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* * took a stab at #54lbsa712007-12-041-0/+0
* update prebuildSean Dague2007-11-281-0/+0
* * Experimental updated Linux ODE libraryTeravus Ovares2007-11-241-0/+0
* * added ttensy but important piece of knowledge to MySQL provider in OpenSim....lbsa712007-11-191-0/+1
* * Added example MySQL connectionstring to OpenSim.ini.examplelbsa712007-11-191-2/+2
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-181-16/+16
* added dummy POS physics pluginJeff Ames2007-11-161-0/+1
* added libs for ode and openjpeg for intel mac osx to binJeff Ames2007-11-162-0/+0
* *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...lbsa712007-11-151-5/+5
* * Added MySQLDataStore (adapted from MonoSqlitelbsa712007-11-151-4/+11
* removed duplicate cloud.jp2 from bin directoryJeff Ames2007-11-141-0/+0
* Whoops! Missing cloud texture.Brian McBee2007-11-141-0/+0
* Another try: Fix moon bleeding over into linden grid. Need to clear your cach...Brian McBee2007-11-142-1/+8
* added IDs for all built-in animationsJeff Ames2007-11-131-11/+114
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-0/+1
* * Added a lot of Glue to help with reporting proper collisions.Teravus Ovares2007-11-121-0/+2
* enable typing animation for chat, maybeJeff Ames2007-11-121-0/+1
* * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...Teravus Ovares2007-11-121-3/+9
* set svn:eol-style, reset default configJeff Ames2007-11-121-3/+3
* * Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2007-11-122-3/+13
* set svn:eol-styleJeff Ames2007-11-117-1296/+1296
* Better moon with new improved alpha-channel action!Brian McBee2007-11-111-0/+0
* moonBrian McBee2007-11-112-0/+7
* * adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....Teravus Ovares2007-11-111-63/+64
* * Added an internal throttle on ODE physics updatesTeravus Ovares2007-11-091-0/+0
* make Sun progression configurable for the Sim from OpenSim.iniSean Dague2007-11-091-0/+9
* reformatted OpenSimAssetSet.xml (whitespace only)Jeff Ames2007-11-081-426/+414
* fixed case of name key in OpenSimAssetSet.xmlJeff Ames2007-11-081-19/+19
* Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ...darok2007-11-072-0/+0
* teravus debug patch of libode.so from libsdan miller2007-11-051-0/+0
* New ode.dll from Teravus.MW2007-11-051-0/+0
* tevarus ODE debug patch. note: NOT TESTED!dan miller2007-11-051-0/+0
* teravus debugging patched ode.dll, windowsdan miller2007-11-051-0/+0
* * prebuild now creates .exe references in NAntTargetlbsa712007-11-051-0/+0
* another attempt to fix problemMW2007-11-041-0/+0
* trying to fix the problem of Mono not liking to work with Mono.Addins, but MS...MW2007-11-041-0/+0
* Added support for OpenSim application plugins (as requested by Adam), which u...MW2007-11-042-0/+6
* Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke2007-10-311-0/+3
* Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2007-10-302-0/+206
* Added preliminary support for sitting on primsJeff Ames2007-10-281-1/+2
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-276-540/+879
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-1/+1
* Very early first implementation of grid based assets.Tleiades Hax2007-10-261-7/+123
* move out the config files to .example files so that theySean Dague2007-10-253-1/+5
* updated libode.so (no exception on assert)dan miller2007-10-241-0/+0
* ode.dll with dnorm4 exception bypassed (windows)dan miller2007-10-241-0/+0
* * Major ass commit.Adam Frisby2007-10-221-1/+1
* updating windows sqlite binarydan miller2007-10-202-131/+0
* * Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby2007-10-191-0/+5
* enable IRC bridge via runtime configurationSean Dague2007-10-191-0/+7