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2009-02-10* Reinstate texture tests, eliminating duplicate ↵Justin Clarke Casey1-56/+1
OpenSim.Region.CoreModules.Tests
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-110/+104
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-09* Reinstate tests that are now in CoreModulesJustin Clarke Casey1-1/+57
2009-02-09starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield1-0/+48
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-07Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-0/+7
Created nunit test for LSL API and example test for llAngleBetween which was marked untested in wiki. Run new test succesfully with NUnitGUI and nant build.
2009-02-06* Removed superflous (and circular) ref to OpenSim.Region.Frameworklbsa711-1/+0
2009-02-06killing OpenSim.Data.Base ref once moreDr Scofield1-1/+0
2009-02-06dropping ref to OpenSim.Grid (another survivor thx to the refactoring by-pass)Dr Scofield1-1/+0
2009-02-06* reinstate OpenSim/Region/Framework/Scenes/TestsJustin Clarke Casey1-0/+56
* should bring us back up to 240 tests
2009-02-06removing bad references to OpenSim.Data stuff that got deleted earlierDr Scofield1-15/+0
this week but seems to have survive on the refactoring by-pass.
2009-02-06* Add missing Region.Framework reference in ApplicationPlugins.LoadRegionsJustin Clarke Casey1-0/+1
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-50/+86
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-03Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll.Mike Mazur1-0/+1
2009-02-03- move OpenSim/Framework/IInventoryData.cs toMike Mazur1-0/+1
OpenSim/Data/IInventoryData.cs - trim trailing whitespace
2009-02-03- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur1-4/+6
OpenSim/Data/IAssetData.cs - remove some trailing whitespace
2009-02-02* Removed the unused Data.Base Frameworklbsa711-107/+0
2009-01-28Removing ThirdParty/3Di from prebuild.xml.Mike Mazur1-68/+0
2009-01-23Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-0/+2
* Added Npgsql.dll and Mono.Security.dll which are NpgsqlDriver dlls. * Added missing field to schema creation scripts: PathTaperY. * Added schema creation scripts for PostgreSQL. * Added unit test classes for PostgreSQL. * Added schema creation script folder to NHibernate project in prebuild.xml * Added Npgsql.dll to NHibernate test project dependencies in prebuild.xml * Ensured that build works with both nant and Visual Studio. * Executed build unit tests with nant and NHibernate unit tests with NUnitGUI - Couple of region tests fail due to double precission float rounding errors need to sort out how these are handles in unit tests and if higher precission numeric field needs to be used in Postgresql.
2009-01-23* refactor: move scene setup code into common test code assemblyJustin Clarke Casey1-0/+1
2009-01-23add event queue code for sending group IM for future group supportDahlia Trimble1-0/+1
2009-01-19* Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares1-0/+1
* Updates LibOMV to r2362
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey1-0/+1
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16* minor: Future archiver test stubJustin Clarke Casey1-0/+1
2009-01-13* Fixed breaking VS2008 build. Added missing Statistics referencelbsa711-0/+1
2009-01-12* Apply http://opensimulator.org/mantis/view.php?id=2965Justin Clarke Casey1-0/+1
* Adds first version of MsSql2005Dialect support for NHibernate * Thanks mpallari
2009-01-11Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke1-0/+1
Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
2009-01-09* minor: Put in stub LLPacketHandler testing codeJustin Clarke Casey1-0/+1
2009-01-08* Establish placeholder for future TextureSender testsJustin Clarke Casey1-0/+1
2009-01-05* add the required System.xml reference as wellJustin Clarke Casey1-0/+1
2009-01-05* Add prereqs and usings required by the Windows compilerJustin Clarke Casey1-0/+1
2009-01-05fixes mantis #2950Justin Clarke Casey1-1/+42
2009-01-05* Extend stub to test the successful login of a user on the local login serviceJustin Clarke Casey1-0/+1
* Test does not do authentication
2009-01-03* Updates the sim stats module. Cleans out some of the rot.Teravus Ovares1-0/+48
* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two.
2009-01-02* Add System.Xml to LindenUDP.Tests project for Windows buildsJustin Clarke Casey1-0/+1
2009-01-02* Add Nini reference to Communications.OGS1Justin Clarke Casey1-1/+2
2009-01-02Fix another build error on MonoDevelopHomer Horwitz1-2/+2
2009-01-02Get build working on MonoDevelop again.Homer Horwitz1-1/+1
2008-12-29Merged the InterregionData that Melanie had placed there onto the existing ↵diva1-0/+1
ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok...
2008-12-20* ReCommit the OpenID patch with a few less dependencies.Teravus Ovares1-0/+2
* Removes all references to ASP.NET (System.Web.UI,*) * Removes all references to System.Web.Mobile
2008-12-20Revert OpenId until we can come to grips with the mono 2 requirementCharles Krinke1-2/+0
for System.Web.Mobile
2008-12-19Mantis#2816. Thank you kindly, JHurliman for the beginnings of Charles Krinke1-0/+2
OpenID support in OpenSim for the UserServer.
2008-12-18* Added "show queues" command that shows throttling queues for all clients.lbsa711-0/+1
*** This only works for LLCLientView at the moment ***
2008-12-17remove an unused Match line in prebuild that is causing issues forSean Dague1-1/+0
windows people: http://opensimulator.org/mantis/view.php?id=2851
2008-12-11* Also add the OpenSim.Framework reference to prebuild.xml needed by WindowsJustin Clarke Casey1-0/+1
2008-12-11* Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey1-31/+11
sprouting another one
2008-12-11* Remove duplicate Python module entry in prebuild.xml (it's not impossible ↵Justin Clarke Casey1-27/+0
that I accidentally inserted this myself yesterday)
2008-12-11* test: Add simple user profile test that checks for non-existing usersJustin Clarke Casey1-0/+5
2008-12-11* minor: Move mock test classes into mock namespaceJustin Clarke Casey1-5/+5
2008-12-10* refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey1-339/+392
be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10* refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey1-1/+1
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience