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2011-07-12temporarily fix the build break with building the OdePlugin tests assembly.Justin Clark-Casey (justincc)1-1/+1
This needs to be fixed properly.
2011-07-12Make OdePlugin tests build from their own directory rather than from the ↵Justin Clark-Casey (justincc)1-9/+10
main OdePlugin directory I suspect the former arrangement was confusing nant since file changes didn't appear to be rebuilding properly Ode tests don't currently execute because Ode.NET can't pick up the native libode dll However, this appears to also have been the case before, and these tests weren't being included in the "nant test" suite anyway. Will need to fix some time.
2011-07-09Add scratch AvatarFactoryModuleTests with one test to do a partial check on ↵Justin Clark-Casey (justincc)1-0/+1
AvatarFactoryModule.SetAppearance() Baked texture set not yet checked, nor persistence of data in avatar service This is a foundation for later npc related tests.
2011-07-04Add basic flotsam asset cache test for retrieved cached asset.Justin Clark-Casey (justincc)1-0/+1
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-02Create a very basic initial test which just creates an 'npc' and tests that ↵Justin Clark-Casey (justincc)1-0/+2
the scene presence exists
2011-06-12First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto1-0/+30
some issues with the zoom level -- TBD.
2011-06-05Removed unused dependency (that happened to have the wrong path)Diva Canto1-1/+0
2011-06-02Added test IM client.Diva Canto1-0/+26
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto1-0/+1
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-05Fix up nant linux build breakMelanie1-1/+2
2011-05-05Fix up some paths in prebuildMelanie1-4/+4
2011-05-02Works!Diva Canto1-15/+54
2011-05-01Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵Diva Canto1-3/+43
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto1-1/+3
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto1-52/+12
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto1-4/+45
2011-04-25Removed stale client components: MXP and VWoHTTP.Diva Canto1-63/+0
2011-04-24Removed unused libraries: RAILS.dll and dependencies.Diva Canto1-10/+0
2011-04-13Add a regression test for rezzing a single object into a scene from user ↵Justin Clark-Casey (justincc)1-0/+1
inventory
2011-04-12Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵Diva Canto1-1/+0
OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
2011-04-07Remove the SQLite legacy adaptor. This is no longer needed now that the ↵Justin Clark-Casey (justincc)1-38/+0
main adaptor works on Mac OS X. The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-03-26Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks ↵Justin Clark-Casey (justincc)1-0/+1
dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure.
2011-03-25Log the xml/ini regions config files that opensim loads from, and the ↵Justin Clark-Casey (justincc)1-0/+1
regions that it loaded from them This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
2011-03-22Add an initial confidence-building TestAddObject() for prim counts.Justin Clark-Casey (justincc)1-0/+1
2011-03-22More SQLite work.BlueWall1-2/+2
2011-03-05add test for MoapModule.SetMediaUrl()Justin Clark-Casey (justincc)1-0/+1
2011-01-21Remove old 2 year unused linden stack region module shellJustin Clark-Casey (justincc)1-40/+0
2011-01-21implement "show throttles" command for showing current agent throttles and ↵Justin Clark-Casey (justincc)1-54/+55
the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-20remove reference to CoreModules from ClientStack.LindenUDPJustin Clark-Casey (justincc)1-1/+0
client stack uses modules in the same way that scene does - through their interfaces
2011-01-13Make FireAndForgetWrapper a singleton classBlueWall1-2/+0
Made FireAndForgetWrapper a singleton class to allow us to drop dependancy on the BclExtras35 library. BclExtras is broken in Mono 2.8.2 and we used the library in only one function.
2011-01-13Make FireAndForgetWrapper a singleton classBlueWall1-2/+0
Made FireAndForgetWrapper a singleton class to allow us to drop dependancy on the BclExtras35 library. BclExtras is broken in Mono 2.8.2 and we used the library in only one function.
2010-12-15Fix windows compile breakjustincc1-0/+1
2010-12-14Start implementing a test for 'share with group' object functionality. Not ↵Justin Clark-Casey (justincc)1-0/+1
yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14Add mock group services connector and use this in testsJustin Clark-Casey (justincc)1-0/+2
2010-12-14add infrastructure for groups module testsJustin Clark-Casey (justincc)1-0/+56
2010-11-29Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto1-29/+30
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto1-0/+2
capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-21Implement a method to allow regions to query the gridwide FreeswitchMelanie1-0/+1
configuration from ROBUST
2010-11-13Do not include hyperlinks in a random region search during a login.Marck1-0/+1
Before a random region is chosen, available fallback regions are used for the login.
2010-11-12Fix prebubild.exe for Nant add missing "/" fixes Nant buildsBlueWall1-1/+1
2010-11-12Prebuild fixBlueWall1-2/+2
Make prebuild fix for monodevelop. Needed path to reference legacy Mono.Data.SQLite in ./bin/Mono.Data.SQLite.dll.
2010-10-28HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with ↵Marck1-0/+1
linked regions. * Added check for already occupied region coordinates. * Optimized Check4096.
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)1-0/+1
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)1-0/+1
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-18initial support for meshies physics. Must set ini option ↵dahlia1-1/+1
UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
2010-10-14more work in progress on mesh physics - still non-functionaldahlia1-0/+2
2010-10-14Kill some magic numbers in the caps moduleMelanie1-0/+1
2010-10-06Remove sirikata projectMelanie1-32/+0
2010-10-03Initial port of the Warp3D map tile rendererMelanie1-0/+3
2010-09-23* Add CSharpSqlite to prebuildTeravus Ovares (Dan Olivares)1-0/+2
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite #if CSharpSqlite using Community.CsharpSqlite.Sqlite; #else using Mono.Data.Sqlite; #endif * Hopefully, this will restore sqlite functionality on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box. I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.