Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Extended svn:eol-style to check some other file types. | Jeff Ames | 2007-12-20 | 1 | -120/+120 |
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* | Updated asset_database options in OpenSim.ini.example | Jeff Ames | 2007-12-19 | 1 | -2/+5 |
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* | Moved mssql_connection.ini to an .example file as well. | Jeff Ames | 2007-12-15 | 1 | -0/+0 |
| | | | | | Added the two _connection.ini files to svn:ignore | ||||
* | move mysql_connection.ini to mysql_connection.ini.example | Sean Dague | 2007-12-15 | 1 | -0/+0 |
| | | | | | | to prevent people checking in their own copies of this. | ||||
* | revert accidental checkin of my own mysql_connection.ini | Justin Clarke Casey | 2007-12-15 | 1 | -3/+3 |
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* | Put out a more comprehensible message when user authentication fails than ↵ | Justin Clarke Casey | 2007-12-15 | 1 | -4/+4 |
| | | | | the current NullReferenceException based one | ||||
* | fixed OpenSim.ini.example to include a inventory_server_url = ↵ | MW | 2007-12-14 | 1 | -0/+2 |
| | | | | http://127.0.0.1:8004 entry, seems that is the cause of a lot of people's inventory problems. | ||||
* | From Michael Osias (IBM) | Sean Dague | 2007-12-13 | 1 | -0/+3 |
| | | | | | | | | | | | | | This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled. | ||||
* | updated libopenjpeg-libsl-2.1.2.0.dylib | Jeff Ames | 2007-12-07 | 1 | -0/+0 |
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* | updated openjpeg-libsl.dll | MW | 2007-12-07 | 1 | -0/+0 |
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* | Updates to LibSL revision 1498. Thanks Johan! | Adam Johnson | 2007-12-07 | 2 | -0/+0 |
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* | added timer_Script to OpenSim.ini.example | Jeff Ames | 2007-12-07 | 1 | -0/+3 |
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* | * Applied MSSQL Patch from akokko, Thanks! akokko | Teravus Ovares | 2007-12-05 | 1 | -0/+6 |
| | | | | | * This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite | ||||
* | * took a stab at #54 | lbsa71 | 2007-12-04 | 1 | -0/+0 |
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* | update prebuild | Sean Dague | 2007-11-28 | 1 | -0/+0 |
| | | | | | | | | | | Nant files now obey the target out of prebuild.xml, so Linux users will be able to build as Debug Nant clean target now does the right thing (doesn't wipe out all of bin/) Prebuild's own prebuild system is broken due to the .exe workaround added a while ago, will register a bug for that seperately. | ||||
* | * Experimental updated Linux ODE library | Teravus Ovares | 2007-11-24 | 1 | -0/+0 |
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* | * added ttensy but important piece of knowledge to MySQL provider in ↵ | lbsa71 | 2007-11-19 | 1 | -0/+1 |
| | | | | OpenSim.ini.example | ||||
* | * Added example MySQL connectionstring to OpenSim.ini.example | lbsa71 | 2007-11-19 | 1 | -2/+2 |
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* | first stab at implementation of CopyInventoryItem | Jeff Ames | 2007-11-18 | 1 | -16/+16 |
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* | added dummy POS physics plugin | Jeff Ames | 2007-11-16 | 1 | -0/+1 |
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* | added libs for ode and openjpeg for intel mac osx to bin | Jeff Ames | 2007-11-16 | 2 | -0/+0 |
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* | *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵ | lbsa71 | 2007-11-15 | 1 | -5/+5 |
| | | | | | | | | | | | OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin) | ||||
* | * Added MySQLDataStore (adapted from MonoSqlite | lbsa71 | 2007-11-15 | 1 | -4/+11 |
| | | | | | | * Made startup a little bit more forgiving on dll load * Minor renamings and musings | ||||
* | removed duplicate cloud.jp2 from bin directory | Jeff Ames | 2007-11-14 | 1 | -0/+0 |
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* | Whoops! Missing cloud texture. | Brian McBee | 2007-11-14 | 1 | -0/+0 |
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* | Another try: Fix moon bleeding over into linden grid. Need to clear your ↵ | Brian McBee | 2007-11-14 | 2 | -1/+8 |
| | | | | cache to fix it. | ||||
* | added IDs for all built-in animations | Jeff Ames | 2007-11-13 | 1 | -11/+114 |
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* | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 2007-11-12 | 1 | -0/+1 |
| | | | | | * All thanks to unimplemented packet listing :D | ||||
* | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 2007-11-12 | 1 | -0/+2 |
| | | | | | | | | | | * ODE - Fixed the iscolliding property to report a static true when colliding. * Added reporting of collisions to call UpdateMovementAnimations * Added Jump - air animation (with arms outstretched). * Added Fall Animations * ODE - Added a small amount of X, Y motion control while jumping or Falling * ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there. | ||||
* | enable typing animation for chat, maybe | Jeff Ames | 2007-11-12 | 1 | -0/+1 |
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* | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need ↵ | Teravus Ovares | 2007-11-12 | 1 | -3/+9 |
| | | | | | | | to uncomment the Meshmerizer in OpenSim.ini) * Fixes a geometry issue in ODE when using ZeroMesher | ||||
* | set svn:eol-style, reset default config | Jeff Ames | 2007-11-12 | 1 | -3/+3 |
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* | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2007-11-12 | 2 | -3/+13 |
| | | | | | | | | * Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved. | ||||
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 7 | -1296/+1296 |
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* | Better moon with new improved alpha-channel action! | Brian McBee | 2007-11-11 | 1 | -0/+0 |
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* | moon | Brian McBee | 2007-11-11 | 2 | -0/+7 |
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* | * adds flag in OpenSim.ini for disabling physical prim. Look at ↵ | Teravus Ovares | 2007-11-11 | 1 | -63/+64 |
| | | | | OpenSim.ini.example in the bin folder for an example. | ||||
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 1 | -0/+0 |
| | | | | | | * Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. | ||||
* | make Sun progression configurable for the Sim from OpenSim.ini | Sean Dague | 2007-11-09 | 1 | -0/+9 |
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* | reformatted OpenSimAssetSet.xml (whitespace only) | Jeff Ames | 2007-11-08 | 1 | -426/+414 |
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* | fixed case of name key in OpenSimAssetSet.xml | Jeff Ames | 2007-11-08 | 1 | -19/+19 |
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* | Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ↵ | darok | 2007-11-07 | 2 | -0/+0 |
| | | | | on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. | ||||
* | teravus debug patch of libode.so from libs | dan miller | 2007-11-05 | 1 | -0/+0 |
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* | New ode.dll from Teravus. | MW | 2007-11-05 | 1 | -0/+0 |
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* | tevarus ODE debug patch. note: NOT TESTED! | dan miller | 2007-11-05 | 1 | -0/+0 |
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* | teravus debugging patched ode.dll, windows | dan miller | 2007-11-05 | 1 | -0/+0 |
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* | * prebuild now creates .exe references in NAntTarget | lbsa71 | 2007-11-05 | 1 | -0/+0 |
| | | | | | * prebuild now uses local copy of schema (for future expansions) | ||||
* | another attempt to fix problem | MW | 2007-11-04 | 1 | -0/+0 |
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* | trying to fix the problem of Mono not liking to work with Mono.Addins, but ↵ | MW | 2007-11-04 | 1 | -0/+0 |
| | | | | MS .net is fine with it. | ||||
* | Added support for OpenSim application plugins (as requested by Adam), which ↵ | MW | 2007-11-04 | 2 | -0/+6 |
| | | | | | | | use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. A little bit more refactoring of Scene. |