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* Allow OpenSim to respond to Unix signals. This may need work to beMelanie Thielker2016-12-121-0/+0
| | | | | | properly ignoed on Windows. Windows devs, please test and check for platform flags if this causes issues in Windows
* fix the FileCleanupTimer comentUbitUmarov2016-11-301-1/+1
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* disable floatSam FileCleanupTimer option on ini.example since it is ↵UbitUmarov2016-11-301-1/+1
| | | | currently a broken resources expensive option. Users should do it by hand when its impact on region is acceptable
* it is nice to save a file to atually change it...UbitUmarov2016-11-231-4/+0
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* take parcel_owner_is_god option from ini.example since it is not a ↵UbitUmarov2016-11-231-1/+1
| | | | recomended option for general use
* Include new Region.ini option for DefaultLandingPoint for teleports with no ↵AliciaRaven2016-11-221-0/+3
| | | | | | coords specified. This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used.
* Include config option to disable stats thread showing read/write stats in ↵AliciaRaven2016-11-202-0/+6
| | | | | | | console. Keeping default as true to retain current behaviour. Also checked to prevent counters being added to so there wont be any integer overflows over time
* mantis 8055: fix default value of npc optionsUbitUmarov2016-11-122-12/+12
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* reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.exampleUbitUmarov2016-11-112-25/+54
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* add some configuration options missing in OpenSimDeafults.ini but present ↵UbitUmarov2016-11-081-1/+33
| | | | in OpenSim.ini.example
* fix some coments, thanks Austin TateUbitUmarov2016-11-032-3/+3
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* XEngine: make calls to gc.collect on region startup scripts loading a ↵UbitUmarov2016-11-032-8/+24
| | | | configurable option, since it is very slow operation
* fix a coment on OpenSim.ini.example ( mantis 8037)UbitUmarov2016-10-161-1/+1
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* Xengine option AppDomainLoading default option true is causing problems with ↵UbitUmarov2016-10-152-7/+10
| | | | several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users.
* fix comment telling the correct default physics engineUbitUmarov2016-10-011-1/+1
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* minor change on warp3d libUbitUmarov2016-08-241-0/+0
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* replace warp3D.dll by a newer modified version. (only minor testing done :(UbitUmarov2016-08-231-0/+0
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* remove region combine option (mega region) for config ini filesUbitUmarov2016-08-212-14/+0
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* add cap GroupMemberDataUbitUmarov2016-08-191-0/+1
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* allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""UbitUmarov2016-08-181-1/+1
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* sync osForceAttachToOtherAvatarFromInventory thread level in code and in ↵UbitUmarov2016-08-161-1/+1
| | | | osslEnable.ini mantis: 7997
* fix osGetHealRate thread levelUbitUmarov2016-08-061-1/+1
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* update libode for mac osX. Thanks Gavin Hird (mantis 7781)UbitUmarov2016-08-041-0/+0
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* update libode for mac osX. Thanks Gavin Hird (mantis 7781)UbitUmarov2016-08-041-0/+0
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* remove obsolete config settingUbitUmarov2016-07-302-30/+0
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* add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov2016-07-251-0/+2
| | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
* add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov2016-07-241-0/+1
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* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-062-0/+7
| | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
* New config var: DisableObjectTransfer. If set to True, objects never cross; ↵Diva Canto2016-07-031-0/+4
| | | | instead they stay in the region, possibly placed outside its borders.
* mantis: 7936 replace httpServer_OpenSim.dll with a new one restoring some ↵UbitUmarov2016-06-282-0/+0
| | | | checks lost in last update
* Mantis #7934 and related: landing points and telehubs for gods. Added a new ↵Diva Canto2016-06-232-0/+10
| | | | configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
* Replace the http server dll with the right pair dll + xmlDiva Canto2016-06-232-3317/+3317
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* Update HttpServer_OpenSim.dll to fix an inventory loading bug.Melanie Thielker2016-06-231-0/+0
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* Remove "f" (float) type markers that may have crept in through copypasta.Melanie Thielker2016-04-151-6/+6
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* Update LibOMV to latest versions. LibOMV commit hash ↵AliciaRaven2016-04-064-0/+0
| | | | 177ea9848a43e6df3b82f70aea4ac903ece1b2e3
* Include option for the HG version of FSAssets connector under HGAssetService ↵AliciaRaven2016-04-051-0/+3
| | | | in robust example ini
* Expand on the comment on the new HTTP limit feature.Melanie Thielker2016-03-141-0/+5
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* Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in ↵Jeff Kelley2016-03-142-0/+12
| | | | Mantis 7839.
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-01-312-8/+14
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| * change parcel_owner_is_god configuration option from default from true to ↵UbitUmarov2016-01-302-3/+3
| | | | | | | | false, leaving only region_owner true by default
| * update OpenSimDefaults.iniUbitUmarov2016-01-261-5/+11
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* | Replace the new ODE lib with one built against GLIBC 2.12. It's not ourMelanie Thielker2016-01-311-0/+0
|/ | | | place to force people to upgrade their distro
* ODE lib: update the lib for linux 32bit and 64bit, this time without debug ↵UbitUmarov2015-12-262-0/+0
| | | | info. Thnx again Dan. (keep older close in case this fails
* ODE lib: update the lib for linux 32bit. Thnx Dan. (keep older close in case ↵UbitUmarov2015-12-261-0/+0
| | | | this fails
* ODE lib: update the lib for linux 64bit. Thnx Dan. (keep older close in case ↵UbitUmarov2015-12-251-0/+0
| | | | this fails
* ODE lib change: fix capsule - mesh faces double side collisions. Do double ↵UbitUmarov2015-12-252-0/+0
| | | | side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know
* update the xmlrpcGroups http keep alive option, and comentUbitUmarov2015-12-191-4/+2
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* add the option to not display parcel ban linesUbitUmarov2015-12-162-1/+7
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* add pants and shirt to opensim library and fix some bodyparts uuidsUbitUmarov2015-12-042-18/+4
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* add opensim BodyParts libraryUbitUmarov2015-12-041-16/+14
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