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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-06-09
* Removed ServiceManager from OGS/Sugilite due to compilation issues.
Adam Frisby
1
-0
/
+0
2007-06-08
Deleted OpenGridServices folder as the easiest way to reimport the latest ver...
MW
1
-0
/
+0
2007-06-08
prebuild.xml should be fixed/updated.
MW
1
-0
/
+0
2007-06-08
Added prebuild.exe and fixed a couple of namespace problems in AvatarAnimatio...
MW
1
-0
/
+0
2007-06-08
*Added libraries to bin
mingchen
18
-0
/
+0
2007-06-04
Fixed Unhandled exception about avataranimations.xml file about xml element b...
mingchen
1
-1
/
+1
2007-06-04
* Added /bin/data
Adam Frisby
2
-0
/
+15
2007-06-02
* Some commenting on asset server (needs completing)
Adam Frisby
1
-0
/
+0
2007-05-26
* Created better terrain stripe.
Adam Frisby
2
-0
/
+0
2007-05-26
* Added sample terrain heightmap stripe - to use, use
Adam Frisby
1
-0
/
+0
2007-05-25
* Added new mysql_connection.ini file which contains configuration options fo...
Adam Frisby
1
-0
/
+7
2007-05-24
Updated to latest libsecondlife.dll , now need to use SL viewer 1.16 (or above)
MW
1
-0
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-0
/
+0
2007-05-20
* Reverted libterrain update
lbsa71
1
-0
/
+0
2007-05-20
* Imported latest trunk libTerrain-BSD.dll (with debug symbols) to adress mis...
lbsa71
1
-0
/
+0
2007-05-17
added Adam's notes about how terrain block addressing map on to grid locations
morphw
1
-1
/
+11
2007-05-16
* removed unused new-login.dat
lbsa71
1
-1
/
+0
2007-05-14
Added Alien World Terrain Dataset to /bin/TerrainDatafiles (3x3)
Adam Frisby
21
-0
/
+9
2007-05-13
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
1
-0
/
+0
2007-05-08
Missed this
gareth
1
-0
/
+0
2007-05-08
Fixed nant build files
gareth
1
-0
/
+0
2007-05-04
Committing OpenGrid.Framework.Data and MySql Adaptor - not in functional stat...
Adam Frisby
1
-0
/
+0
2007-04-30
fixed the VS 2005 solution/ project files.
MW
1
-0
/
+0
2007-04-26
At last: avatar-template.dat is no more
MW
2
-0
/
+0
2007-04-26
Mostly working again.
MW
2
-0
/
+0
2007-04-25
updated to use lastest version of libsl but is currently broke when using SL ...
MW
1
-0
/
+0
2007-04-20
Added an island to the coast of this terrain.
Adam Frisby
3
-0
/
+0
2007-04-20
Fix
Adam Frisby
1
-3
/
+3
2007-04-20
Terrain files for Coastal Terrain Set (2 by 2 sims) and HOWTO.txt for importing.
Adam Frisby
5
-0
/
+9
2007-04-11
deleted OpenSim.Terrain.BasicTerrain.dll from the bin folder, don't think the...
MW
1
-0
/
+0
2007-04-11
small improvement to the jvm and test script
MW
1
-2
/
+14
2007-04-11
* ignoring some binaries
lbsa71
1
-0
/
+0
2007-04-11
* Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer
lbsa71
1
-0
/
+0
2007-04-11
added missing files
MW
1
-0
/
+22
2007-04-11
First basic test script now works in the jvm scripting engine.
MW
1
-0
/
+36
2007-04-11
Added POST handler for /sims/ in the grid server
gareth
1
-0
/
+0
2007-04-11
* nant building again
lbsa71
1
-0
/
+0
2007-04-11
* working towards fixing nant build...
lbsa71
2
-0
/
+0
2007-04-11
Adding Berkeley DB wrapper binary + libterrain-bsd binary to /bin
Adam Frisby
3
-0
/
+0
2007-04-11
* extensions should be lower case part 1
lbsa71
1
-0
/
+0
2007-04-11
* built binaries, pdb's and user files should not be under version control.
lbsa71
1
-0
/
+0
2007-04-11
Well, it *appears* to compile. Initial SQLite Local Storage module (supports ...
Adam Frisby
2
-0
/
+0
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
2
-0
/
+0
2007-04-10
(no commit message)
MW
1
-0
/
+0
2007-04-10
Fixed "teh bug"
gareth
1
-0
/
+0
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-0
/
+0
2007-04-03
* Script prototype
lbsa71
1
-4
/
+5
2007-04-02
Brought back in older version of libsecondlife.dll for now.
MW
1
-0
/
+0
2007-04-02
Brought in latest libsl
gareth
1
-0
/
+0
2007-03-30
Done some fixes to the ODE plugin, but its still not working correctly, belie...
MW
1
-0
/
+0
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