Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * HeightField handling update in ODE. Should improve the terrain pits. So ↵ | Teravus Ovares | 2008-01-13 | 1 | -0/+0 |
| | | | | | | | far, only windows lib updated. Need to do the Linux version. * Update also checked into opensim-libs | ||||
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 1 | -0/+0 |
| | | | | | | * Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. | ||||
* | New ode.dll from Teravus. | MW | 2007-11-05 | 1 | -0/+0 |
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* | teravus debugging patched ode.dll, windows | dan miller | 2007-11-05 | 1 | -0/+0 |
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* | ode.dll with dnorm4 exception bypassed (windows) | dan miller | 2007-10-24 | 1 | -0/+0 |
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* | windows: ODE binaries and build patches | dan miller | 2007-10-19 | 1 | -0/+0 |
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* | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 2007-10-11 | 1 | -0/+0 |
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* | this ode.dll should fix problems with windows server 2003, and perhaps other ↵ | dan miller | 2007-10-06 | 1 | -0/+0 |
| | | | | windows systems | ||||
* | *Added libraries to bin | mingchen | 2007-06-08 | 1 | -0/+0 |