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* (no commit message)Brian McBee2007-08-024-5/+5
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* added CookComputing.XmlRpcV2.dll to bin (as libsl now references it). Most ↵MW2007-08-011-0/+0
| | | | likely at some point want to look into converting opensim to use this instead of the old Xml-rpc library.
* few small changes.MW2007-08-011-0/+0
| | | | | Updated libsl to latest version.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-277-3/+133
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* More work on inventory and opensim library.MW2007-07-262-0/+61
| | | | | Fixed a number of bugs in the AssetCache related to asset downloading.
* Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW2007-07-251-8/+8
| | | | into asset format and add that.
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-211-0/+0
| | | | | * Added libTerrain to BasicTerrain directly as a subfolder
* * Adding mysql_connection.ini sampleAdam Frisby2007-07-191-0/+7
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* * In ur trunk adding ur assets.Adam Frisby2007-07-161-0/+0
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* * Slider settings for default "Newruth".Adam Frisby2007-07-161-0/+120
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* * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the ↵Adam Frisby2007-07-165-0/+0
| | | | default yet, needs some code from Zircon ported to Sugilite first)
* changed to native line ending encodingSean Dague2007-07-164-67/+67
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* * Fixed up gebrockenet config file from libsl (#172)lbsa712007-07-151-3/+3
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* #72, formerly known as#166lbsa712007-07-151-0/+5
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* * Taking antother stab at #166lbsa712007-07-143-0/+0
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* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-132-0/+0
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
* make Prebuild executable, so that it will run on LinuxSean Dague2007-07-121-0/+0
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-111-0/+0
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Removing terrain datafiles from trunk's SVN. Will move somewhere else.Adam Frisby2007-07-1121-19/+0
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* * Added 1.18-compatible libsl to OpenSim - this hopefully will be the last ↵Adam Frisby2007-07-111-0/+0
| | | | time we need to do this to support newer clients.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-111-0/+0
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* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-092-0/+15
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* * Because of svn quirkiness, this has to be a two-phase rocketlbsa712007-07-081-0/+0
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* * taking a stab at #172lbsa712007-07-081-0/+0
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* (no commit message)lbsa712007-07-081-0/+0
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* ibidlbsa712007-07-081-0/+0
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* *Reverting lbsa71's commit as requredmingchen2007-07-081-0/+0
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* xmlm utf encoding, it's a jungle.lbsa712007-07-081-0/+0
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* * updated bugfixed xmlrpc for massive winlbsa712007-07-051-0/+0
| | | | | | * got rid of the ugliest hack in the project
* A bit more work on Building tools/support.MW2007-07-041-0/+0
| | | | | updated Axiom.MathLib.dll.
* should now work.MW2007-06-2832-0/+174
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* *Added missing files from last commit (oops!)mingchen2007-06-281-0/+0
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* *Updated prebuild.xml and ran prebuild againmingchen2007-06-273-0/+0
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-273-0/+0
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-2728-0/+0
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.