Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BulletSim: make avatar physical shape to be a rectangle rather than | Robert Adams | 2014-04-02 | 1 | -3/+3 |
| | | | | | | | | a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately. | ||||
* | Merge branch 'master' into m_test | BlueWall | 2014-03-27 | 6 | -24/+48 |
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| * | minor: Change incorrect "Maximum" in the PhysicalPrimMin OpenSim.ini.example ↵ | Justin Clark-Casey (justincc) | 2014-03-26 | 1 | -1/+1 |
| | | | | | | | | | | | | description to "Minimum" Thanks to aiaustin for the spot. | ||||
| * | minor: change misspelling of overriden to overridden in comments within ↵ | Justin Clark-Casey (justincc) | 2014-03-26 | 2 | -12/+12 |
| | | | | | | | | | | | | config files Thanks to aiaustin for the spot. | ||||
| * | Revert "Use log-rolling on the log files (once per day)" | Oren Hurvitz | 2014-03-26 | 4 | -8/+32 |
| | | | | | | | | This reverts commit 8ecab21b379d34f97ac966b13e1605024364142b. | ||||
| * | minor: Remove "js" (Javascript) from list of allowed languages in script ↵ | Justin Clark-Casey (justincc) | 2014-03-26 | 2 | -3/+3 |
| | | | | | | | | | | | | | | | | config since it hasn't been present in OpenSimulator for a very long time (0.6 days) One reason support was removed is that the external DLL that implemented Javascript stopped development. Not sure how well this ever worked in OpenSimulator. Not removing vb for now as this is directly supported by Mono (via vbnc compiler) though I strongly suspect it is also inoperable. | ||||
* | | Add the UserProfiles local service module to non-HG Standalone configuration. | BlueWall | 2014-03-25 | 1 | -0/+1 |
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* | Use log-rolling on the log files (once per day) | Oren Hurvitz | 2014-03-25 | 4 | -4/+12 |
| | | | | Resolves http://opensimulator.org/mantis/view.php?id=6950 | ||||
* | Moved the linkage between LoginService and HGInventoryService to the config file | Oren Hurvitz | 2014-03-24 | 1 | -0/+4 |
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* | Updated Prebuild to support .NET 4.5 | Oren Hurvitz | 2014-03-24 | 1 | -0/+0 |
| | | | | Resolves http://opensimulator.org/mantis/view.php?id=6951 | ||||
* | Added missing quotes in Robust.HG.ini.example | Oren Hurvitz | 2014-03-23 | 1 | -1/+1 |
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* | Allow Mono Plugin Registry setting for Regions | Dev Random | 2014-03-22 | 1 | -0/+6 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Adding a way to disable/enable the in built Dwell Module | H-H-H | 2014-03-20 | 1 | -0/+3 |
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* | Allow MaptileStaticFile path to be set to anywhere and not force it to ↵ | Michael Cerquoni | 2014-03-19 | 1 | -2/+3 |
| | | | | bin/maptiles | ||||
* | Allow Region specific static maptiles to be loaded from file. | Jak Daniels | 2014-03-18 | 2 | -2/+36 |
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* | Set executable bit on Npgsql.dll for cygwin | Justin Clark-Casey (justincc) | 2014-03-18 | 1 | -0/+0 |
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* | Set executable flag on BulletXNA.dll for cygwin | Justin Clark-Casey (justincc) | 2014-03-18 | 1 | -0/+0 |
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* | PhysicalPrimMax 64m for OpenSim_ini_example standard size prim | Lani Global | 2014-03-10 | 1 | -3/+3 |
| | | | | Signed-off-by: Robert Adams <misterblue@misterblue.com> | ||||
* | PhysicalPrimMax to 64m for ini Default files to enable standard size prims ↵ | Lani Global | 2014-03-10 | 2 | -2/+2 |
| | | | | | | and mesh to be used with vehicles. Signed-off-by: Robert Adams <misterblue@misterblue.com> | ||||
* | fix missing quote for xBakes connector in Robust example ini files | Michael Cerquoni | 2014-03-09 | 2 | -2/+2 |
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* | minor spelling mistake fix. | Michael Cerquoni | 2014-03-09 | 2 | -2/+2 |
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* | add XBakes connector to Robust.HG.ini.example | Michael Cerquoni | 2014-03-08 | 1 | -0/+2 |
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* | add [BakedTextureService] section to Robust.HG.ini.example file same as ↵ | Michael Cerquoni | 2014-03-08 | 1 | -1/+6 |
| | | | | Robust.ini.example. | ||||
* | remove RefreshTime = 0 from [MapImageService] in Standalone.ini, ↵ | Michael Cerquoni | 2014-03-08 | 4 | -11/+0 |
| | | | | StandaloneHypergrid.ini, Grid.ini, GridHypergrid.ini they were redundant and would not allow variables in OpenSim.ini to be set to anything. | ||||
* | set RefreshTime = 0 in [MapImageService] in Standalone.ini and ↵ | Michael Cerquoni | 2014-03-08 | 2 | -2/+2 |
| | | | | StandaloneHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! | ||||
* | set RefreshTime = 0 in [MapImageService] in Grid.ini and GridHypergrid.ini ↵ | Michael Cerquoni | 2014-03-08 | 2 | -2/+2 |
| | | | | to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! | ||||
* | update libomv to 59280cfe3e96714151158f4ec7b167af57f60e93 (current head) to ↵ | dahlia | 2014-02-22 | 6 | -16789/+16789 |
| | | | | hopefully resolve zlib incompatibilities when rendering maptiles with mesh | ||||
* | Samle configurations for the baked texture server. | Melanie | 2014-02-04 | 2 | -0/+12 |
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* | BulletSim: default physical terrain implementation to heightmap. | Robert Adams | 2014-01-29 | 1 | -2/+2 |
| | | | | | | | | It originally looked like mesh terrain would perform better for vehicles but, after much use, heightmap is the clear winner. Force terrain implementation to heightmap if the physics region is larger than legacy region size. This solves running out of memory for very large regions. | ||||
* | Merge branch 'master' into varregion | Robert Adams | 2014-01-21 | 4 | -117/+133 |
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| * | Adds a configuration option to cannibalize bandwidth from the | Mic Bowman | 2014-01-20 | 1 | -0/+10 |
| | | | | | | | | | | | | | | | | udp texture throttle and move it to the task throttle. Since most viewers are using http textures, the udp texture throttle is holding onto bw that could be used for more responsive prims updates. See the documentation for CannibalizeTextureRate in OpenSimDefaults.ini. Option is disabled by default. | ||||
| * | update OpenMetaverse.StructuredData to git master ↵ | dahlia | 2014-01-20 | 2 | -117/+117 |
| | | | | | | | | (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity | ||||
| * | Materials module: a) Store materials as assets; b) Finalized it (removed the ↵ | Oren Hurvitz | 2014-01-20 | 1 | -0/+6 |
| | | | | | | | | | | | | "Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. | ||||
* | | varregion: Update Warp3D to properly handle varregions. | Robert Adams | 2014-01-19 | 2 | -0/+21 |
|/ | | | | | | | This includes additions to Warp3D: Optional rendering of mesh and scupltie prims (INI parameter. Off by default) Texturing of large prims (INI parameter. On by default) Better garbage collection | ||||
* | In library inventory, correct asset id for llSay example script | Justin Clark-Casey (justincc) | 2014-01-10 | 2 | -4/+4 |
| | | | | | From http://opensimulator.org/mantis/view.php?id=6917 Thanks to FreakyTech for this spot. | ||||
* | minor: Change ProfileServiceURL reference in OpenSim.ini.example to be ↵ | Justin Clark-Casey (justincc) | 2013-11-28 | 1 | -1/+1 |
| | | | | consistent | ||||
* | Remove old *.exe.config files that related to programs that have long been ↵ | Justin Clark-Casey (justincc) | 2013-11-23 | 3 | -89/+0 |
| | | | | deleted or renamed | ||||
* | Stop .NET 4 complaining on Windows when it tries to load in DLLs that ↵ | Justin Clark-Casey (justincc) | 2013-11-23 | 6 | -0/+8 |
| | | | | | | | | | haven't been marked as trusted in the operating system. This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files. This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846 As far as I know, CAS policy checks have never been performed in Mono | ||||
* | update libomv to 1538d3088e79ff0a9abea6905b487755b6890a85 in hope that it ↵ | dahlia | 2013-11-15 | 3 | -0/+0 |
| | | | | fixes some bulletsim issues on linux | ||||
* | Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions. | justincc | 2013-11-13 | 2 | -0/+0 |
| | | | | Also fixes some issues in associated solution files | ||||
* | minor: Make PID file example in Robust.HG.ini more meaningful as is now the ↵ | Justin Clark-Casey (justincc) | 2013-11-08 | 1 | -1/+1 |
| | | | | case in OpenSim and vanilla ROBUST config files | ||||
* | update OpenMetaverse.dll to 7ae74674a09877119cbb4c80cbffea474e20da29 | dahlia | 2013-11-06 | 1 | -0/+0 |
| | | | | - addresses particle flags issue | ||||
* | minor: Make PID file examples in OpenSim and Robust config somewhat more ↵ | Justin Clark-Casey (justincc) | 2013-11-06 | 3 | -3/+3 |
| | | | | meaningful than just /tmp/my.pid | ||||
* | Update libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :) | dahlia | 2013-11-05 | 2 | -789/+789 |
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* | Updated libomv to 25ee208a 2013-11-05 | Latif Khalifa | 2013-11-06 | 6 | -53/+124 |
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* | update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of ↵ | dahlia | 2013-10-30 | 4 | -0/+0 |
| | | | | time of this commit) | ||||
* | BulletSim: restore collision flags when clear collision cache. | Robert Adams | 2013-10-26 | 4 | -0/+0 |
| | | | | | THis fixes the extranious addition of objects to the collision cache which created extra CPU overhead. | ||||
* | minor: Fix commented out GridInfo service URL to be 8002 in ↵ | Justin Clark-Casey (justincc) | 2013-10-25 | 1 | -1/+1 |
| | | | | Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example) | ||||
* | BulletSim: update SOs and DLLs with version that enables compressed | Robert Adams | 2013-10-19 | 4 | -0/+0 |
| | | | | | AABB maps for Bvh meshes. This greatly reduces the memory usage for large meshes and for mesh terrain in particular. | ||||
* | BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API. | Robert Adams | 2013-10-18 | 1 | -0/+0 |
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