| Commit message (Collapse) | Author | Age | Files | Lines |
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Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
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The attached patch provides the necessary infrastructure to support
security and authentication features of the xmlrpc server.
* Read/Write keys for accessing a Group's xmlrpc service.
* Requiring user session verification for write operations.
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- Adds an admin_modify_region call to allow changing of parcel voice
settings and changing of public/private status
- add boolean "public" and boolean "enable_voice" to
admin_create_region XmlRpc call to allow specifying of
public/private status and to allow enabling voice for all parcels;
also added config variables to allow setting of defaults for those
- fixing cut-and-paste artefacts
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inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527.
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in wiredux to reduce confusion a bit
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the server, after all.
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* Refactors the xmlrpc calls to a single location to
make it easier to debug and include alternative
xmlrpc call mechanisms
* Includes an alternative xmlrpc call mechanism that
sets HTTP Keep-Alive to false which solves nearly all
System.Net exceptions on some windows environments
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working FreeSwitchVoiceModule and soon will have a fully working
VivoxVoiceModule.
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OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis #2905 and Mantis #3487 for those experimenting with capsule settings.
Note that this will increase memory usage and region startup time.
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Added is a patch that adds a rough Groups implementation. This patch allows
the creation, adding and maintaining Groups, Roles and Members. Work has begun
on a very naive implementation of messaging, and minimal support for notifications
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in
OpenSim.ini to become active.
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usability problems when selecting textures. The texture is still in assets and can still be applied using the "Default" button or by uuid from scripts. The removal may not shown up until after clearing the cache.
Fixes Mantis #3460
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quite a bit of explaining before people can probably figure this out,
which will be coming in the wiki.
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* Tweak the LLSetStatus results in the ODEPlugin. Hopefully it's a little less unstable.
* ODEPlugin is using experimental math for LLSetStatus, use with caution! :)
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Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
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now.
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xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string
is the fully qualified URI to post XMLRPC requests for that script to.
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* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70!
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* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated
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* Should react somewhat normally to editing, and setting physics now.
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Fixes Mantis #3417
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Fixes Mantis #3413
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- Change several classes to use the new plugin for handling of region-modules
(NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
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- Fix a dependency problem.
Hopefully fixes Mantis #3395
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Fixes Mantis #3382
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* It's not ready to try. It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
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be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
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Fixes Mantis #964. Please remember to clear the viewer cache.
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First part of Mantis #964, the necessary clouds image will follow separately.
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config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file.
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Windows. Apparently there's something wrong with that dll when it is compiled under mono.
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gave me. Hopefully this will ease the teleport and login problems reported today (Mantis #3366 #3373)
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With some support from HomerH, this patch adds support for Wind
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^]
-- will move this documentation to http://opensimulator.org [^]
after the patch has been committed.
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Fixes Mantis #3362
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support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
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* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
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* This puts in example [Wind] settings into OpenSim.ini.example to match the patch which introduced those settings from last week
* Thanks maimedleech
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