | | | | | | | | | | | | | | | | | | | | Upgrading Prebuild.exe to correctly construct build solutions for crossplatform tools such as xbuild, monodevelop and nant. NOTE: Module prebuild files will need modification to work, as the prebuild must correctly define the reference path for all assemblies shipped in the OpenSimulator ./bin directory. These include assemblies such as XMLRPC.dll, OpenMetaverse.dll, Nini.dll, etc. . The entries should follow the form: <Reference name="Nini" path="../../../bin/"/> See the distributed prebuild.xml for further examples. Crossplatform tools: xbuild and monodevelop use the vs2008 OpenSim.sln and the .csproj files in each namespace. Changes to the Prebuild.exe are against svn 322 and are included in a patch attached to the mantis. And the dnpb source are available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb The patches are pending application by the dnpb team. After which, the un-modified upstream Prebuild.exe will work as expected.
* Unit test for ConfigurationLoader.Marck2010-08-131-0/+22
| | | | Adds a new test assembly for OpenSim.
* Relocate one System.Core reference from last commit to the Tests projectjustincc2010-08-061-1/+1
| | | | Ooops, shouldn't have assumed that the tests project came after the main on
* Add System.Core references to OpenSim.Region.CoreModules.* to fix windows buildJustin Clark-Casey (justincc)2010-08-061-0/+2
| | | | This addresses http://opensimulator.org/mantis/view.php?id=4923