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2017-09-03BulletSim; Update BulletSim.dll's and so's for raycast.Robert Adams4-0/+0
2017-08-18BulletSim: Update macOS version of BulletSim with the actual BulletRobert Adams2-0/+0
2.86. (the last commit was really an update to 2.82). Thanks Gavin Hird.
2017-08-17Replaced libomv dlls with newly compiled ones to solve crashes with ↵Diva Canto4-0/+0
pCampBot. See https://github.com/openmetaversefoundation/libopenmetaverse/commit/e8250162cc3b36274c585db0f3ff56087c157c11
2017-08-17BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision ↵Robert Adams2-0/+0
fixes. Thanks Gavin Hird.
2017-08-15update libode for MAC, thanks again Gavin HirdUbitUmarov2-0/+0
2017-08-14Update BulletSim with corrected collision computations.Robert Adams4-0/+0
A fix for Mantis 8010.
2017-08-09Update BulletSim with Bullet V2.86.Robert Adams4-0/+0
Should be no functional changes.
2017-08-05Remove profile from basic configurationKevin Cozens1-3/+0
2017-07-29upload ODE lib for linux. Plz keep previus version in case something goes ↵UbitUmarov2-0/+0
wrong. Thanks jakdaniels for the compilation
2017-07-27mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ↵UbitUmarov1-1/+1
stated on ini files.
2017-07-22ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.iniUbitUmarov1-6/+8
2017-07-21fix a few EN typosUbitUmarov1-5/+5
2017-07-21ubOde suport convex shapes on all normal prims and sculpts. Since code is ↵UbitUmarov1-7/+24
experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems
2017-07-15fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.iniUbitUmarov1-6/+14
[Trees] section. Does need more work, and some hardcode settings may not be the optimal still"
2017-07-13update libomv fixing EnUsCultureUbitUmarov7-39672/+0
2017-07-07ubOde don't use old ode body sleep option, a few changes on sleep control, ↵UbitUmarov2-0/+0
update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen)
2017-07-03ubOde: dont do avatar step climb on small true spheres. lets play simple ↵UbitUmarov2-0/+0
football
2017-07-02update ode.dll ( windows)UbitUmarov2-0/+0
2017-07-01 a few changes to ubOde avatar collisionsUbitUmarov3-1/+0
2017-06-30do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵UbitUmarov1-2/+2
of course still wrong LPS does not mean api function calls
2017-06-30put osGetAgentIP() in threat control with level Severe so it can be disabled ↵UbitUmarov1-55/+61
even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
2017-06-30update ode.dll (windoes only. need bins for others :( )UbitUmarov2-0/+0
2017-06-28put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov1-1/+1
2017-06-26add osGetNPCList()UbitUmarov1-0/+1
2017-06-26take a few more out of level checkUbitUmarov1-31/+30
2017-06-26update osslEnable.ini. functions that have no level check are still listed ↵UbitUmarov1-2/+15
but commented, just to be more visible
2017-06-25add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵UbitUmarov1-2/+3
LSL_Float x, LSL_Float y)
2017-06-24add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵UbitUmarov1-16/+21
LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
2017-06-24revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov1-1/+1
internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov1-1/+1
2017-06-24osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov1-0/+1
2017-06-19 a defual can me comented outUbitUmarov1-1/+1
2017-06-16 framework main thread pool is always active and in use ( even id hard to ↵UbitUmarov1-0/+2
catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
2017-06-14 remove options about script compilers the got back somehow on defaults alsoUbitUmarov1-8/+0
2017-06-14 remove options about script compilers the got back somehowUbitUmarov1-11/+0
2017-06-13 remove excessive notion of paralelismUbitUmarov1-8/+0
2017-06-12 update Robust32.exe build filesUbitUmarov2-0/+0
2017-06-12 add Robust32.exe so recovering the option to run it also in 32bit on windowsUbitUmarov5-18/+99
2017-06-11forget about stupid mono 32bitUbitUmarov1-5/+0
2017-06-11actually.. its opensim, use same log file name in 32b modeUbitUmarov1-2/+2
2017-06-11remove a ref to old 32bitlauncherUbitUmarov1-2/+2
2017-06-11Set the execute bit on the bin/opensim*.sh filesKevin Cozens2-0/+0
2017-06-11add opensim.sh and opensim32.sh for linux, replacing old opensim-ode.shUbitUmarov3-4/+10
2017-06-11put back opensim 32bit launcher, renamed as OpenSim32.exe. This allows ↵UbitUmarov4-75/+75
opensim to run in 32bit mode on 64bit machines. Possible most opensim regions should be running like this. 2GB of Virtual memory is still a lot on memory
2017-06-09Minor changes to commented text in bin/OpenSim.ini.exampleKevin Cozens1-9/+8
2017-05-31merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵UbitUmarov6-6/+6
in single NeighbourServicesOutConnector
2017-05-26change opensim-ode.sh to use the ode engine defined on opensim.iniUbitUmarov2-2/+6
2017-05-25Update macOS version of libode to 0.13.2. The library is build as a fat ↵Geir Nøklebye2-0/+0
library with both 32 and 64 bit code. O3 optimization and built with macOS 10.11 SDK. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-05-24mantis 8780 replace ode bins for linux with ones compiled against older ↵UbitUmarov2-0/+0
Glibc, Thanks Jak
2017-05-19update libomv LitJSON to version 0.9.0UbitUmarov4-0/+0