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* Compiler Connection! One world, one compiler!Melanie Thielker2008-09-261-0/+1
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* Yay! Common/ is gone! One API is achieved!Melanie Thielker2008-09-261-44/+0
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* Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker2008-09-261-0/+1
| | | | | | | | | The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
* Fix script engine name parsing for DotNetEngine to make that actually workMelanie Thielker2008-09-251-0/+1
| | | | | | Add a reference for Windows builds
* temporarily disabling HttpServer related stuff (take #2: Exclude takesDr Scofield2008-09-251-1/+6
| | | | | | | regex not shell glob)
* temporarily excluding OSHttp*.cs from prebuild.xml until they areDr Scofield2008-09-251-1/+3
| | | | | | | | | adapted to the new HttpServer.dll --- thx to dahlia for checking the new HttpServer code in and it's my fault that the build didn't suceed, well, actually, i blame it on our IP legal nazghuls... ;-)
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-0/+2
| | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
* check in stubbing for mysql tests. This is ignored withSean Dague2008-09-231-1/+42
| | | | | | | | Assert.Ignore() for now, so it won't change anything, but I want to make sure it doesn't break the bamboo infrastructure in it's current state.
* Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker2008-09-231-21/+2
| | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
* Reorder projects in prebuild.xml to enable dependecies from DNE to SharedMelanie Thielker2008-09-231-97/+95
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* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-5/+5
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* One small bug fixed, now it compiles.Tedd Hansen2008-09-211-0/+1
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* EXPERIMENTAL: Early commit of new Script Engine Component SystemTedd Hansen2008-09-211-0/+290
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* * Implements an experimental method to define which region you want to go to ↵Teravus Ovares2008-09-191-0/+2
| | | | in your 'region domain' in OGP.
* Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker2008-09-171-0/+1
| | | | | | | | | XEngine fixes: prevent queue overruns, prevent spamming when no key is down. Release controls when conflicting permissions are requested or permissions are refused later. Release when prim or script are deleted. Fixes Scene script instance deletion semantics.
* Cut of remote server as AppDomains and even WCF can do it better (better ↵Tedd Hansen2008-09-121-72/+0
| | | | means less code in this case)
* change order in prebuild.xml so this works in nant on a cleanSean Dague2008-09-121-29/+32
| | | | | | checkout.
* be more clever and move the bulk of the db tests for inventory intoSean Dague2008-09-121-0/+32
| | | | | | | | | | | OpenSim.Data.Tests, then subclass with custom init bits for sqlite. As I've only been testing the plugin interfaces anyway, this should make it very easy to write only a little bit of code to use these tests for other databases. It will also give us the framework for definining the datastore behavior and making sure that all the databases do the same thing.
* add shell for SQLite testing. No tests yet.Sean Dague2008-09-101-1/+39
| | | | | | | add another nant target for test-xml to get the verbose version
* fix an issue where we got coliding namespaces that prevented a sim startSean Dague2008-09-081-1/+3
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* rejigger tests out of OpenSim.Region.Environment and into ↵Sean Dague2008-09-081-1/+50
| | | | OpenSim.Region.Environment.Tests.dll
* changes to Test directory structure per opensim-dev conversationSean Dague2008-09-081-6/+10
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* Implement proper persistence of the following prim properties:Melanie Thielker2008-09-081-0/+2
| | | | | | | | | Floating text, Rotation, Texture animation, Particle System This will make "Eye Candy" scripts work without modification in XEngine. The use of the CHANGED_REGION_RESTART hack is no longer needed. Implemented in MySQL only, hovertext also in SQLite.
* Mantis#1234. Thank you HomerHorwitz for a patch that:Charles Krinke2008-09-061-1/+1
| | | | | | | | The big libomv patch introduced a small regression: OpenSim doesn't build on monodevelop anymore. The attached patch fixes this in prebuild.xml.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-83/+91
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* complete rationalization of unit tests that we currently runSean Dague2008-09-041-12/+12
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* normalize naming for OpenSim.Tests.Framework.dllSean Dague2008-09-041-4/+4
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* Remove self-referential build dependency that breaks build underMelanie Thielker2008-08-271-1/+0
| | | | | | Windows
* Refactor XScriptInstance to IScriptInstance and move into Shared/. NowMelanie Thielker2008-08-271-0/+41
| | | | | | | | engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-231-1/+28
| | | | | | | | | It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
* Patch #9171Melanie Thielker2008-08-231-0/+1
| | | | | | | Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds.
* Remove trailing whitespace in prebuild.xml.Mike Mazur2008-08-201-27/+27
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* Convert LoadBalancer and RegionProxy plugins to use XML manifests. FixesMike Mazur2008-08-191-0/+2
| | | | | | "Plugin Error: Node 'Type' not allowed" messages during region server startup.
* * osmantis test. Speak, we want you to.Teravus Ovares2008-08-181-1/+0
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* Thanks HomerHorwitz for a patch to remove old Common.Communications ↵Jeff Ames2008-08-181-2/+0
| | | | references from prebuild.xml (bug #1977)
* * Move GridInfoService into Framework.Communications and eliminate ↵Justin Clarke Casey2008-08-161-25/+0
| | | | Common.Communications for now (since this was the only class in that project)
* * minor: rip out userserver stress project which never got filled outJustin Clarke Casey2008-08-161-21/+0
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* Remove a project that had no buiness being in thereMelanie Thielker2008-08-161-38/+0
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* Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker2008-08-161-0/+38
| | | | | | | Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
* Remove FunSL client stack as it's under development and often won't compile.Mike Mazur2008-08-081-36/+0
| | | | | | | This effectively undoes commits 5771 and 5769 as well as parts of the formatting cleanup commits 5774 and 5775.
* From: alan webb <alan_webb@us.ibm.com>Dr Scofield2008-08-061-0/+1
| | | | | | | this adds image conversion features to the REST inventory/asset code.
* Create FunSLUDP client stack. At the moment it's only a copy of the LindenUDPMike Mazur2008-08-061-0/+36
| | | | | | client stack.
* Thanks, zaki, for a patch that embeds plugin manifest files into plugin ↵Mike Mazur2008-08-061-0/+7
| | | | dlls. Fix issue 1876.
* moving GridInfo application plugin into a common standalone/gridDr Scofield2008-07-281-33/+27
| | | | | | | | service, adding a plain REST GET handler returning XML (no LLSD), adding appropriate add handler calls to OpenSimBase and UserServer.
* -copy LSL_Types tests from Common/ to Shared/Mike Mazur2008-07-281-0/+22
| | | | | | -fix some whitespace/formatting
* first cut at a GridInfo plugin (mantis #1825). Currently just spitsDr Scofield2008-07-251-0/+33
| | | | | | | | | | | | | | out everything in the [GridInfo] section :-D Also, not yet LLSD but XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample values and explanation. Oh, and default values provided are platform: OpenSim mode: standalone | grid have fun.
* * Separate out OGS1 calls used between services (rather than from region to ↵Justin Clarke Casey2008-07-241-1/+27
| | | | services) into a separate assembly to parallel OpenSim.Region.Communications.OGS1
* thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2008-07-231-0/+1
| | | | inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-07-231-8/+8
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* * refactor: move new inventory service call by user server to OGS1 with all ↵Justin Clarke Casey2008-07-221-0/+1
| | | | | | | | the other service calls * will post to mailing list about moving this shortly