Commit message (Collapse) | Author | Files | Lines | ||
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2007-12-04 | * took a stab at #54 | lbsa71 | 1 | -0/+0 | |
2007-11-28 | update prebuild | Sean Dague | 1 | -0/+0 | |
Nant files now obey the target out of prebuild.xml, so Linux users will be able to build as Debug Nant clean target now does the right thing (doesn't wipe out all of bin/) Prebuild's own prebuild system is broken due to the .exe workaround added a while ago, will register a bug for that seperately. | |||||
2007-11-24 | * Experimental updated Linux ODE library | Teravus Ovares | 1 | -0/+0 | |
2007-11-19 | * added ttensy but important piece of knowledge to MySQL provider in ↵ | lbsa71 | 1 | -0/+1 | |
OpenSim.ini.example | |||||
2007-11-19 | * Added example MySQL connectionstring to OpenSim.ini.example | lbsa71 | 1 | -2/+2 | |
2007-11-18 | first stab at implementation of CopyInventoryItem | Jeff Ames | 1 | -16/+16 | |
2007-11-16 | added dummy POS physics plugin | Jeff Ames | 1 | -0/+1 | |
2007-11-16 | added libs for ode and openjpeg for intel mac osx to bin | Jeff Ames | 2 | -0/+0 | |
2007-11-15 | *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵ | lbsa71 | 1 | -5/+5 | |
OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin) | |||||
2007-11-15 | * Added MySQLDataStore (adapted from MonoSqlite | lbsa71 | 1 | -4/+11 | |
* Made startup a little bit more forgiving on dll load * Minor renamings and musings | |||||
2007-11-14 | removed duplicate cloud.jp2 from bin directory | Jeff Ames | 1 | -0/+0 | |
2007-11-14 | Whoops! Missing cloud texture. | Brian McBee | 1 | -0/+0 | |
2007-11-14 | Another try: Fix moon bleeding over into linden grid. Need to clear your ↵ | Brian McBee | 2 | -1/+8 | |
cache to fix it. | |||||
2007-11-13 | added IDs for all built-in animations | Jeff Ames | 1 | -11/+114 | |
2007-11-12 | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 1 | -0/+1 | |
* All thanks to unimplemented packet listing :D | |||||
2007-11-12 | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 1 | -0/+2 | |
* ODE - Fixed the iscolliding property to report a static true when colliding. * Added reporting of collisions to call UpdateMovementAnimations * Added Jump - air animation (with arms outstretched). * Added Fall Animations * ODE - Added a small amount of X, Y motion control while jumping or Falling * ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there. | |||||
2007-11-12 | enable typing animation for chat, maybe | Jeff Ames | 1 | -0/+1 | |
2007-11-12 | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need ↵ | Teravus Ovares | 1 | -3/+9 | |
to uncomment the Meshmerizer in OpenSim.ini) * Fixes a geometry issue in ODE when using ZeroMesher | |||||
2007-11-12 | set svn:eol-style, reset default config | Jeff Ames | 1 | -3/+3 | |
2007-11-12 | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2 | -3/+13 | |
* Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved. | |||||
2007-11-11 | set svn:eol-style | Jeff Ames | 7 | -1296/+1296 | |
2007-11-11 | Better moon with new improved alpha-channel action! | Brian McBee | 1 | -0/+0 | |
2007-11-11 | moon | Brian McBee | 2 | -0/+7 | |
2007-11-11 | * adds flag in OpenSim.ini for disabling physical prim. Look at ↵ | Teravus Ovares | 1 | -63/+64 | |
OpenSim.ini.example in the bin folder for an example. | |||||
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -0/+0 | |
* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. | |||||
2007-11-09 | make Sun progression configurable for the Sim from OpenSim.ini | Sean Dague | 1 | -0/+9 | |
2007-11-08 | reformatted OpenSimAssetSet.xml (whitespace only) | Jeff Ames | 1 | -426/+414 | |
2007-11-08 | fixed case of name key in OpenSimAssetSet.xml | Jeff Ames | 1 | -19/+19 | |
2007-11-07 | Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ↵ | darok | 2 | -0/+0 | |
on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. | |||||
2007-11-05 | teravus debug patch of libode.so from libs | dan miller | 1 | -0/+0 | |
2007-11-05 | New ode.dll from Teravus. | MW | 1 | -0/+0 | |
2007-11-05 | tevarus ODE debug patch. note: NOT TESTED! | dan miller | 1 | -0/+0 | |
2007-11-05 | teravus debugging patched ode.dll, windows | dan miller | 1 | -0/+0 | |
2007-11-05 | * prebuild now creates .exe references in NAntTarget | lbsa71 | 1 | -0/+0 | |
* prebuild now uses local copy of schema (for future expansions) | |||||
2007-11-04 | another attempt to fix problem | MW | 1 | -0/+0 | |
2007-11-04 | trying to fix the problem of Mono not liking to work with Mono.Addins, but ↵ | MW | 1 | -0/+0 | |
MS .net is fine with it. | |||||
2007-11-04 | Added support for OpenSim application plugins (as requested by Adam), which ↵ | MW | 2 | -0/+6 | |
use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. A little bit more refactoring of Scene. | |||||
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ↵ | Charles Krinke | 1 | -0/+3 | |
all three physics plugins. | |||||
2007-10-30 | Step one on the long march towards grid based inventory. Introduction of an ↵ | Tleiades Hax | 2 | -0/+206 | |
InevntoryServer | |||||
2007-10-28 | Added preliminary support for sitting on prims | Jeff Ames | 1 | -1/+2 | |
2007-10-27 | * Added 'Jim' and 'Goblin' shapes; not available in inventory yet though | lbsa71 | 6 | -540/+879 | |
2007-10-26 | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 1 | -1/+1 | |
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to | |||||
2007-10-26 | Very early first implementation of grid based assets. | Tleiades Hax | 1 | -7/+123 | |
Run this on a major grid, and weep | |||||
2007-10-25 | move out the config files to .example files so that they | Sean Dague | 3 | -1/+5 | |
don't clobber people's configs all the time, and that we don't get new changes pulled in randomly from people's configs | |||||
2007-10-24 | updated libode.so (no exception on assert) | dan miller | 1 | -0/+0 | |
2007-10-24 | ode.dll with dnorm4 exception bypassed (windows) | dan miller | 1 | -0/+0 | |
2007-10-22 | * Major ass commit. | Adam Frisby | 1 | -1/+1 | |
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation | |||||
2007-10-20 | updating windows sqlite binary | dan miller | 2 | -131/+0 | |
2007-10-19 | * Whisper, Say and Shout distances are now configurable (what the hell!) | Adam Frisby | 1 | -0/+5 | |
2007-10-19 | enable IRC bridge via runtime configuration | Sean Dague | 1 | -0/+7 | |