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* teravus debugging patched ode.dll, windowsdan miller2007-11-051-0/+0
* * prebuild now creates .exe references in NAntTargetlbsa712007-11-051-0/+0
* another attempt to fix problemMW2007-11-041-0/+0
* trying to fix the problem of Mono not liking to work with Mono.Addins, but MS...MW2007-11-041-0/+0
* Added support for OpenSim application plugins (as requested by Adam), which u...MW2007-11-042-0/+6
* Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke2007-10-311-0/+3
* Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2007-10-302-0/+206
* Added preliminary support for sitting on primsJeff Ames2007-10-281-1/+2
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-276-540/+879
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-1/+1
* Very early first implementation of grid based assets.Tleiades Hax2007-10-261-7/+123
* move out the config files to .example files so that theySean Dague2007-10-253-1/+5
* updated libode.so (no exception on assert)dan miller2007-10-241-0/+0
* ode.dll with dnorm4 exception bypassed (windows)dan miller2007-10-241-0/+0
* * Major ass commit.Adam Frisby2007-10-221-1/+1
* updating windows sqlite binarydan miller2007-10-202-131/+0
* * Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby2007-10-191-0/+5
* enable IRC bridge via runtime configurationSean Dague2007-10-191-0/+7
* checking in linux libode.so and configdan miller2007-10-191-0/+0
* windows: ODE binaries and build patchesdan miller2007-10-192-0/+0
* putting openjpeg-libsl source in /libraries; updating binariesdan miller2007-10-182-0/+0
* Add gryc's patch to run commands in a shutdown_commands.txt file when the sim...Charles Krinke2007-10-182-0/+3
* recompiled libode with g++ 3.3 -- should fix problems loading on some distros...dan miller2007-10-141-0/+0
* Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be r...Tleiades Hax2007-10-111-0/+0
* fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller2007-10-113-0/+0
* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-072-0/+0
* this ode.dll should fix problems with windows server 2003, and perhaps other ...dan miller2007-10-061-0/+0
* reverting opensim.ini & ode.NET.dlldan miller2007-10-012-2/+2
* this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2007-10-012-2/+2
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-273-125/+0
* revert change to libsecondlife.dll.config which breaks LinuxSean Dague2007-09-271-2/+2
* added missing inventory xml filesSean Dague2007-09-272-0/+125
* That weren't supposed to go there.lbsa712007-09-271-8/+8
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-273-10/+10
* * Added time dilation property to SceneAdam Frisby2007-09-241-0/+7
* updated prebuildSean Dague2007-09-171-0/+0
* update url in default welcome noteSean Dague2007-09-141-2/+2
* default to sqlite for assets, will help flush out any other bugsSean Dague2007-09-111-3/+3
* Added "asset_database =" option to opensim.ini, so the asset database can be ...MW2007-09-101-0/+4
* Another attempt at an i386 version of libode. If this doesn't test out for pe...Brian McBee2007-09-082-0/+0
* Fix for permissions on library textures.Brian McBee2007-09-051-176/+176
* Recompiled libode to work on older processorsBrian McBee2007-09-052-0/+0
* reverting opensim.ini to proper default statedan miller2007-09-011-1/+1
* ODE bugfix: multiple avatars now supported properlydan miller2007-09-011-1/+1
* oops -- restoring opensim.inidan miller2007-09-011-2/+2
* more ODE fixes & optimizations. Works better with 1834!dan miller2007-09-011-2/+2
* default to sqlite for user storage. You will have to recreateSean Dague2007-08-301-1/+2
* remove inventory, this is auto created nowSean Dague2007-08-271-0/+0
* enable sqlite storage by defaultSean Dague2007-08-271-2/+2
* Here is your ocean back. You will probably need to delete your regionassets.y...Brian McBee2007-08-271-0/+7