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* * Reduced effect of terraforming brushes by 1000%.Adam Frisby2007-05-241-0/+1
| | | | | | * Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering. * Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
* Added session IDs to the grid management agentgareth2007-05-181-0/+1
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* Let stuff be broken!Adam Frisby2007-05-161-2/+3
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* Moved the OpenSimMain class into the OpenSim.exe project MW2007-05-161-0/+3
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* Turned SimClient into a partial class (and added SimClient(Grid), so that ↵MW2007-05-151-0/+1
| | | | | | | grid mode specific code can be kept separate) Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml)
* Finished off adding the new management API to gridservergareth2007-05-141-0/+1
| | | | | | | | Updated VersionInfo.cs finally Updated prebuild and rebuilt nant build files Completed Management agent basics
* Added skeleton for grid management agentgareth2007-05-141-0/+25
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* Added skeleton master service managergareth2007-05-131-1/+23
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* (no commit message)gareth2007-05-131-62/+0
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* Fixed nant build filesgareth2007-05-081-5/+66
| | | | | | | Added ExportBot code (ZOMG! IMPORTED THE EXPORT BOT!) Fixed ExportBot's build
* SQLite support added to grid manager. (Win!)Adam Frisby2007-05-051-0/+24
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* Fixed issue with prebuild causing duplicate reference with standard libraries.Adam Frisby2007-05-051-1/+0
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* * Added Microsoft SQL SupportAdam Frisby2007-05-051-0/+24
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* Updated and run prebuild.Adam Frisby2007-05-051-0/+24
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* Cleaned up Adam's messgareth2007-05-051-2/+2
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* Prebuild needs some lovin too.Adam Frisby2007-05-041-5/+52
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* And it's fixedgareth2007-04-301-123/+127
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* Done some more conversion work on the asset servergareth2007-04-301-0/+29
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* updated to use lastest version of libsl but is currently broke when using SL ↵MW2007-04-251-0/+28
| | | | viewer 1.15.02, due to big changes in the message templates.
* Renamed the Servers directory to OpenSim.ServersMW2007-04-111-1/+1
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* Attempt to rearrange some of the directoriesMW2007-04-111-12/+12
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* * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServerlbsa712007-04-111-3/+5
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* Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2007-04-111-592/+616
| | | | | | | scripting Engines. Added the work in progress JVM scripting engine.
* Added POST handler for /sims/ in the grid servergareth2007-04-111-2/+1
| | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
* * nant building againlbsa712007-04-111-4/+4
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* Adding BDB to prebuild, making BDB compile.Adam Frisby2007-04-111-0/+26
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* Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵Adam Frisby2007-04-111-0/+26
| | | | saving, deletion and update of prims, but does not yet load them.)
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-0/+1
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* Fixed "teh bug"gareth2007-04-101-516/+540
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* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-041-26/+0
| | | | | Split World class into two partial classes
* * Script prototypelbsa712007-04-031-1/+0
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* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵MW2007-04-021-22/+23
| | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-021-0/+23
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* Finished adding Db4o support to user profile managergareth2007-04-021-21/+2
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* Added OpenUser.Config projectgareth2007-04-021-0/+24
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* Moved grid configuration to Db4o databasegareth2007-04-021-0/+27
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* Added new REST protocol (partially complete)gareth2007-04-021-0/+1
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * fixed some Framework refslbsa712007-03-311-2/+2
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* * Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa712007-03-291-0/+1
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* * revert the revert - begin the beguinelbsa712007-03-271-7/+9
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-9/+7
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* * vaseline + duct-tape.lbsa712007-03-271-4/+4
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* * Added OpenSim.Framework ref to phys mgrlbsa712007-03-271-0/+1
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-1/+2
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Enabled the OpenSim.Servers projectlbsa712007-03-271-2/+2
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-21/+42
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* * Hopefully it builds again...lbsa712007-03-251-5/+0
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* (no commit message)MW2007-03-251-467/+467
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* Added skeleton ODE plugingareth2007-03-251-0/+24
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* All shall become clear soon....gareth2007-03-251-1/+1
| | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse