| Commit message (Collapse) | Author | Age | Files | Lines |
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OpenSim.Grid.AssetInventoryServer.
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- NewAssetServer code
- NewAssetServer addin manifest
- example AssetServer.ini file
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issues.
Fixes Mantis #3145.
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Tests together
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
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This changeset add the RegionReady module code. The module sends a
message on a configurable channel when an oar file has finished
loading or if the script engine has emptied its queue for the first
time (eg server startup). Config is something like this:
[RegionReady]
enabled = true
channel_notify = -800
The module also knows if there was an error with startup.
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http://opensimulator.org/mantis/view.php?id=3089
* This adds more explanation for the new proxy settings in OpenSim.ini.example
* Also does some formatting correction
* I did some additional reformatting on top of that
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requests
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* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
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eliminating the redundant enable = true commented example
* Comment out some startup verbosity from the module if we haven't enabled it
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OpenSim/Data/DataPluginFactory.cs
- removed dependencies on a few executable assemblies in
bin/OpenSim.Data.addin.xml
- trim trailing whitespace
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- trim trailing whitespace
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OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
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plugins.
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module is used explicit in OpenSim.ini.example
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OpenSim.ini.example.
* Add default information for other chat settings
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default'. It needs to be improved more.
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* Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die)
* Setting it to off by default in an effort to reduce the number of threads in use by default
* You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini.
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OSFunctionThreatLevel and change existing OpenSim.ini.example settings
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* Added Npgsql.dll and Mono.Security.dll which are NpgsqlDriver dlls.
* Added missing field to schema creation scripts: PathTaperY.
* Added schema creation scripts for PostgreSQL.
* Added unit test classes for PostgreSQL.
* Added schema creation script folder to NHibernate project in prebuild.xml
* Added Npgsql.dll to NHibernate test project dependencies in prebuild.xml
* Ensured that build works with both nant and Visual Studio.
* Executed build unit tests with nant and NHibernate unit tests with NUnitGUI
- Couple of region tests fail due to double precission float rounding errors need to sort out how these are handles in unit tests and if higher precission numeric field needs to be used in Postgresql.
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Fixes Mantis #3030
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- sync up default HTML generated in LoginService.cs with that in
http_loginform.html.example
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* Updates LibOMV to r2362
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* Add the KanEd scripts to the standard library
* Thanks Fly-Man-
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OpenSim.ini.example.
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- Mantis #2655
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NOTE: I didn't mention that in my last checkin, but you'll have to
clear your viewer cache to see the new textures in the library.
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This fixes Mantis #2947. Thanks jhurliman
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* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
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- Adapted code to match the corrected signatures
- Fixes Mantis #2934. Hopefully.
Note: Physics on linked objects still don't work correctly:
It doesn't crash the region anymore, but the example object in
the mentioned mantis now falls through the ground.
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proliferation of "modes".
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the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
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* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
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* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz.
* Don't forget to change the .tgz to .oar and load it with load-oar.
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Thank you, Cotytto Bonetto, for the missing animation IDs in
avataranimations.xml
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automatically pull up either the 32 bit or the 64 bit library, (or the mac lib) depending on which platform it's being run under.
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up bandwidth.
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hint, jhurliman.
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* http://www.codeplex.com/webserver/WorkItem/View.aspx?WorkItemId=3110 fix erronious call to beginread that caused an exception which was caught and ignored (increase performance)
* Pass socket into httpclientcontectImp and call the disconnect + reuse method so the socket can be reused quicker (increase performance)
* Ensured that in every error scenario beginAccept is called (stability)
* Fixed header casing (standards compliance)
* Fixed Connection: close handling (standards compliance)
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* Removes all references to ASP.NET (System.Web.UI,*)
* Removes all references to System.Web.Mobile
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for System.Web.Mobile
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