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2007-10-31Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ↵Charles Krinke1-0/+3
all three physics plugins.
2007-10-30Step one on the long march towards grid based inventory. Introduction of an ↵Tleiades Hax2-0/+206
InevntoryServer
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+2
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa716-540/+879
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-1/+1
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-7/+123
Run this on a major grid, and weep
2007-10-25move out the config files to .example files so that theySean Dague3-1/+5
don't clobber people's configs all the time, and that we don't get new changes pulled in randomly from people's configs
2007-10-24updated libode.so (no exception on assert)dan miller1-0/+0
2007-10-24ode.dll with dnorm4 exception bypassed (windows)dan miller1-0/+0
2007-10-22* Major ass commit.Adam Frisby1-1/+1
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-20updating windows sqlite binarydan miller2-131/+0
2007-10-19* Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby1-0/+5
2007-10-19enable IRC bridge via runtime configurationSean Dague1-0/+7
2007-10-19checking in linux libode.so and configdan miller1-0/+0
2007-10-19windows: ODE binaries and build patchesdan miller2-0/+0
2007-10-18putting openjpeg-libsl source in /libraries; updating binariesdan miller2-0/+0
2007-10-18Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵Charles Krinke2-0/+3
sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
2007-10-14recompiled libode with g++ 3.3 -- should fix problems loading on some ↵dan miller1-0/+0
distros, such as openmv machine
2007-10-11Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be ↵Tleiades Hax1-0/+0
run prior to rebuilding the solution
2007-10-11fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller3-0/+0
2007-10-07applied Darok"s BulletXPlugin changes 003.patchdan miller2-0/+0
2007-10-06this ode.dll should fix problems with windows server 2003, and perhaps other ↵dan miller1-0/+0
windows systems
2007-10-01reverting opensim.ini & ode.NET.dlldan miller2-2/+2
2007-10-01this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2-2/+2
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa713-125/+0
Tleiades patch 444 and 445.
2007-09-27revert change to libsecondlife.dll.config which breaks LinuxSean Dague1-2/+2
loading of native libraries
2007-09-27added missing inventory xml filesSean Dague2-0/+125
2007-09-27That weren't supposed to go there.lbsa711-8/+8
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa713-10/+10
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-24* Added time dilation property to SceneAdam Frisby1-0/+7
* Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat
2007-09-17updated prebuildSean Dague1-0/+0
2007-09-14update url in default welcome noteSean Dague1-2/+2
2007-09-11default to sqlite for assets, will help flush out any other bugsSean Dague1-3/+3
2007-09-10Added "asset_database =" option to opensim.ini, so the asset database can be ↵MW1-0/+4
selected. Currently set default back to db4o until more people test using sqlite.
2007-09-08Another attempt at an i386 version of libode. If this doesn't test out for ↵Brian McBee2-0/+0
people with older processors... I dunno what the next step is.
2007-09-05Fix for permissions on library textures.Brian McBee1-176/+176
2007-09-05Recompiled libode to work on older processorsBrian McBee2-0/+0
2007-09-01reverting opensim.ini to proper default statedan miller1-1/+1
2007-09-01ODE bugfix: multiple avatars now supported properlydan miller1-1/+1
2007-09-01oops -- restoring opensim.inidan miller1-2/+2
2007-09-01more ODE fixes & optimizations. Works better with 1834!dan miller1-2/+2
2007-08-30default to sqlite for user storage. You will have to recreateSean Dague1-1/+2
users after this change.
2007-08-27remove inventory, this is auto created nowSean Dague1-0/+0
2007-08-27enable sqlite storage by defaultSean Dague1-2/+2
2007-08-27Here is your ocean back. You will probably need to delete your ↵Brian McBee1-0/+7
regionassets.yap, and will lose your uploaded assets.
2007-08-26llList-commands from ldvoipeng, new Default.lsl from dalienTedd Hansen1-48/+104
2007-08-25Added texture set for the library. To enable, delete your regionassets.yap. ↵Brian McBee50-0/+873
WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED.
2007-08-24Updated sqlite3.dll to version 3.4.2MW1-0/+0
Fixed it so now when you move a script to a Prim or delete a script from a prim the change should show up in the prims inventory straight away (without having to close the edit window and reopen it). When linking prims, all parts except for the root part of the new group are removed from the physics engine, as currently we only really support root parts in the physics engine.
2007-08-22Correct OpenSim.ini and inventoryStore.dbTedd Hansen1-1/+7
2007-08-22Seems like I commited OpenSim.ini and inventoryStore.db unintentionally in ↵Tedd Hansen2-7/+2
last commit...