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* Cleanup some unused code and configuration entriesBlueWall2014-09-032-20/+0
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* Remove the 32 bit launchers as discussed at OpenSimulator Office Hour ↵BlueWall2014-09-032-0/+0
| | | | 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. Find the binaries, sources and README in ./share/32BitLaunch if needed.
* Add [EntityTransfer] AllowAvatarCrossing setting to determine whether ↵Justin Clark-Casey (justincc)2014-09-031-0/+3
| | | | | | avatars are allowed to cross regions at all. Defaults to true. For test purposes.
* Add back URL endings in examplesBlueWall2014-08-252-4/+4
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* Added RestrictEmail to make llEmail only send to avatars email address if true.Kevin Cozens2014-08-141-0/+5
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* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in ↵Justin Clark-Casey (justincc)2014-08-141-0/+9
| | | | | | | | | | [InterestManagement] in OpenSim.ini for experimental purposes. If n > 1 for RootTerseUpdatePeriod only every n terse update is actually sent to observers on same region, unless velocity is effectively zero (to stop av drift). If n > 1 for ChildTerseUpdatePeriod only every n terse update is sent to observers in other regions, unless velocity is effectively zero. Defaults are same as before (all packets are sent). Tradeoff is reduction of UDP traffic vs fidelity of observed av mvmt. Increasing n > 1 leads to jerky observed mvmt immediateley for root, though not on child, where experimentally have gone to n = 4 before jerkiness is noticeable.
* Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulatorJustin Clark-Casey (justincc)2014-08-132-0/+21
| | | | | This adds the "show stats", "stats record", etc. commands and information on available Threadpool threads, etc. It also adds the Watchdog which logs warnings if time between executions is unexpectedly large.
* Update libomv libraries with those built from commit 2208379.Justin Clark-Casey (justincc)2014-08-124-0/+0
| | | | This is to resolve some issues for pCampbot, chiefly with capability connection and inbound handling.
* Reduce default rotation AgentUpdate output sensitivity to a setting that ↵Justin Clark-Casey (justincc)2014-08-081-1/+1
| | | | | | | | | | cuts down UDP traffic without obvious adverse effects on observed avatar rotations. Experimentally, on the Linden Lab grid the avatar can rotate slightly before triggering AvatarUpdates, whereas this is practically impossible in OpenSimulator. These updates allow other avatars to see rotations, though sensitivity is low since other avatars can only be seen in one of 8 body rotations. This commit changes sensitivity from 0.01 to 0.1, which better matches LL and reduces UDP traffic which has a beneficial impact on network and CPU load. This has no impact on rotations in the simulator itself so simulation fidelity is the same as before. To change this setting back for test/other purposes, edit RootRotationUpdateTolerance in the [InterestManagement] section of OpenSim.ini
* Change default max threads if SmartThreadPool is used as the main thread ↵Justin Clark-Casey (justincc)2014-08-081-1/+1
| | | | | | | | | pool from 15 to 300 Running out of such threads under heavy load causes delayed packet processing which can lead to spurious UDP resends and knock on issues. We already massively boost the min/max builtin pool worker and IOCP threads (which even with STP are still used for inbound network requests) without obvious adverse effects. The threads are only instantiated if they are required. This change does not affect other async_call_method options.
* OpenSimExtrasBlueWall2014-08-064-78/+30
| | | | Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
* Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and ↵Justin Clark-Casey (justincc)2014-08-061-8/+16
| | | | | | | RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini These govern when AgentUpdates are sent to observers on position, rotation and velocity changes to an avatar (including the avatar themselves). Higher values reduce AgentUpdate traffic but at a certain level will degrade smoothness of avatar and perceived avatar movement.
* Add region-side extra feature setting for destination guideBlueWall2014-07-311-0/+2
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* Add Chat module extra feature settings to GridExtraFeatures serviceBlueWall2014-07-302-0/+18
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* Simulator Extra Features ServiceBlueWall2014-07-303-0/+53
| | | | | Provide a means for regions to fetch extra features supported by modern viewers from a central location .
* fix comments in physics section of [Startup] to reflect the actual default ↵Michael Cerquoni2014-07-251-1/+1
| | | | engine.
* Add suppression of grid-side "show regions" command in simulator console for ↵Justin Clark-Casey (justincc)2014-07-251-0/+1
| | | | | | | Hypergrid setups as well as normal grid. Should have been done in recent commit 6048dfcd Resolves http://opensimulator.org/mantis/view.php?id=7281
* Add missing default female hair texture for Ruth avatar.Justin Clark-Casey (justincc)2014-07-242-0/+6
| | | | | | This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
* Changed the default XBakes directory to a local path: "./bakes".Oren Hurvitz2014-07-212-6/+4
| | | | | | Previously it was an absolute path. Now it's a sibling of the maptiles directory. This fixes http://opensimulator.org/mantis/view.php?id=7063
* Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.Robert Adams2014-07-201-1/+1
| | | | | | | | This, by default, enables terrain patches being sent to each avatar from the avatar away (rather than the old outside-in pattern), only sending terrain patches within the avatars view distance (making view loading quicker), and sending multiple terrain patches per protocol packet (making terrain loading and editing quicker).
* In grid mode, add SuppressConsoleCommands flag to [GridService] so that we ↵Justin Clark-Casey (justincc)2014-07-181-1/+4
| | | | | | can stop misleading grid service only console commands from registering. We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
* Change default script stop method to co-op instead of abort.Justin Clark-Casey (justincc)2014-07-161-3/+4
| | | | | | | co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart. This change has no effect on existing script state. If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
* Update information in OpenSimDefaults to reflect the fact that ↵Justin Clark-Casey (justincc)2014-07-141-6/+6
| | | | ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts.
* Changed GetUserInfo so that the exposure of user account details is ruled by ↵Diva Canto2014-07-062-0/+13
| | | | a configuration variable. It's on by default.
* Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ↵Vegaslon2014-06-271-0/+5
| | | | has. Before this falling from really high caused the avatar to fall faster then the veiwer can handle and cause camera issues.
* Add [Startup]LogShowStatsSeconds=n parameter which controls the intervalRobert Adams2014-06-131-0/+4
| | | | | that simulator statistics is output to the console. Setting to zero turns stats logging off.
* Add [Terrain]SendTerrainUpdatesByViewDistance=false to OpenSimDefaults.iniRobert Adams2014-06-081-1/+5
| | | | so people can find the setting.
* fix the comment section of max_distance setting to reflect default valueMichael Cerquoni2014-06-061-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-06-061-1/+1
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| * bump default teleport limit to 65535 regionsMichael Cerquoni2014-06-061-1/+1
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* | Missed this ini change in previous commitDiva Canto2014-06-061-2/+6
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* Added simulation version compatibility check so that agents coming from ↵Diva Canto2014-06-064-9/+25
| | | | 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
* Better comment regarding SizeX and SizeYDiva Canto2014-06-051-0/+1
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* Updated Regions.ini.example to include var regions configs.Diva Canto2014-06-051-0/+7
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* Stop appending redundant newline to console messages in Robust and pCampbot ↵Justin Clark-Casey (justincc)2014-05-273-3/+3
| | | | | | | configs This is to fix an issue since recent commit fbcb763 where these are no longer removed automatically. OpenSim.*.config was already not appending these newlines
* Adds optional HTTP Basic Authentication to Robust service connectors.Diva Canto2014-05-233-0/+38
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* Add DebugMessagingEnabled = false to OpenSim.ini.example for consistency. ↵Justin Clark-Casey (justincc)2014-05-192-3/+6
| | | | Slightly simplify config comments.
* Split verbose groups messaging logging into its own setting separate from ↵Justin Clark-Casey (justincc)2014-05-191-0/+3
| | | | | | | | | that of the groups module. This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug. Enabled with [Groups] DebugMessagingEnabled = true in config (default false) Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting). Done for both xmlrpc and V2 groups.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-074-10/+14
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| * Add GridUserService service config to [UserAccountService] in ↵Justin Clark-Casey (justincc)2014-05-072-0/+2
| | | | | | | | | | | | | | | | Robust[.HG].ini.example so that home can be set for new users rather than always warning that it can't be set. Code already exists to do this but forgot to put entry into config files a long time ago. Thanks to AliciaRaven for the spot. Relates to http://opensimulator.org/mantis/view.php?id=7155
| * Remove duplicate HypergridLinker entry from [GridService] in ↵Justin Clark-Casey (justincc)2014-05-071-2/+0
| | | | | | | | Robust.HG.ini.example
| * minor: Change configuration text in config files to reflect the existing ↵Justin Clark-Casey (justincc)2014-05-062-8/+12
| | | | | | | | situation of BulletSim as the default physics engine.
* | Makes it possible to support grids in which all the simulators share all ↵Diva Canto2014-05-041-2/+10
|/ | | | | | | | central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server. Note that this an advanced configuration and requires some security strengthening coming up.
* Added a optional key between the group remote connectors, sim and service. ↵Diva Canto2014-05-031-0/+4
| | | | This allows for more secure group services, to be used by collections of mutually-trusting grids.
* Restore overload mode accidentally disabled in a prior commit. Add a newMelanie2014-04-251-0/+8
| | | | | | config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
* Removed unused CsharpSqlite DLLsOren Hurvitz2014-04-244-0/+0
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* Tweak to PrimLimits and add missing Regions.ini exampleDev Random2014-04-121-1/+5
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* BulletSim: small tweek to avatar height reduce feet embedded into prims.Robert Adams2014-04-101-1/+1
| | | | | This adjustment makes a default, shoeless avatar stand properly on a prim for the various heights (0% to 100% in the appearance adjustment).
* BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams2014-04-021-3/+3
| | | | | | | | a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately.
* Merge branch 'master' into m_testBlueWall2014-03-276-24/+48
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