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* * minor: Stop startup complaining about a missing MyAssetSet.xml all the ↵Justin Clarke Casey2008-11-281-0/+2
| | | | time by creating a blank file
* * minor: delete test log4net fileJustin Clarke Casey2008-11-201-35/+0
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* * Temporarily check in a test log4net config file to see if that reveals why ↵Justin Clarke Casey2008-11-201-0/+35
| | | | | | | | tests seize up * And before you ask, I did do a clean before running the tests ;)
* Re-Add OSD DLL (r7382)Melanie Thielker2008-11-191-0/+0
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* Update the binaries to the latest version as per patch r7382Melanie Thielker2008-11-193-0/+0
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* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-1915-3/+3
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-1917-3/+3
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* Adding the OSD dllMelanie Thielker2008-11-181-0/+0
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* Patch from jhurliman. Fixing the texture decoding issues in progressiveMelanie Thielker2008-11-183-0/+0
| | | | | | texture sending. Grain of salt not included.
* * Remove old unused libsecondlife and openjpeg librariesJustin Clarke Casey2008-11-173-0/+0
| | | | | | * Thanks to jhurliman for the pointer
* * Actually add the updated libraries this timeJustin Clarke Casey2008-11-174-0/+0
| | | | | | * This is why they don't let me out of the big house
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-1710-3/+3
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵Justin Clarke Casey2008-11-171-0/+9
| | | | | | | | | | | allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
* Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker2008-11-171-1/+2
| | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
* Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵Homer Horwitz2008-11-151-0/+9
| | | | | | | | | | | objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default).
* * Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey2008-11-141-0/+9
| | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
* * Switch default permissions back to false (so they are not on) as they were ↵Justin Clarke Casey2008-11-141-1/+2
| | | | | | | | two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example)
* * Hook up create new object event in the permissions moduleJustin Clarke Casey2008-11-141-1/+6
| | | | | | | * Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
* * First part of a series of patchesJustin Clarke Casey2008-11-131-0/+3
| | | | | | | * Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment
* * Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey2008-11-131-745/+761
| | | | | | | | * Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule
* * Update Mono.Addins.dll to 0.4, as per sdague's suggestionJustin Clarke Casey2008-11-121-0/+0
| | | | | | * Everything appears to be okay
* * Updates defaults to disclude cs/vb/js from the allowed compilers by defaultTeravus Ovares2008-11-121-2/+7
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* Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker2008-11-111-0/+1
| | | | | | | | will allow people who don't want megaprims in their sim to prevent them from being created. Any prim rezzed or pulled across the border will be clamped to the size specified in OpenSim.ini if this option is set.
* this changeset adds an option to RemoteAdmin to limit the number ofDr Scofield2008-11-101-1/+6
| | | | | | | | | regions that XmlRpcCreateRegion will create: if region_limit is != 0 then XmlRpcCreateRegion will only create a new region if the number of regions already existing is below region_limit.
* * Adding GlynnTucker.Cache.dll, from http://gtcache.sourceforge.net/Adam Frisby2008-11-091-0/+0
| | | | | | | * Licensed under MPL License. * Adding to be used in the AssetCache, this cache allows you to do things like specify rules on when cache items should be removed (ie 24 hours since last access, etc). * No code changed in this commit.
* Fix .mdb include in Prebuild.Jeff Ames2008-11-081-0/+0
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* * Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken ↵lbsa712008-11-081-0/+0
| | | | should have a look at this.
* * Rebuildt Prebuild.exe to fix vs2008 not creating Solutionlbsa712008-11-081-0/+0
| | | | | * Wrapped solution streamwrites in using for great justice
* * Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey2008-11-051-5/+18
| | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
* * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey2008-11-051-114/+114
| | | | | | | * Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect. * Thanks StrawberryFride!
* * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵Justin Clarke Casey2008-11-031-3/+7
| | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-012-0/+4
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* * Remove OpenSim.Data.SQLite.Tests.dll.config that probably accidentally ↵Justin Clarke Casey2008-10-301-35/+0
| | | | | | | | made it into the build * Not sure how to remove all those annoying XMLConfigurator errors though
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-301-0/+5
| | | | | | | | | XIRCBrigeModule is transient, will merge it with IRCBridgeModule: extends/refactors IRCBridgeModule to support channel-per-region (if desired).
* Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs.Jeff Ames2008-10-281-4/+7
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* Thank you kindly, Ewe Loon for a patch that solves:Charles Krinke2008-10-261-5/+9
| | | | | | | m_ScriptDelayFactor and m_ScriptDistanceFactor are being read from XEngine settings not the settings for the scriptengine being used
* removing unused method from ConciergeModule. adding attendee listDr Scofield2008-10-231-0/+22
| | | | | | | | | logic to ConciergeModule. adding XmlRpc method to allow update of welcome template for a region. documenting [Concierge] "password" option in OpenSim.ini.example.
* - Fix 3 comments starting with : instead of ;Homer Horwitz2008-10-221-3/+3
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* * Add a config option for filtering collisions. Sometimes, under load, ↵Teravus Ovares2008-10-221-0/+5
| | | | this seems to cause bouncing on really thin flat prim.
* fixing OpenSim.ini.example for IRC, adding example for Concierge.Dr Scofield2008-10-211-5/+13
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* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-2016-0/+0
| | | | | | | missing Gesture .dat files to accompany the previous check-in.
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-205-44/+347
| | | | | | | Fixing types of gestures and animations.
* cleaning up IRCBridgeModule to allow for configuration from in-world,Dr Scofield2008-10-201-11/+12
| | | | | | | | | | | | | | chat relaying via private channels, and old IRCBridgeModule behaviour. also cleaning up IRCBridgeModule's OpenSim.ini configuration variable names (still supporting "old" variable names). refactored IRCChatModule into IRCConnector and incorporating watchdog from IRCBridgeModule into IRCConnector. enabling ChatModule to be used as a super-class and utilizing it in ConciergeModule.
* Add two missing settings to OpenSim.ini.example.Homer Horwitz2008-10-171-0/+5
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* * Apply a modified version of http://opensimulator.org/mantis/view.php?id=2290Justin Clarke Casey2008-10-171-0/+9
| | | | | | | | | * This allows multiple user profile providers to be specified in OpenSim.ini separated by commas * If multiple providers are specified then a request for a user profile will query each in turn until the profile is either found or all have been queried * Unfortunately I don't believe this order can currently be specified, which if true is something that will need to be fixed. * Thanks to smeans for the original patch.
* Updated 32Bit launcher so it works in Visual Studio again. (So developers on ↵Tedd Hansen2008-10-162-0/+0
| | | | 64-bit os can run OpenSim in 32-bit mode)
* * ODE.NET Update. No user exposed stuff.... just wrote wrapper routines ↵Teravus Ovares2008-10-131-0/+0
| | | | for new unmanaged dll entrypoints.
* * Based on user reports, it looks like the OS specific settings have been ↵Teravus Ovares2008-10-131-4/+4
| | | | | | | unified as far as tuning (thank heavens). * If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect. (this update does that, but you may have your own opensim.ini settings active.
* Update Mac OS X ODE binary to opensim-libs r69.Jeff Ames2008-10-131-0/+0
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* * This updates ODE to the most up-to-date version as of today. 1558Teravus Ovares2008-10-123-0/+0
| | | | | | | | * Mac users, pray to chi11ken to make you a .dylib version * This is semi-tuned and post teravus hack. (Though I didn't apply the terrain pitting fix hack. I'm still deciding if it's necessary as there was a lot of work over the past several months on the heightfield collider. * Please use '--enable-shared --disable-demos --disable-asserts' if you are building your own libode in the configure step. Asserts are pretty much useless for use with .NET * This also updates ODE.NET as, there were some API changes in May that were just added to ODE.NET today.