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* Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be ↵Justin Clark-Casey (justincc)2013-08-022-0/+22
| | | | | | | | manually forced in a new [SimulationService] config setting. This is for testing and debugging purposes to help determine whether a particular issue may be teleport related or not "SIMULATION/0.2" (the newer teleport protocol) remains the default. If the source simulator only implements "SIMULATION/0.1" this will correctly allow fallback to the older protocol. Specifying "SIMULATION/0.1" will force the older, less efficient protocol to always be used.
* Move experimental attachments throttling further down the chain so that ↵Justin Clark-Casey (justincc)2013-08-021-2/+2
| | | | multiple attachments changes (e.g. change outfit) are also throttled
* Add experimental "debug attachments throttle <ms>" setting (command line) ↵Justin Clark-Casey (justincc)2013-08-011-0/+7
| | | | | | | | | | and ThrottlePer100PrimsRezzed in [Attachments] in config This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously. It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in. Default is 0 (no throttling). "debug attachments <level>" changes to "debug attachments log <level>" which controls logging. A logging level of 1 will show the throttling performed if applicable. Also adds "debug attachments status" command to show current throttle and debug logging levels.
* Add the Simian service config to the GridCommon exampleMic Bowman2013-07-311-0/+9
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* Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ↵Diva Canto2013-07-284-0/+4
| | | | handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
* Clarification on docs of .ini.examples for Groups (again)Diva Canto2013-07-272-2/+3
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* Clarifications on documentation of Group configsDiva Canto2013-07-272-4/+9
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* Added config var that we all thought was already there: see_into_region. ↵Diva Canto2013-07-241-0/+3
| | | | (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in.
* Improvements to the ServiceThrottleModule: added a category and an itemid to ↵Diva Canto2013-07-161-0/+4
| | | | the interface, so that duplicate requests aren't enqueued more than once.
* Document obscure Groups config related to the user level required for ↵Diva Canto2013-07-141-0/+4
| | | | creating groups
* BulletSim: implementation of linkset center-of-mass.Robert Adams2013-07-061-19/+37
| | | | | | Default off, for the moment, until more testing. Add separate thread and center-of-mass flags to OpenSimDefaults.ini. Clean up comments in OpenSimDefaults.ini.
* Some consistency fixes for the ini to stop parser breakageBlueWall2013-07-041-6/+10
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* Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.Justin Clark-Casey (justincc)2013-06-282-0/+12
| | | | | | | This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer. Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000. Thanks also to Ai Austin for helping this process along. See http://opensimulator.org/mantis/view.php?id=6691 for more details.
* Add Option: ClassifiedFeeBlueWall2013-06-133-0/+9
| | | | | | | | | | Add option to set minimum fee for publishing classifieds. Many viewers have a hard coded minimum of 50, which makes publishing classifieds fail where grids have no economy. This allows the grid to set the minimum fee to a suitable value for their operation. The option is located in the [LoginService] section and defaults to 0. The value is sent as "classified_fee" in the login response.
* Revert "Add option to set minimum fee for classified ads"BlueWall2013-06-113-16/+1
| | | | This reverts commit 90097de6c3cf58989698b37c89baa8268895fc86.
* Add option to set minimum fee for classified adsBlueWall2013-06-113-1/+16
| | | | | | | Upcoming phoenix-firestorm (4.4.1) adds a configurable option for setting the minimum price for publishing a classified ad. http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/43415d69b048
* New HttpServer_OpenSim.dll with increased limits on number of connections, ↵Diva Canto2013-06-041-0/+0
| | | | requests, etc.
* Adding back the BasicProfileModuleBlueWall2013-05-311-2/+2
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2013-05-306-2/+58
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| * UserProfilesBlueWall2013-05-306-2/+58
| | | | | | | | UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
* | BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini andRobert Adams2013-05-301-32/+25
|/ | | | replace with things someone might actually want to tune (avatar height, ...).
* BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOsRobert Adams2013-05-264-0/+0
| | | | | | | | | | | which recompute GImpact shape bounding box after creation as Bullet doesn't do that itself (something it does for nearly every other shape). Now, physical prims without cuts become single mesh convex meshes. Physical prims with cuts become GImpact meshes. Meshes become a set of convex hulls approximated from the mesh unless the hulls are specified in the mesh asset data. The use of GImpact shapes should make some mechanical physics more stable.
* BulletSim: update DLLs and SOs with version containing gImpact code.Robert Adams2013-05-214-0/+0
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* Updated libopenmetaverse to a5ad7f200e9bd2e91604ba921d1db3768108686bLatif Khalifa2013-05-167-11955/+11955
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* Removed obsolete libopenmetaverse fileLatif Khalifa2013-05-161-57/+0
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* Application support:BlueWall2013-05-092-0/+12
| | | | Adding some viwer supported url settings for destination guide and avatar picker apps. URL for the destinations should be: "secondlife:///app/teleport/slurl"
* Adds an event and a method so that handling of the CachedTextureMic Bowman2013-05-081-0/+3
| | | | | | | | | | | | packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
* Delete "" entry for AvatarPicker cap.Diva Canto2013-05-071-1/+0
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* Added AvatarPickerSearch capability handler.Diva Canto2013-05-072-1/+7
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* Make default config directory "."BlueWall2013-05-012-2/+2
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* Add information about creating a PID file for robust to the Robust.ini and ↵Justin Clark-Casey (justincc)2013-05-012-25/+30
| | | | Robust.HG.ini example files
* BulletSim: version of libBulletSim.so for 32 bit systems that doesn'tRobert Adams2013-04-241-0/+0
| | | | crash on startup. Doesn't yet solve the new glibcxx dependencies.
* BulletSim: update DLLs and SOs to they have no dependencies on newerRobert Adams2013-04-244-0/+0
| | | | | glibc (2.14) since that is not yet in some Linux distributions. Add unmanaged API calls and code for creating single convex hull shapes.
* revert CSJ2K.dll to version in use prior to commit ↵dahlia2013-04-231-0/+0
| | | | d4fa2c69ed2895dcab76e0df1b26252246883c07
* Clean up unused config and config comments.Diva Canto2013-04-212-9/+10
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* Fix spellingBlueWall2013-04-201-2/+2
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* update libomv to git master which adds support for MaterialID in TextureEntrydahlia2013-04-1711-15459/+16598
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* BulletSim: add Bullet HACD library invocation. Turned off by default as notRobert Adams2013-04-094-0/+0
| | | | totally debugged. Updated DLLs and SOs with more debugged HACD library code.
* Add more notes to async_call_method relating to UnsafeQueueUserWorkItemJustin Clark-Casey (justincc)2013-04-091-0/+5
| | | | | UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges. However, since we must already trust this code anyway in OpenSimulator this is not an issue.
* BulletSim: Add dylib for BulletSim and add he who figured out building BulletSimRobert Adams2013-04-081-0/+0
| | | | on a Mac to the CONTRIBUTORS file.
* fixed bullet config for osxJon Cundill2013-04-081-0/+2
| | | | Signed-off-by: Robert Adams <Robert.Adams@intel.com>
* BulletSim: update unmanaged API for HACD parameter passing. Bullet HACDRobert Adams2013-04-014-0/+0
| | | | | mesh to hull conversion calls in place but code not working. Update BulletSim DLLs and SOs for new API and HACD code.
* *Yet another HTTPServer update code changes in OpenSim Libs. * This fixes a ↵teravus2013-03-163-0/+121
| | | | connection close issue by getting rid of the socket references * This adds a connection timeout checker to shutdown poor or evil connections and combats DOS attempts that just connect and make no complete requests and just wait. It also actually implements KeepAlive... instead of just understanding the connection header in the request... you can test by connecting and requesting a keepalive header and sending another request on the same connection. The new timeout checker closes expired keepalive sessions, just make sure you send the request within 70 seconds of connecting or the timeout checker will timeout the connection.
* Merge branch 'master' of ssh://opensim/var/git/opensimteravus2013-03-142-0/+12
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| * Add DisableInterRegionTeleportCancellation option in [EntityTransfer] ↵Justin Clark-Casey (justincc)2013-03-122-0/+12
| | | | | | | | | | | | | | | | | | section of OpenSim.ini. False by default. This option allows the simulator to specify that the cancel button on inter-region teleports should never appear. This exists because sometimes cancellation will result in a stuck avatar requiring relog. It may be hard to prevent this due to the protocol design (the LL grid has the same issue) In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
* | * Updates HttpServer again to re-add the code that closes the stream and ↵teravus2013-03-142-0/+0
|/ | | | connection when It's done sending. Be on the lookout for an old linux/mono bug where the client doesn't get the last bit of the stream before it is disconnected!. Code on opensim-libs. All tests pass.. HttpServer's internal tests pass.. but just a bad feeling. More people should test :)
* Update comment about setting physics=BulletSimN as the C# BulletRobert Adams2013-03-101-2/+1
| | | | | version has been wrapped into one BulletSim and the physics engine selection is now done as specified in OpenSimDefaults.ini.
* One more comment inconsistency fixed.Diva Canto2013-03-071-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-03-073-0/+0
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| * * Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9teravus2013-03-043-0/+0
| | | | | | | | * Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.