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2008-06-25add a reference to the enabled = true stanza forSean Dague1-0/+1
IRC that I found in the source but never made it back to the example config
2008-06-23Update svn properties.Jeff Ames1-74/+74
2008-06-20content fridays. A whole bunch of new stock animations from Mo HaxSean Dague13-7/+197
at IBM for distribution with OpenSim.
2008-06-20Update OS X ODE binary to opensim-libs r46.Jeff Ames1-0/+0
2008-06-20* Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares4-1/+10
* Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-19Mantis#1566. Thank you kindly for a number ofCharles Krinke21-1/+189
sounds for the OpenSim library.
2008-06-18typo in xmlSean Dague1-3/+3
2008-06-18commit justin's grafitti board to the base OpenSim scriptSean Dague3-1/+96
library.
2008-06-18contribute weather map cycling script using osDynamicTextures.Sean Dague3-0/+63
2008-06-18fix minor xml fubar.Sean Dague1-1/+1
2008-06-18prune all the empty script directories. ContributeSean Dague4-99/+71
my text board script to be part of the stock scripts.
2008-06-13the first pass at Asset Fridays. Contribution of a handshakeSean Dague5-5/+19
animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future.
2008-06-13rename to index.xml just to make this more consistantSean Dague1-0/+0
2008-06-12* Added Prim drawing to the mainmap tile generation.. you can see blocks ↵Teravus Ovares1-0/+4
representing the prim now on the mainmap. * It isn't perfect since the blocks are square, however it's pretty good. * Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini * You can see how long it takes in milliseconds on the console when it finishes.
2008-06-06* Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares1-0/+2
as llSetObjectPermMask. By default it's off.
2008-06-02* minor: doc tweak on last commitJustin Clarke Casey1-1/+1
2008-06-02* Add information and documentation about web region loading to ↵Justin Clarke Casey1-8/+46
OpenSim.ini.example * Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02Fixed half completed comment in OpenSim.ini.example.Teravus Ovares1-0/+2
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-0/+37
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-26Adding OnChatBroadcast event logic to EventManager providing Dr Scofield1-0/+1
a clean interface for Sim broadcasts. Added SimBroadcast support to ChatModule. Removing all code from IRCBridgeModule dealing with agent/client directly. Cleaning up ChatModule. Polishing IRC messages, adding support for "/me" (both directions).
2008-05-19remove the appearance lines from the OpenSim.ini.example. They Sean Dague1-5/+0
don't do anything now.
2008-05-19Update ODE binary for OS X to opensim-libs r43Jeff Ames1-0/+0
2008-05-16* This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares1-0/+34
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16Update svn properties.Jeff Ames1-0/+0
2008-05-15* Adds various tweakable avatar control options to the OpenSim.ini.example.Teravus Ovares1-0/+35
2008-05-15* Added about half of the planned ODE physics options to OpenSim.ini.example.Teravus Ovares1-0/+50
* Some will do cool things, some will make your scene explode dramatically if you're not careful.
2008-05-14*SVN Executable on HttpServer.dllTeravus Ovares1-0/+0
2008-05-14From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague1-4/+8
the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
2008-05-14* Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2-0/+2
2008-05-13* Remove old historical grid inventory codeJustin Clarke Casey2-196/+0
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-0/+8
2008-05-08* Some refactorings.Adam Frisby2-0/+0
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-06reduce log messages from nhibernateSean Dague3-0/+20
2008-05-06added nhibernate examplesSean Dague1-1/+9
2008-05-01remove DB4o, we're pretty sure no one uses this, andSean Dague1-0/+0
no core developer supports it anyway.
2008-05-01Load grid list in LaunchSLClient from .ini file at run-time.Jeff Ames1-0/+15
Add script to build LaunchSLClient.app on OS X.
2008-04-26* Adds mjm's llQuaternion.GetBytes() patch to our copy of libsecondlife. ↵Teravus Ovares1-0/+0
(it's already in the later revisions of libsecondlife but we hadn't picked it up.
2008-04-23allow for Inventory database source to be specified in mainSean Dague1-1/+6
configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
2008-04-23changes to allow asset_source to be specified in the opensim.iniSean Dague1-0/+2
this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit.
2008-04-23* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares1-0/+0
* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET
2008-04-22* ODE Update! If you roll your own, make sure to download the lib source ↵Teravus Ovares2-0/+0
again from http://opensimulator.org/svn/opensim-libs/trunk * Gracefully handles two asserts that were being pesky.
2008-04-21* Added support for periodic autosaves - added to SvnBackupModule. Will ↵Adam Frisby1-0/+3
cause a SVN revision to be saved every X minutes. (Default = 15) * Added 'Autosave' options to OpenSim.ini.Example * Added 'ImportOnStartup' option to OpenSim.ini.example
2008-04-17* Added a directory for the SVN module. More about to come.* SVNBackupModuleAdam Frisby1-1/+8
* See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-17* Committing a whole bunch of binaries needed for SvnDotNet to function. ↵Adam Frisby16-0/+0
Namely the apache portable runtime project. Under Apache 2.0 License.
2008-04-16* Committing PumaCode SvnDotNet DLL library - a C# binding for SVN access.Adam Frisby1-0/+0
* Required for upcoming work on a specialised module. * Added license file (LGPL) to ThirdPartyLicenses/
2008-04-15From: Dr Scofield <hud@zurich.ibm.com>Sean Dague1-0/+16
ansgar and i have been working on an asterisk voice module that will allow us to couple opensim with an asterisk VoIP gateway. the patch below consists of * AsteriskVoiceModule region module: alternative to the plain-vanilla VoiceModule, will make XmlRpc calls out to an asterisk-opensim frontend * asterisk-opensim.py frontend, living in share/python/asterisk, takes XmlRpc calls from the AsteriskVoiceModule * account_update: to update/create a new SIP account (on ProvisionVoiceAccountRequest) * region_update: to update/create a new "region" conference call (on ParcelVoiceInfo) * a asterisk-opensim test client, living in share/python/asterisk, to exercise astersik-opensim.py this still does not give us voice in OpenSim, but it's another step on this path...
2008-04-15From: dirk husemann <hud@zurich.ibm.com>Sean Dague1-0/+4
attached is a patch set that * adds further robustness checks for the CreateUser and CreateRegion XmlRpc * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my expectation IPEndPoint.Address is not sufficient for a comparision, IPEndPoint.Address.Address (the long representation) does work however. * add [RemoteAdmin] section to OpenSim.ini.example * fixes XML doc comments good night, dirk
2008-04-13* Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares1-1/+8
when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-11* Added a "regionload_regionsdir" option to OpenSim.ini which determines ↵Adam Frisby1-0/+3
where Region.XML files are stored. If not set, it will default to the usual location.
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-0/+50
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule. * Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information. * This also fleshes out the Economy API a bit more.