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2007-11-14Whoops! Missing cloud texture.Brian McBee1-0/+0
2007-11-14Another try: Fix moon bleeding over into linden grid. Need to clear your cach...Brian McBee2-1/+8
2007-11-13added IDs for all built-in animationsJeff Ames1-11/+114
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares1-0/+1
2007-11-12* Added a lot of Glue to help with reporting proper collisions.Teravus Ovares1-0/+2
2007-11-12enable typing animation for chat, maybeJeff Ames1-0/+1
2007-11-12* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...Teravus Ovares1-3/+9
2007-11-12set svn:eol-style, reset default configJeff Ames1-3/+3
2007-11-12* Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2-3/+13
2007-11-11set svn:eol-styleJeff Ames7-1296/+1296
2007-11-11Better moon with new improved alpha-channel action!Brian McBee1-0/+0
2007-11-11moonBrian McBee2-0/+7
2007-11-11* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....Teravus Ovares1-63/+64
2007-11-09* Added an internal throttle on ODE physics updatesTeravus Ovares1-0/+0
2007-11-09make Sun progression configurable for the Sim from OpenSim.iniSean Dague1-0/+9
2007-11-08reformatted OpenSimAssetSet.xml (whitespace only)Jeff Ames1-426/+414
2007-11-08fixed case of name key in OpenSimAssetSet.xmlJeff Ames1-19/+19
2007-11-07Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ...darok2-0/+0
2007-11-05teravus debug patch of libode.so from libsdan miller1-0/+0
2007-11-05New ode.dll from Teravus.MW1-0/+0
2007-11-05tevarus ODE debug patch. note: NOT TESTED!dan miller1-0/+0
2007-11-05teravus debugging patched ode.dll, windowsdan miller1-0/+0
2007-11-05* prebuild now creates .exe references in NAntTargetlbsa711-0/+0
2007-11-04another attempt to fix problemMW1-0/+0
2007-11-04trying to fix the problem of Mono not liking to work with Mono.Addins, but MS...MW1-0/+0
2007-11-04Added support for OpenSim application plugins (as requested by Adam), which u...MW2-0/+6
2007-10-31Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke1-0/+3
2007-10-30Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2-0/+206
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+2
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa716-540/+879
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-1/+1
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-7/+123
2007-10-25move out the config files to .example files so that theySean Dague3-1/+5
2007-10-24updated libode.so (no exception on assert)dan miller1-0/+0
2007-10-24ode.dll with dnorm4 exception bypassed (windows)dan miller1-0/+0
2007-10-22* Major ass commit.Adam Frisby1-1/+1
2007-10-20updating windows sqlite binarydan miller2-131/+0
2007-10-19* Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby1-0/+5
2007-10-19enable IRC bridge via runtime configurationSean Dague1-0/+7
2007-10-19checking in linux libode.so and configdan miller1-0/+0
2007-10-19windows: ODE binaries and build patchesdan miller2-0/+0
2007-10-18putting openjpeg-libsl source in /libraries; updating binariesdan miller2-0/+0
2007-10-18Add gryc's patch to run commands in a shutdown_commands.txt file when the sim...Charles Krinke2-0/+3
2007-10-14recompiled libode with g++ 3.3 -- should fix problems loading on some distros...dan miller1-0/+0
2007-10-11Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be r...Tleiades Hax1-0/+0
2007-10-11fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller3-0/+0
2007-10-07applied Darok"s BulletXPlugin changes 003.patchdan miller2-0/+0
2007-10-06this ode.dll should fix problems with windows server 2003, and perhaps other ...dan miller1-0/+0
2007-10-01reverting opensim.ini & ode.NET.dlldan miller2-2/+2
2007-10-01this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2-2/+2