Commit message (Collapse) | Author | Files | Lines | ||
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2007-08-09 | New linux libopenjpeg compiled for i386 instead of i686. Hopefully this one ↵ | Brian McBee | 1 | -0/+0 | |
will work on older processors | |||||
2007-08-09 | Getting rid of 'EncodeFromImage' debug statement that I accidentally slipped ↵ | Brian McBee | 1 | -0/+0 | |
into our libsecondlife.dll | |||||
2007-08-08 | * Checked in new tweaked Prebuild.exe | lbsa71 | 1 | -0/+0 | |
* Ignored binaries | |||||
2007-08-08 | The startup set of assets in the local asset server can now be set from a ↵ | MW | 2 | -0/+23 | |
xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml). | |||||
2007-08-08 | * Prebuild vs2005 target will now skip project with name ↵ | lbsa71 | 1 | -0/+0 | |
"OpenSim.DataStore.MonoSqlite" | |||||
2007-08-04 | Guess I should add the Nini.dll as well | MW | 1 | -0/+0 | |
2007-08-02 | specify openjpeg with explicit path to current directory. Needed in some | Sean Dague | 1 | -2/+2 | |
linux environments. | |||||
2007-08-02 | (no commit message) | Brian McBee | 4 | -5/+5 | |
2007-08-01 | added CookComputing.XmlRpcV2.dll to bin (as libsl now references it). Most ↵ | MW | 1 | -0/+0 | |
likely at some point want to look into converting opensim to use this instead of the old Xml-rpc library. | |||||
2007-08-01 | few small changes. | MW | 1 | -0/+0 | |
Updated libsl to latest version. | |||||
2007-07-27 | Should now have version 0.1 of our new ruth default avatar. At the moment, ↵ | MW | 7 | -3/+133 | |
you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated. | |||||
2007-07-26 | More work on inventory and opensim library. | MW | 2 | -0/+61 | |
Fixed a number of bugs in the AssetCache related to asset downloading. | |||||
2007-07-25 | Added the default shape to the OpenSim library. Now need to get the new ruth ↵ | MW | 1 | -8/+8 | |
into asset format and add that. | |||||
2007-07-21 | * Deleted libTerrain-BSD.dll | Adam Frisby | 1 | -0/+0 | |
* Added libTerrain to BasicTerrain directly as a subfolder | |||||
2007-07-19 | * Adding mysql_connection.ini sample | Adam Frisby | 1 | -0/+7 | |
2007-07-16 | * In ur trunk adding ur assets. | Adam Frisby | 1 | -0/+0 | |
2007-07-16 | * Slider settings for default "Newruth". | Adam Frisby | 1 | -0/+120 | |
2007-07-16 | * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the ↵ | Adam Frisby | 5 | -0/+0 | |
default yet, needs some code from Zircon ported to Sugilite first) | |||||
2007-07-16 | changed to native line ending encoding | Sean Dague | 4 | -67/+67 | |
2007-07-15 | * Fixed up gebrockenet config file from libsl (#172) | lbsa71 | 1 | -3/+3 | |
2007-07-15 | #72, formerly known as#166 | lbsa71 | 1 | -0/+5 | |
2007-07-14 | * Taking antother stab at #166 | lbsa71 | 3 | -0/+0 | |
2007-07-13 | Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵ | MW | 2 | -0/+0 | |
haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan. | |||||
2007-07-12 | make Prebuild executable, so that it will run on Linux | Sean Dague | 1 | -0/+0 | |
2007-07-11 | updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵ | MW | 1 | -0/+0 | |
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache. | |||||
2007-07-11 | * Removing terrain datafiles from trunk's SVN. Will move somewhere else. | Adam Frisby | 21 | -19/+0 | |
2007-07-11 | * Added 1.18-compatible libsl to OpenSim - this hopefully will be the last ↵ | Adam Frisby | 1 | -0/+0 | |
time we need to do this to support newer clients. | |||||
2007-07-11 | * Wiping trunk in prep for Sugilite | Adam Frisby | 63 | -364/+0 | |
2007-07-11 | * Applying dalien's patches from bug#177 and #179 | Adam Frisby | 1 | -0/+0 | |
2007-07-09 | Re-applied dalien patch (#175) and included bin\data with avataranimations.xml | lbsa71 | 2 | -0/+15 | |
2007-07-08 | * Because of svn quirkiness, this has to be a two-phase rocket | lbsa71 | 1 | -0/+0 | |
2007-07-08 | * taking a stab at #172 | lbsa71 | 1 | -0/+0 | |
2007-07-08 | (no commit message) | lbsa71 | 1 | -0/+0 | |
2007-07-08 | ibid | lbsa71 | 1 | -0/+0 | |
2007-07-08 | *Reverting lbsa71's commit as requred | mingchen | 1 | -0/+0 | |
2007-07-08 | xmlm utf encoding, it's a jungle. | lbsa71 | 1 | -0/+0 | |
2007-07-05 | * updated bugfixed xmlrpc for massive win | lbsa71 | 1 | -0/+0 | |
* got rid of the ugliest hack in the project | |||||
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -0/+0 | |
updated Axiom.MathLib.dll. | |||||
2007-06-28 | should now work. | MW | 32 | -0/+174 | |
2007-06-28 | *Added missing files from last commit (oops!) | mingchen | 1 | -0/+0 | |
2007-06-27 | *Updated prebuild.xml and ran prebuild again | mingchen | 3 | -0/+0 | |
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 3 | -0/+0 | |
to add/remove something | |||||
2007-06-26 | * Updated demo filter to show more common usage (as well as embedding ↵ | Adam Frisby | 1 | -0/+26 | |
multiple filters in a single file) | |||||
2007-06-26 | * Updated demo | Adam Frisby | 1 | -1/+6 | |
2007-06-26 | * Committing terrain filter demo | Adam Frisby | 1 | -0/+19 | |
2007-06-17 | Fixed inverted map texture problem. | MW | 21 | -0/+19 | |
Added(from trunk) the loading of terrain files defined in the region.xml files. | |||||
2007-06-17 | Each Region will now generate a texture image of their terrain and this will ↵ | MW | 5 | -0/+0 | |
be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. | |||||
2007-06-17 | Very Preliminary local teleporting added (currently only can teleport ↵ | MW | 9 | -0/+105 | |
within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain. | |||||
2007-06-14 | * Applied Prebuild fixes to Sugilite | lbsa71 | 1 | -0/+0 | |
* Rebuilt project files * ignored some bins | |||||
2007-06-13 | * Updated Prebuild.exe | lbsa71 | 1 | -0/+0 | |