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* Fix prebuild include syntaxMelanie2009-08-051-1/+1
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* Comment the include line as it seems our prebuild can't handle it.Melanie2009-08-051-1/+1
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* Add include line to prebuildMelanie2009-08-051-0/+2
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* Add the region module shell for the new freeswitch serviceMelanie2009-08-041-1/+5
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* Adding the plumbing for a ROBUST freeswitch serviceMelanie2009-08-041-0/+31
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* Some module reshuffling, no user functionality yetMelanie Thielker2009-07-101-38/+0
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* Create a MainServer static class to access the regions server's HTTP serverMelanie Thielker2009-07-101-0/+1
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* A stab at fixong a Windows build breakMelanie Thielker2009-07-071-0/+1
| | | | | | Mantis #3872
* Committing the basic universal server Technology (B.U.S.T.)Melanie Thielker2009-07-071-0/+33
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* * Fixed some prebuild ref issueslbsa712009-06-221-2/+1
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* Moved OpenSim/Framework/Communications/Capabilities up to ↵diva2009-06-181-0/+44
| | | | OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy.
* Removing the OpenSim.SimulatorServices project. All of those region modules ↵diva2009-06-151-35/+1
| | | | are now in CoreModules/ServiceConnectorsIn, where they belong.
* Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva2009-06-141-0/+2
| | | | get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
* * Reinstating UserProfileCacheServiceTests. One test still fails ↵Arthur Valadares2009-06-111-0/+1
| | | | (TestUpdateFolder)
* Heart surgery no.2: the inventory service hooks. diva2009-06-101-0/+1
| | | | | | | Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
* First draft of the inventory service IN connector. Probably won't work yet. ↵diva2009-06-081-0/+1
| | | | But everything of inventory service is now checked in, first draft.
* First draft of inventory service connectors, and service implementation. No ↵diva2009-06-071-0/+31
| | | | | | | handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions. Hopefully I added all needed files.
* * Reverting the test restructuring as, on second thought, this is not at all ↵lbsa712009-06-071-5/+5
| | | | | | | how the tests are structured. (pt2)
* * Restructured Scenes Tests to follow (what I conceive of as being) current ↵lbsa712009-06-051-5/+5
| | | | directory standards. (pt 2 - thank you, svn. not.)
* Committing the skeleton of the authentication serviceMelanie Thielker2009-06-031-0/+31
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* * Pried apart the ODE tests. This fixes mantis #3212lbsa712009-06-021-3/+36
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* * Add xml2 load testJustin Clarke Casey2009-05-291-1/+2
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* plumbing for future sculpt map cachingDahlia Trimble2009-05-291-0/+1
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* * So, giving up on my efforts to de-duplicate the asset handlers. I'll just ↵lbsa712009-05-271-2/+1
| | | | | | | service commit my current state, then start over and this time concentrating only on the new handlers. * Fixed some erroneous refs in Tests.Common
* Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"Sean Dague2009-05-271-1/+0
| | | | | | | This reverts commit 8f0096cc7b112fea8f69f391224911f624482747. To get us back to compiling on fresh checkouts.
* the new Tests were defined before the Tests.Common dll in prebuild,Sean Dague2009-05-271-33/+35
| | | | | | this causes nant to choke on a fresh checkout. This should fix the build break
* * Added IntegrationTest Attribute and tagged the ODETestClasslbsa712009-05-271-0/+1
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* * Added OpenSim.Server.Handlers.Tests projectlbsa712009-05-271-0/+38
| | | | | | * Added AssetServerGetHandlerTests - not really wired up yet; more to come. * Ignored some gens
* Forgot to include this on the last commit.diva2009-05-261-1/+2
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* Beginning of refactoring RESTComms/LocalComms in the new style of services ↵diva2009-05-251-0/+1
| | | | and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok.
* letting TestClient implement IClientCore as well to fix test caseDr Scofield2009-05-251-0/+1
| | | | | failure due to new NAT code
* Fixes map image on link-region (HG).diva2009-05-241-0/+1
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* * Upgraded LLStandaloneLoginModule, LLProxyLoginModule and ↵Arthur Valadares2009-05-211-0/+1
| | | | | | | | | | | | LLClientStackModule to new region modules. This was needed because the stand alone and grid modules weren't deleting old scenes, which caused an issue when deleting and recreating a region with same name on same x,y coordinates. Tested it on standalone and issue is fixed. Requires prebuild to be run again. Fixes Mantis #3699
* Refactor RegionAssetService to load the service connector rather thanMelanie Thielker2009-05-191-0/+1
| | | | | | duplicating it's functionality
* Rename OpenSim.Server.exe to OpenSim.Services.exe and the correspondingMelanie Thielker2009-05-181-1/+1
| | | | | | | ini to OpenSim.Services.ini.example, which makes soooo much more sense. Thanks, Adam!
* This commit changes the way the new server works. There is no longer a serverMelanie Thielker2009-05-181-4/+4
| | | | | | | | | | exe for each function, rather each function is a connector and the server ini loads them. If you like your multiple processes, use -inifile with the server. Otherwise, you get one server process that serves all configured funcions, see example .ini. The new exe is OpenSim.Server.exe. Clean your bin, loads of names have changed!
* Refactor: Change "Servers" to "Server", since the can only be one. BreakMelanie Thielker2009-05-181-6/+6
| | | | | | the handlers out of the asset server context into a generic scope.
* Nonowrking intermadiate commit,, DO NOT USEMelanie Thielker2009-05-181-6/+6
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* Move the connectors under services for reasons of application logic. RemoveMelanie Thielker2009-05-181-33/+3
| | | | | | the user server skeleton in preparation for introducing a generic server
* Duh, prebuild was wrong. My evil twin sister did it.diva2009-05-171-10/+11
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* HG asset transfers starting to work -- GETs only for now. diva2009-05-171-0/+1
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* Fixed minor problem in prebuild.xmldiva2009-05-151-24/+25
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* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-151-1/+46
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* Move the server request handlers into a separate lib nunit can digestMelanie Thielker2009-05-141-3/+35
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* Move the connector for the new asset server to a connectors project. InheritMelanie Thielker2009-05-141-0/+31
| | | | | | | the region module version from this. This enables inter-server connections to reuse connetor code from region modules.
* * Added some more tests to the GetAssetStreamHandlerslbsa712009-05-131-0/+2
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* Changes to the new user system to add the modularity developed for the assetMelanie Thielker2009-05-111-2/+0
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* resolve a circular dependencyMelanie Thielker2009-05-111-27/+27
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* Add AssetService of type IAssetService to SceneMelanie Thielker2009-05-111-0/+1
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* * Break out the SampleMoneyModule to a new namespaceTeravus Ovares2009-05-091-0/+39
| | | | | | | * Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme) * Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace * Put our current Sample MoneyModule in this namespace. (more modifications here next commit)