| Commit message (Collapse) | Author | Age | Files | Lines |
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config parameters.
Default remains true.
OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
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are coalesced to inventory
This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini
Default is true.
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understandable for new users.
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version is r1755 + patches as detailed in the svn logs.
This brings it into line with the Windows and Linux libraries.
This is a universal dylib with x86_64, i386 and ppc parts. However, even on a 64 bit Intel machine Mono can only P/INVOKE the i386 version right now. ppc is untested.
The configuration used to compile was
CFLAGS="-g -O2 -isysroot /Developer/SDKs/MacOSX10.6.sdk -arch i386 -arch x86_64 -arch ppc" CXXFLAGS="-g -O2 -isysroot /Developer/SDKs/MacOSX10.6.sdk -arch i386 -arch x86_64 -arch ppc" LDFLAGS="-arch i386 -arch x86_64 -arch ppc" ./configure --enable-old-trimesh --disable-asserts --enable-shared --disable-dependency-tracking --disable-demos --without-x
--disable-demos --without-x is required to build ODE on Mac OS X
CFLAGS, CXXFLAGS and --disable-dependency-tracking are necessary to build the universal dylib (some compilation lines use CFLAGS instead of CXXFLAGS)
The other settings are tweaks for using ODE with OpenSim
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main adaptor works on Mac OS X.
The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
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use this instead of the system one.
This means that Mac OS X users can now use the standard sqlite adaptor instead of the legacy one.
This is SQLite 3.7.5. I configured the build with the line
CFLAGS="-Os -g -isysroot /Developer/SDKs/MacOSX10.6.sdk -arch i386 -arch x86_64 -arch ppc7400 -DSQLITE_ENABLE_COLUMN_METADATA" LDFLAGS="-arch i386 -arch x86_64 -arch ppc7400" ./configure --disable-dependency-tracking
The SQLITE_ENABLE_COLUMN_METADATA flag exports the metadata symbols that modern Mono SQLite adaptors need.
The -Os removes debugging symbols (as per the sqlite3 source pkg README)
The other parts are to cross compile for x86_64, i386 and ppc. On Mac OS X, Mono can actually only P/INVOKE 32-bit libraries even on 64 bit platforms so i386 is being used. The dylib has not been tested on ppc.
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the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.
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Apply the same change to both the 32-bit and 64-bit DLL target paths. This makes the previous addition to the instructions in the README for running on Linux unnecessary.
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on Linux.
Under Linux (and probably also under OSX), the operating system must be able to find the new SQLite DLL in the library search path.
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Fixes metadata issues. Tested on Linux and Windows - may fix
issues seen on OSx as well.
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This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
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This version fixes a bug so that MySqlCommand.CommandTimeout = 0 now correctly sets an infinite command timeout. This might help with failures on long-running migrations.
The mysql.data.dll v2 is used from the mysql package (as opposed to v4). The v4 version (probably standing for NET 4.0) does not work under mono 2.6.7, which is still commonly used.
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child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.
This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.
WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
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Mantis #5373 and #5384
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from the data adaptor's Rows list in addition to calling Delete.
This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
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controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
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SL's viewer and some downstream projects assume that this UUID points to a full alpha texture, as per
http://opensimulator.org/mantis/bug_view_advanced_page.php?bug_id=4751 and
http://forums.kokuaviewer.org/viewtopic.php?f=8&t=1323
If the request isn't satified, some viewers will continuously make the request.
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Made FireAndForgetWrapper a singleton class to allow us to drop
dependancy on the BclExtras35 library. BclExtras is broken in
Mono 2.8.2 and we used the library in only one function.
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Frontend into a separate region module. Configuration
settings added to the defaults ini file. Others may find
this useful for pushing map tiles to a separate server.
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configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
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one was 4.0, and that doesn't work). Also added the corresponding .xml and .pdb, if that makes any difference.
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HttpForm -- mantis #5128.
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associated libraries and licenses
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Configuration option AssetService in section [GridService] must be set to enable this functionality.
Map tiles do currently not show for hyperlinks set in simulators that are connected to grids, see Mantis #5270.
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the same thing was actually done for ode.dll a couple of commits ago but I got the commit msg wrong (should have been r1755, not r1754). Damn these fat fingers.
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This revision dates from 02 Sep 2010 and has received some testing. This code will be updated in the opensim-libs repository
Updates for libode-x86_64, ode.dll and libode.dylib will follow
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unpersisted delink
This considerably improves delete performance for objects with large linksets
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