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2010-11-13Fix: Write asset data into Asset.db when using SQLiteMarck2-0/+6
2010-11-05Delete existing presences for a user ID when they log in again.Melanie1-0/+3
WARNING!!! This changes a default. The old default is to allow multiple presences, the new default disables this. As the feature currently has no users, this should not present any difficulty and will alleviate the presence issues somewhat.
2010-11-03Fix config items. Less used / expert items go in OpenSimDefaults.iniMelanie2-3/+3
The default shown is always the hardcoded default
2010-11-03Admin Server can now bind to a private ip addressmores1-0/+3
Signed-off-by: Melanie <melanie@t-data.com>
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie1-28/+0
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30* Thank you lkalif for fixing the {array[array[]]} json OSD serialization issue.Teravus Ovares (Dan Olivares)7-17065/+17065
* This is libOMV SVN revision 3463.
2010-10-30Clarify comment for configuration option Check4096 and show the default value.Marck2-3/+5
2010-10-30Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)1-1/+2
Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources.
2010-10-29Rename the new default texture to be consistent with the othersMelanie2-1/+1
2010-10-29Add a default alpha layerMelanie1-0/+0
2010-10-29Add my work on top of cmickeyb'sMelanie2-0/+34
2010-10-29Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2-34/+0
This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie2-0/+34
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim1-0/+14
2010-10-24* Updated libomv to r3461Latif Khalifa6-10/+11
Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds.
2010-10-18initial support for meshies physics. Must set ini option ↵dahlia2-0/+6
UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
2010-10-15UPdated the MySql driver to 6.2.4. Also established a much larger ↵Diva Canto1-0/+0
MySqlCommand timeout on fetching prims.
2010-10-14more work in progress on mesh physics - still non-functionaldahlia1-22/+6
2010-10-14libomv update to support headerless llsd binary deserialization needed for ↵Latif Khalifa6-6/+63
mesh asset decoding Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-14Updated to libomv-opensim r3449Latif Khalifa7-15645/+15726
2010-10-13* Normalizing endlines so git stops complaining about them being inconsistent.Teravus Ovares (Dan Olivares)5-27893/+27893
* People will hate me for updating OpenSimDefaults.. but meh. Gotta be done or git is unhappy.
2010-10-13Remove carriage returns from OpenSimDefaults.ini. Correct one typo. ChangeMelanie1-9/+8
.ini.example ";;" format to normal ini format, since the defaults file is not parsed that way.
2010-10-09Added missing sections to StandaloneHypergrid.iniDiva Canto1-0/+6
2010-10-07move CacheSculptMaps ini flag to OpenSimDefaults.inidahlia2-9/+9
comment it and change defailt to true to reflect code
2010-10-07add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map ↵dahlia1-0/+8
caching for meshing
2010-10-08Clarify the format comment at the top of OpenSim.ini.exampleMelanie1-1/+4
2010-10-04Formatting cleanup.Jeff Ames1-4/+3
2010-10-04Formatting cleanup.Jeff Ames6-48/+47
2010-10-03Made the home agent handler check for xff if behind a proxy.Diva Canto1-0/+3
2010-10-04Added Meshmerizer rendering plugin for libomvLatif Khalifa1-0/+0
2010-10-04Removed linden rendererLatif Khalifa1-0/+0
2010-10-04Use libomv 0.8.4.3445Latif Khalifa7-27968/+27887
2010-10-03Made the Gatekeeper proxy-able.Diva Canto2-0/+7
2010-10-04Revert "Add linden prim renderer and update libOMV"Melanie8-18045/+16751
This reverts commit 766ce9a14146dc9814d488364f5c931d0fa96a17.
2010-10-04Revert "Add the matching PrimMesher.dll"Melanie1-0/+0
This reverts commit be301c5815ea57f621d565bcc40dfa7ce530162e.
2010-10-04Revert "Replaced OpenMetaverse dlls with ones compiled in Windows."Melanie7-17739/+18612
This reverts commit eb0cde7959a03ccbf3551b725cd6b559071857fb.
2010-10-03Replaced OpenMetaverse dlls with ones compiled in Windows.Diva Canto7-18612/+17739
2010-10-04Add the matching PrimMesher.dllMelanie1-0/+0
2010-10-04Add linden prim renderer and update libOMVMelanie8-16751/+18045
2010-10-03Upgraded Mono.Addins.dll to 0.5, coming from here: ↵Diva Canto3-0/+0
http://monoaddins.codeplex.com/
2010-10-03Add the Warp3D dllMelanie1-0/+0
2010-10-01adding -logconfig to Robust.exeBlueWall1-1/+1
Adding -logconfig to Robust.exe. will still process the -logfile option, as before. No options given, the value "Robust.log" will be written in the ./bin directory
2010-09-26Another typo fixMelanie1-1/+1
2010-09-26adding configurable j2kDecodeCache pathBlueWall1-6/+0
allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache
2010-09-26Some cleanup to OpenSimDefaults.iniBlueWall1-0/+9
Fixing a couple of errors
2010-09-26Changes to preceding patch to make it conform to inifile formats. BLANK LINEMelanie2-4/+4
before each comment/option group, and DOUBLE SEMICOLONS before pure text comments in OpenSim.ini.exemaple
2010-09-26Add configurable path to script engine assembliesBlueWall2-1/+8
Adding ability to place script engine assemblies outside the codebase directories. Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies" Signed-off-by: Melanie <melanie@t-data.com>
2010-09-23* Pushing the Community.CSharpSqlite.Sqlite dll's I built. This is a ↵Teravus Ovares (Dan Olivares)4-0/+0
slightly modified version of CSharpSqlite built in silverlight mode so that it doesn't have the locking issues that it normally would under .NET and a custom ADO.NET wrapper based on Mono.Data.Sqlite. I'm not entirely sure if these will be kept here like this in debug mode with the pdb's Maybe to start.. but after some testing we'll put them in release mode.
2010-09-17Add LandServices to make landmarks work right in gridsMelanie2-0/+2
2010-09-15Add the modules include line back that i dropped by mistakeMelanie1-0/+3