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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-301-0/+0
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| * compile Prebuild.exe with mono 3.2.8 targeting .NET framework 3.5dahlia2014-12-301-0/+0
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-301-0/+7
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| * Merge branch 'mb-throttle-test'Mic Bowman2014-12-301-0/+7
| |\ | | | | | | | | | Merge in the new throttle code.
| | * Enable runtime configuration of the minimum rate for adaptiveMic Bowman2014-12-291-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | throttles. Setting adaptive_throttle_min_bps will change the minimum rate that the adapative throttles will drop to in case of network packet loss. The current rate default rate is 256kbps. The viewer can throttle rates under that amount, but the dynamic adaptation will not.
* | | Add support for expansion of key values in nini config files.Diva Canto2014-12-302-1/+12
|/ / | | | | | | Add loading of 3rd-party addin inis automatically.
* | WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.Diva Canto2014-12-301-20/+0
| | | | | | | | | | | | | | This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
* | Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number ↵Diva Canto2014-12-291-1/+1
| | | | | | | | doesn't need to match the release version number, but I think it's a very good idea that they do.
* | Updated Mono.Addins to version 1.2 ↵Diva Canto2014-12-297-0/+7260
|/ | | | (https://github.com/mono/mono-addins/releases/tag/mono-addins-1.2). Also included mautil.exe, the command line application for managing mono addins.
* Updated libomv to grab the latest bug fixes in Collada uploadDiva Canto2014-12-251-0/+0
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* Restore OpenMetaverse.dll to the one compiled under Windows again from ↵Justin Clark-Casey (justincc)2014-12-101-0/+0
| | | | | | commit 2660619. Somehow it got replaced again in the ghosts merge with the one built under Linux. No other dlls are affected
* minor: Add doc about [InventoryService] AllowDelete setting to robust ini ↵Justin Clark-Casey (justincc)2014-12-042-0/+8
| | | | example files.
* Reintroduce general xengine extra debugging log level. This can be ↵Justin Clark-Casey (justincc)2014-12-031-5/+0
| | | | | | | controlled at runtime with the command "debug xengine log <level>", as with similar commands. If log level is 1 then every script load is logged. This means the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section in OpenSim.exe.config is no longer needed to avoid log spam on regions with many scripts and can be removed.
* Fix typo in iniBlueWall2014-12-011-1/+1
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* BulletSim: update BulletSim DLLs and SOs.Robert Adams2014-11-304-0/+0
| | | | Hopefully fix problem of multiple physical meshes crashing Windows simulators.
* A little more cleaning of config files.BlueWall2014-11-301-3/+3
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* A little bit of cleanup behind commit r5f88ceab2269BlueWall2014-11-303-10/+10
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* Set configuration files to use key expansion for widely used common settings.BlueWall2014-11-305-153/+211
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* minor: Make Robust.ini.example and Robust.HG.ini.example files consistent ↵Justin Clark-Casey (justincc)2014-11-282-192/+230
| | | | within themselves and OpenSim.ini.example by changing tabs to spaces, indenting, spacing.
* Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵Justin Clark-Casey (justincc)2014-11-251-0/+4
| | | | disabled for testing purposes if necessary.
* Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether ↵Justin Clark-Casey (justincc)2014-11-252-0/+8
| | | | | | | | | avatars collide. This is true by default. This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene. So there is no provision yet for giving avatars different collision types. This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim This is equivalent to the av_av_collisions_off option in ODE.
* Update libomv to cedac55justincc2014-11-251-0/+0
| | | | | | This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port. This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends. DLLs built under windows
* Add "wearables show" console command.Justin Clark-Casey (justincc)2014-11-251-0/+0
| | | | | This shows summary wearables information (shape, hair, etc.) for all avatars in the scene or specific information about a given avatar's wearables. Similar to the existing "attachments show" command.
* small adjustment to commented out scene_throttle_max_bps and ↵Justin Clark-Casey (justincc)2014-11-251-2/+2
| | | | | | client_throttle_max_bps examples in OpenSimDefaults.ini Make them actually reflect 20 mbit and 1.5 mbit respectively
* Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state ↵Justin Clark-Casey (justincc)2014-11-251-1/+1
| | | | | | | | it is in bytes, not bits This is the same as already done for scene_throttle_max_bps Internally, the token buckets are in bytes and the other help text makes it clear that the number is bytes per second (though with the wrong assumption that 1 mbit = 1024 * 1024 bits whereas 1 mbit = 1000 kbits = 1000000 bits)
* Update libomv to cedac55justincc2014-10-302-0/+0
| | | | | | This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port. This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends. DLLs built under windows
* Refresh OpenMetaverse libraries again at 0f4b361 but with Windows builds to ↵justincc2014-10-244-0/+0
| | | | see if this resolves some user problems.
* Set appearance refresh to false by default.Justin Clark-Casey (justincc)2014-10-021-1/+1
| | | | | | This setting was originally added some time ago to deal with issues where appearance was not received properly by all users. However, it does not scale well with large numbers of agents. Disabling to see if the original problem has abated or whether this will have to be tackled in another way.
* Fix key name in example Regions.ini fileBlueWall2014-09-281-1/+1
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* Move expired objects cleaning trigger to the maintenance thread of a region ↵Justin Clark-Casey (justincc)2014-09-271-4/+4
| | | | | | | rather than it's main scene loop. [Startup] default setting UpdateTempCleaningEveryNFrames becomes UpdateTempCleaningEveryNSeconds. Default becomes 180s instead of effective 182s (which would also vary with any changes in frame time or extra long frames)
* Add missing HGInventoryService responsible for creating My Suitcase to ↵Roger Kirkman2014-09-261-0/+4
| | | | StandaloneHypergrid.ini
* Update libopenmetaverse to 0f4b361.Justin Clark-Casey (justincc)2014-09-244-0/+0
| | | | Primarily to get a small message logging improvement for pCampbot.
* Add persistent command history in consoleJak Daniels2014-09-234-0/+43
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Reinsert OpenMetaverse.dll from commit fbdf507 from an accidental replace in ↵Justin Clark-Casey (justincc)2014-09-221-0/+0
| | | | | | f1f935e This only affected pCampbot.
* Merge branch 'master' into bullet-2.82Robert Adams2014-09-035-20/+3
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| * Cleanup some unused code and configuration entriesBlueWall2014-09-032-20/+0
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| * Remove the 32 bit launchers as discussed at OpenSimulator Office Hour ↵BlueWall2014-09-032-0/+0
| | | | | | | | 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. Find the binaries, sources and README in ./share/32BitLaunch if needed.
| * Add [EntityTransfer] AllowAvatarCrossing setting to determine whether ↵Justin Clark-Casey (justincc)2014-09-031-0/+3
| | | | | | | | | | | | avatars are allowed to cross regions at all. Defaults to true. For test purposes.
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-262-4/+4
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| * Add back URL endings in examplesBlueWall2014-08-252-4/+4
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* | Fix typo in OpenSimDefaults.ini commentRobert Adams2014-08-211-1/+1
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* | BulletSim: Windows and Linux 32 and 64 bit versions of Bullet 2.82Robert Adams2014-08-184-0/+0
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* Added RestrictEmail to make llEmail only send to avatars email address if true.Kevin Cozens2014-08-141-0/+5
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* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in ↵Justin Clark-Casey (justincc)2014-08-141-0/+9
| | | | | | | | | | [InterestManagement] in OpenSim.ini for experimental purposes. If n > 1 for RootTerseUpdatePeriod only every n terse update is actually sent to observers on same region, unless velocity is effectively zero (to stop av drift). If n > 1 for ChildTerseUpdatePeriod only every n terse update is sent to observers in other regions, unless velocity is effectively zero. Defaults are same as before (all packets are sent). Tradeoff is reduction of UDP traffic vs fidelity of observed av mvmt. Increasing n > 1 leads to jerky observed mvmt immediateley for root, though not on child, where experimentally have gone to n = 4 before jerkiness is noticeable.
* Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulatorJustin Clark-Casey (justincc)2014-08-132-0/+21
| | | | | This adds the "show stats", "stats record", etc. commands and information on available Threadpool threads, etc. It also adds the Watchdog which logs warnings if time between executions is unexpectedly large.
* Update libomv libraries with those built from commit 2208379.Justin Clark-Casey (justincc)2014-08-124-0/+0
| | | | This is to resolve some issues for pCampbot, chiefly with capability connection and inbound handling.
* Reduce default rotation AgentUpdate output sensitivity to a setting that ↵Justin Clark-Casey (justincc)2014-08-081-1/+1
| | | | | | | | | | cuts down UDP traffic without obvious adverse effects on observed avatar rotations. Experimentally, on the Linden Lab grid the avatar can rotate slightly before triggering AvatarUpdates, whereas this is practically impossible in OpenSimulator. These updates allow other avatars to see rotations, though sensitivity is low since other avatars can only be seen in one of 8 body rotations. This commit changes sensitivity from 0.01 to 0.1, which better matches LL and reduces UDP traffic which has a beneficial impact on network and CPU load. This has no impact on rotations in the simulator itself so simulation fidelity is the same as before. To change this setting back for test/other purposes, edit RootRotationUpdateTolerance in the [InterestManagement] section of OpenSim.ini
* Change default max threads if SmartThreadPool is used as the main thread ↵Justin Clark-Casey (justincc)2014-08-081-1/+1
| | | | | | | | | pool from 15 to 300 Running out of such threads under heavy load causes delayed packet processing which can lead to spurious UDP resends and knock on issues. We already massively boost the min/max builtin pool worker and IOCP threads (which even with STP are still used for inbound network requests) without obvious adverse effects. The threads are only instantiated if they are required. This change does not affect other async_call_method options.
* OpenSimExtrasBlueWall2014-08-064-78/+30
| | | | Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
* Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and ↵Justin Clark-Casey (justincc)2014-08-061-8/+16
| | | | | | | RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini These govern when AgentUpdates are sent to observers on position, rotation and velocity changes to an avatar (including the avatar themselves). Higher values reduce AgentUpdate traffic but at a certain level will degrade smoothness of avatar and perceived avatar movement.