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2008-07-30* Applying Mantis #1852 - Plugin Provider refactoring. Courtesy of Ryan/Sempuki.Adam Frisby11-14/+17
2008-07-29Fixed the missing reference to a texture in TexturesAssetSet.xml , reported ↵MW1-0/+8
in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed. I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
2008-07-28remove void keyword for osWeatherMap.lsl. Update asset and inventorySean Dague3-10/+10
uuids so that these new versions will show up in systems where they were before.
2008-07-28Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker1-1/+1
compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
2008-07-27applied mantis patch 1833 , thanks kinocMW1-1/+1
2008-07-25oops. forgot to add addin.xml for GridInfoPlugin. also, slightDr Scofield1-0/+11
reordering of plugin initialisation to ensure that it will return base information about grid, even if [GridInfo] config section is not there.
2008-07-25first cut at a GridInfo plugin (mantis #1825). Currently just spitsDr Scofield1-0/+20
out everything in the [GridInfo] section :-D Also, not yet LLSD but XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample values and explanation. Oh, and default values provided are platform: OpenSim mode: standalone | grid have fun.
2008-07-23Thanks, sempuki, for a patch that adds .addin.xml for MSSQL and SQLite users.Mike Mazur7-7/+32
2008-07-23Remove duplicate definitions in addin.xml files. How'd that happen anyway?Mike Mazur8-86/+0
2008-07-23Thanks, sempuki, for a patch that moves control of Mono.Addins from source ↵Mike Mazur8-0/+172
attributes to external XML files. Fix issues 1682 and 1786.
2008-07-20Change the OopenSim.ini default to 256m for nonphysical prims, toMelanie Thielker1-1/+1
get future public installations on a more sane footing.
2008-07-20Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker1-0/+4
Defaulted to 65536 and 10, respectively
2008-07-18Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker1-10/+3
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18* Try new ruth avatar settings correction suggested by jenni in ↵Justin Clarke Casey1-1/+1
http://opensimulator.org/mantis/view.php?id=1769 * Thanks jenni
2008-07-18Make scripts LSL compliant.Mike Mazur3-80/+81
2008-07-12Patch #9142 (No mantis)Melanie Thielker1-2/+7
Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-11Mantis#1682. Revert temporarily, Sempuki's mono addins patchCharles Krinke9-80/+0
while he studies the issues in Windows a little bit.
2008-07-10Mantis#1682. Thank you kindly, Sempuki for a patch that:Charles Krinke9-0/+80
Move control of Mono.Addins from source attributes to external XML files. This removes a lot of coupling of the source with Mono.Addins
2008-07-08Mantis#1681. Adding Vytek's submittal of DotNetOpenMail.dll Charles Krinke1-0/+0
to our bin/ directory in anticipation of a reformatted llEmailFunction patch including a commented out OpenSim.ini.example
2008-07-04The new llScript-cs parser. Thanks MikeJohan Berntsson1-0/+0
2008-07-02* elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey8-152/+0
2008-06-27* fix a bug where I was assuming all entities would be SceneObjectGroups - ↵Justin Clarke Casey1-0/+2
of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-26Update svn properties. Minor formatting cleanup.Jeff Ames1-47/+47
2008-06-26As per the suggestion on the mailing list, added support for a OpenSim.xml ↵MW1-0/+48
config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that. Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
2008-06-25add a reference to the enabled = true stanza forSean Dague1-0/+1
IRC that I found in the source but never made it back to the example config
2008-06-23Update svn properties.Jeff Ames1-74/+74
2008-06-20content fridays. A whole bunch of new stock animations from Mo HaxSean Dague13-7/+197
at IBM for distribution with OpenSim.
2008-06-20Update OS X ODE binary to opensim-libs r46.Jeff Ames1-0/+0
2008-06-20* Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares4-1/+10
* Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-19Mantis#1566. Thank you kindly for a number ofCharles Krinke21-1/+189
sounds for the OpenSim library.
2008-06-18typo in xmlSean Dague1-3/+3
2008-06-18commit justin's grafitti board to the base OpenSim scriptSean Dague3-1/+96
library.
2008-06-18contribute weather map cycling script using osDynamicTextures.Sean Dague3-0/+63
2008-06-18fix minor xml fubar.Sean Dague1-1/+1
2008-06-18prune all the empty script directories. ContributeSean Dague4-99/+71
my text board script to be part of the stock scripts.
2008-06-13the first pass at Asset Fridays. Contribution of a handshakeSean Dague5-5/+19
animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future.
2008-06-13rename to index.xml just to make this more consistantSean Dague1-0/+0
2008-06-12* Added Prim drawing to the mainmap tile generation.. you can see blocks ↵Teravus Ovares1-0/+4
representing the prim now on the mainmap. * It isn't perfect since the blocks are square, however it's pretty good. * Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini * You can see how long it takes in milliseconds on the console when it finishes.
2008-06-06* Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares1-0/+2
as llSetObjectPermMask. By default it's off.
2008-06-02* minor: doc tweak on last commitJustin Clarke Casey1-1/+1
2008-06-02* Add information and documentation about web region loading to ↵Justin Clarke Casey1-8/+46
OpenSim.ini.example * Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02Fixed half completed comment in OpenSim.ini.example.Teravus Ovares1-0/+2
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-0/+37
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-26Adding OnChatBroadcast event logic to EventManager providing Dr Scofield1-0/+1
a clean interface for Sim broadcasts. Added SimBroadcast support to ChatModule. Removing all code from IRCBridgeModule dealing with agent/client directly. Cleaning up ChatModule. Polishing IRC messages, adding support for "/me" (both directions).
2008-05-19remove the appearance lines from the OpenSim.ini.example. They Sean Dague1-5/+0
don't do anything now.
2008-05-19Update ODE binary for OS X to opensim-libs r43Jeff Ames1-0/+0
2008-05-16* This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares1-0/+34
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16Update svn properties.Jeff Ames1-0/+0
2008-05-15* Adds various tweakable avatar control options to the OpenSim.ini.example.Teravus Ovares1-0/+35
2008-05-15* Added about half of the planned ODE physics options to OpenSim.ini.example.Teravus Ovares1-0/+50
* Some will do cool things, some will make your scene explode dramatically if you're not careful.