Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2007-12-29 | Make inventory items nominate explicit inventory folders rather than hardcoding | Justin Clarke Casey | 1 | -0/+52 | |
2007-12-29 | Allow OpenSim operators to specify their own asset sets without needing to ↵ | Justin Clarke Casey | 2 | -0/+25 | |
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow. | |||||
2007-12-28 | * Patch from Melanie that fixes an inventory folder duplication. Thanks Melanie | Teravus Ovares | 1 | -11/+1 | |
2007-12-28 | Migrate opensim default assets up another directory in preparation for ↵ | Justin Clarke Casey | 73 | -0/+0 | |
extraction of hardcoded asset locations into xml | |||||
2007-12-28 | Move OpenSimAssetSet assets file up into assets pending further changes | Justin Clarke Casey | 1 | -0/+0 | |
2007-12-28 | Move inventory contents configuration files to bin/inventory folder | Justin Clarke Casey | 3 | -0/+0 | |
2007-12-28 | Patch from Johan: LibSL updated to the latest revision (1568) and all ↵ | Adam Johnson | 1 | -0/+0 | |
packets are now recycled to improve performance and memory usage. | |||||
2007-12-28 | * Patch from Melanie. Thanks Melanie! | Teravus Ovares | 7 | -25/+17 | |
* This patch addresses a regression where 5 default textures, including the default "new prim" texture, would not be shown unless in viewer cache. * Further, it supplies a new plywood texture as the base texture, which is purpose-made from locally photo-sourced material (means i took a picture and made it into a tile), which is closer in appearance and color to the Linden one. * It changes the default new prim texture UUID to match the UUID generated by the viewer when "default" is clicked, which is a texture UUID hardcoded in some scripts as well, so it would cause compatibility issues if not addressed. * The patch fixes a number of UUID duplications (same UUID for asset and inventory items) and capitalization issues in the XML files. * It also includes new versions of 4 other textures, which were no longer loadable in grid mode. | |||||
2007-12-27 | Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ↵ | Justin Clarke Casey | 2 | -36/+62 | |
However, even before these change the five textures moved are not displaying (which is why default cubes are coming up as grey plywood unless you happen to have that texture cached). These were working before so they must have broken in the last month. Might be something to do with the fact that these identify (using file under linux) as jpeg2000 files, while all the other working textures identify simply as data. | |||||
2007-12-22 | * Masochistically updated libsecondlife.dll to r1550 | Teravus Ovares | 1 | -0/+0 | |
* after some tweaking to the UDPServer all appears to be well * Added what 'was' the GetType(bytes,packetEnd,zeroBuffer) to the UDPServer. (it was removed as a static method from Packet) | |||||
2007-12-21 | Make xml filename capitalizations consistent with actual capitalizations | Justin Clarke Casey | 1 | -15/+15 | |
2007-12-21 | Fixed that we weren't actually loading in some of the Library assets. Thanks ↵ | Brian McBee | 6 | -0/+35 | |
Sakai! | |||||
2007-12-20 | * Updated vs2008 target ProductVersion to "9.0.21022" | lbsa71 | 1 | -0/+0 | |
* Updated exe | |||||
2007-12-20 | Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵ | Jeff Ames | 1 | -0/+0 | |
Works with LibSL rev>1532 | |||||
2007-12-20 | Extended svn:eol-style to check some other file types. | Jeff Ames | 1 | -120/+120 | |
2007-12-19 | Updated asset_database options in OpenSim.ini.example | Jeff Ames | 1 | -2/+5 | |
2007-12-15 | Moved mssql_connection.ini to an .example file as well. | Jeff Ames | 1 | -0/+0 | |
Added the two _connection.ini files to svn:ignore | |||||
2007-12-15 | move mysql_connection.ini to mysql_connection.ini.example | Sean Dague | 1 | -0/+0 | |
to prevent people checking in their own copies of this. | |||||
2007-12-15 | revert accidental checkin of my own mysql_connection.ini | Justin Clarke Casey | 1 | -3/+3 | |
2007-12-15 | Put out a more comprehensible message when user authentication fails than ↵ | Justin Clarke Casey | 1 | -4/+4 | |
the current NullReferenceException based one | |||||
2007-12-14 | fixed OpenSim.ini.example to include a inventory_server_url = ↵ | MW | 1 | -0/+2 | |
http://127.0.0.1:8004 entry, seems that is the cause of a lot of people's inventory problems. | |||||
2007-12-13 | From Michael Osias (IBM) | Sean Dague | 1 | -0/+3 | |
This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled. | |||||
2007-12-07 | updated libopenjpeg-libsl-2.1.2.0.dylib | Jeff Ames | 1 | -0/+0 | |
2007-12-07 | updated openjpeg-libsl.dll | MW | 1 | -0/+0 | |
2007-12-07 | Updates to LibSL revision 1498. Thanks Johan! | Adam Johnson | 2 | -0/+0 | |
2007-12-07 | added timer_Script to OpenSim.ini.example | Jeff Ames | 1 | -0/+3 | |
2007-12-05 | * Applied MSSQL Patch from akokko, Thanks! akokko | Teravus Ovares | 1 | -0/+6 | |
* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite | |||||
2007-12-04 | * took a stab at #54 | lbsa71 | 1 | -0/+0 | |
2007-11-28 | update prebuild | Sean Dague | 1 | -0/+0 | |
Nant files now obey the target out of prebuild.xml, so Linux users will be able to build as Debug Nant clean target now does the right thing (doesn't wipe out all of bin/) Prebuild's own prebuild system is broken due to the .exe workaround added a while ago, will register a bug for that seperately. | |||||
2007-11-24 | * Experimental updated Linux ODE library | Teravus Ovares | 1 | -0/+0 | |
2007-11-19 | * added ttensy but important piece of knowledge to MySQL provider in ↵ | lbsa71 | 1 | -0/+1 | |
OpenSim.ini.example | |||||
2007-11-19 | * Added example MySQL connectionstring to OpenSim.ini.example | lbsa71 | 1 | -2/+2 | |
2007-11-18 | first stab at implementation of CopyInventoryItem | Jeff Ames | 1 | -16/+16 | |
2007-11-16 | added dummy POS physics plugin | Jeff Ames | 1 | -0/+1 | |
2007-11-16 | added libs for ode and openjpeg for intel mac osx to bin | Jeff Ames | 2 | -0/+0 | |
2007-11-15 | *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵ | lbsa71 | 1 | -5/+5 | |
OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin) | |||||
2007-11-15 | * Added MySQLDataStore (adapted from MonoSqlite | lbsa71 | 1 | -4/+11 | |
* Made startup a little bit more forgiving on dll load * Minor renamings and musings | |||||
2007-11-14 | removed duplicate cloud.jp2 from bin directory | Jeff Ames | 1 | -0/+0 | |
2007-11-14 | Whoops! Missing cloud texture. | Brian McBee | 1 | -0/+0 | |
2007-11-14 | Another try: Fix moon bleeding over into linden grid. Need to clear your ↵ | Brian McBee | 2 | -1/+8 | |
cache to fix it. | |||||
2007-11-13 | added IDs for all built-in animations | Jeff Ames | 1 | -11/+114 | |
2007-11-12 | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 1 | -0/+1 | |
* All thanks to unimplemented packet listing :D | |||||
2007-11-12 | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 1 | -0/+2 | |
* ODE - Fixed the iscolliding property to report a static true when colliding. * Added reporting of collisions to call UpdateMovementAnimations * Added Jump - air animation (with arms outstretched). * Added Fall Animations * ODE - Added a small amount of X, Y motion control while jumping or Falling * ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there. | |||||
2007-11-12 | enable typing animation for chat, maybe | Jeff Ames | 1 | -0/+1 | |
2007-11-12 | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need ↵ | Teravus Ovares | 1 | -3/+9 | |
to uncomment the Meshmerizer in OpenSim.ini) * Fixes a geometry issue in ODE when using ZeroMesher | |||||
2007-11-12 | set svn:eol-style, reset default config | Jeff Ames | 1 | -3/+3 | |
2007-11-12 | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2 | -3/+13 | |
* Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved. | |||||
2007-11-11 | set svn:eol-style | Jeff Ames | 7 | -1296/+1296 | |
2007-11-11 | Better moon with new improved alpha-channel action! | Brian McBee | 1 | -0/+0 | |
2007-11-11 | moon | Brian McBee | 2 | -0/+7 | |