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* commented out the SurfaceInfoBlock read code in libsecondlife packet.csMW2008-08-281-0/+0
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* another attempt to fix the surfaceInfoBlock issueMW2008-08-281-0/+0
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* change the size limit on TranferPacket in libsl from 1100 back to 1500 ↵MW2008-08-281-0/+0
| | | | (which is was in old libsl)
* Doh! fixed silly mistakes in last commitMW2008-08-281-0/+0
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* attempt to fix problem with missing surfaceInfoBlocks in the objectgrab ↵MW2008-08-281-0/+0
| | | | packets sent by < 1.21 clients.
* updated our libsl, _packet_.cs to the current version from openmv MW2008-08-281-0/+0
| | | | | Update with a bit of caution as not fully tested yet.
* Implements the r6005 foes for XEngine as wellMelanie Thielker2008-08-271-0/+2
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* Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker2008-08-271-0/+1
| | | | | | | | LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
* Add the same delay factor in the XEngine section for the XEngineMelanie Thielker2008-08-251-0/+2
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* Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker2008-08-251-1/+3
| | | | | | | | at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.
* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-251-0/+5
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-221-0/+2
| | | | | | | | | | | | | * By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
* - corrects statement about {asset,user,inventory} source configurationDr Scofield2008-08-211-4/+20
| | | | | | | | | | | | | as those all work with MySQL (and are in fact required it seems); adds examples as well - adds region_file_template functionality for the create_region XmlRpc call of RemoteAdminPlugin - cleans up and fixes typo in UserProfileData
* Mantis#1992. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-181-2/+3
| | | | | Corrects accidental removal of tags in /bin/inventory/Libraries.xml
* Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-172-5/+4
| | | | | | | | Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
* Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker2008-08-171-0/+4
| | | | | | and the permissions module
* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-162-8/+8
| | | | | | The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
* The missing option in OpenSim.ini.example...Melanie Thielker2008-08-151-0/+1
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* Remove the (experimental) suffix from the XEngine line in the sampleMelanie Thielker2008-08-131-4/+4
| | | | | | | config. Change defaults to enable all languages for XEngine. Change comment on new LSL compiler form (experimental) to (under test).
* Remove the manifests from the bin/ directory.Mike Mazur2008-08-067-0/+0
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* Thanks, zaki, for a patch that embeds plugin manifest files into plugin ↵Mike Mazur2008-08-067-110/+0
| | | | dlls. Fix issue 1876.
* correcting comment on GridInfoDr Scofield2008-08-041-15/+28
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* * minor: add url pointing back to wiki information for GridInfo sectionJustin Clarke Casey2008-08-011-0/+2
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* * remove GridInfo section down to the bottom of OpenSim.ini.example and add ↵Justin Clarke Casey2008-08-011-20/+27
| | | | | | | | explanatory information * this managed to confuse me briefly today (but I am thick :-)
* Apply updated patch from issue 1871. Thanks sempuki.Mike Mazur2008-07-311-1/+1
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* Thanks, sempuki, for a patch that moves all Grid Server's plugins toMike Mazur2008-07-318-9/+48
| | | | | | PluginLoader. Fix issue 1871.
* dropping intermediate GridInfoPlugin.addin.xml, as it's no longerDr Scofield2008-07-311-11/+0
| | | | | | | needed.
* * Applying Mantis #1852 - Plugin Provider refactoring. Courtesy of Ryan/Sempuki.Adam Frisby2008-07-3011-14/+17
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* Fixed the missing reference to a texture in TexturesAssetSet.xml , reported ↵MW2008-07-291-0/+8
| | | | | | | in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed. I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
* remove void keyword for osWeatherMap.lsl. Update asset and inventorySean Dague2008-07-283-10/+10
| | | | | | | uuids so that these new versions will show up in systems where they were before.
* Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker2008-07-281-1/+1
| | | | | | | compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
* applied mantis patch 1833 , thanks kinocMW2008-07-271-1/+1
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* oops. forgot to add addin.xml for GridInfoPlugin. also, slightDr Scofield2008-07-251-0/+11
| | | | | | | | | reordering of plugin initialisation to ensure that it will return base information about grid, even if [GridInfo] config section is not there.
* first cut at a GridInfo plugin (mantis #1825). Currently just spitsDr Scofield2008-07-251-0/+20
| | | | | | | | | | | | | | out everything in the [GridInfo] section :-D Also, not yet LLSD but XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample values and explanation. Oh, and default values provided are platform: OpenSim mode: standalone | grid have fun.
* Thanks, sempuki, for a patch that adds .addin.xml for MSSQL and SQLite users.Mike Mazur2008-07-237-7/+32
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* Remove duplicate definitions in addin.xml files. How'd that happen anyway?Mike Mazur2008-07-238-86/+0
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* Thanks, sempuki, for a patch that moves control of Mono.Addins from source ↵Mike Mazur2008-07-238-0/+172
| | | | attributes to external XML files. Fix issues 1682 and 1786.
* Change the OopenSim.ini default to 256m for nonphysical prims, toMelanie Thielker2008-07-201-1/+1
| | | | | | get future public installations on a more sane footing.
* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-201-0/+4
| | | | | | Defaulted to 65536 and 10, respectively
* Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker2008-07-181-10/+3
| | | | | | ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
* * Try new ruth avatar settings correction suggested by jenni in ↵Justin Clarke Casey2008-07-181-1/+1
| | | | | | | | http://opensimulator.org/mantis/view.php?id=1769 * Thanks jenni
* Make scripts LSL compliant.Mike Mazur2008-07-183-80/+81
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* Patch #9142 (No mantis)Melanie Thielker2008-07-121-2/+7
| | | | | | | | | Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
* Mantis#1682. Revert temporarily, Sempuki's mono addins patchCharles Krinke2008-07-119-80/+0
| | | | | while he studies the issues in Windows a little bit.
* Mantis#1682. Thank you kindly, Sempuki for a patch that:Charles Krinke2008-07-109-0/+80
| | | | | | Move control of Mono.Addins from source attributes to external XML files. This removes a lot of coupling of the source with Mono.Addins
* Mantis#1681. Adding Vytek's submittal of DotNetOpenMail.dll Charles Krinke2008-07-081-0/+0
| | | | | | | to our bin/ directory in anticipation of a reformatted llEmailFunction patch including a commented out OpenSim.ini.example
* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-041-0/+0
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* * elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey2008-07-028-152/+0
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* * fix a bug where I was assuming all entities would be SceneObjectGroups - ↵Justin Clarke Casey2008-06-271-0/+2
| | | | | | | | of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-06-261-47/+47
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