| Commit message (Collapse) | Author | Files | Lines |
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in OpenSim.ini.example
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configurable option, since it is very slow operation
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several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users.
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osslEnable.ini mantis: 7997
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healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
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prevent sending objects outside view range to viewers. DO NOT SET TRUE
unless testing it. Code still not completei!!!
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instead they stay in the region, possibly placed outside its borders.
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checks lost in last update
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configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
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177ea9848a43e6df3b82f70aea4ac903ece1b2e3
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in robust example ini
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Mantis 7839.
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place to force people to upgrade their distro
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false, leaving only region_owner true by default
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info. Thnx again Dan. (keep older close in case this fails
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this fails
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this fails
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side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know
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existing ones may somehow been mutually inconsistent.
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prior functionality.
Avination code wasn't designed for deep building.
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