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* * ODE Library hackery.Teravus Ovares2008-04-051-0/+0
| | | | | * You know the drill if you roll your own ODE. (h ttp://opensimulator.org/wiki/PhysicsEngines )
* * Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares2008-04-021-0/+0
| | | | | | | needs to be updated still. * Adding some XMPP stuff that's incomplete.
* * Updating ODE Libraries to release / dNODEBUGTeravus Ovares2008-03-291-0/+0
| | | | | | * If you compile your own libraries, be sure to follow the updated directions on http://opensimulator.org/wiki/PhysicsEngines * The previous libs are now -debug for people who wish to work on the ODELibrary and want the feedback.
* * Made physical prim stable enough for the general population to turn on. ↵Teravus Ovares2008-02-131-0/+0
| | | | | | | | | | (though I still don't recommend it for welcome regions unless object build is off. * Updated the ode.dll for windows with a more reasonable stack space reserve. Linux users will need to type ulimit -s 262144 before starting up OpenSimulator if using Physical Prim to protect against stack collisions. or run the included ./bin/opensim-ode.sh to start up OpenSimulator in ODE mode. * Added internal collision score and am keeping track of 'high usage' prim. * Tweaked collisions some more * Tested up to 460 physical prim in extremely close quarters (which was previously impossible in OpenSim). After 460 in tight quarters, physics slows down enough to make it hard to do any moving, however.. non physics things still work, such as logging on to the simulator, etc.
* * Experimental ODE Update to make ODE more stableTeravus Ovares2008-01-301-0/+0
| | | | | * WARNING: This update will break *nix support. Will be restored in the next revision
* * HeightField handling update in ODE. Should improve the terrain pits. So ↵Teravus Ovares2008-01-131-0/+0
| | | | | | | far, only windows lib updated. Need to do the Linux version. * Update also checked into opensim-libs
* * Added an internal throttle on ODE physics updatesTeravus Ovares2007-11-091-0/+0
| | | | | | * Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator.
* New ode.dll from Teravus.MW2007-11-051-0/+0
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* teravus debugging patched ode.dll, windowsdan miller2007-11-051-0/+0
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* ode.dll with dnorm4 exception bypassed (windows)dan miller2007-10-241-0/+0
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* windows: ODE binaries and build patchesdan miller2007-10-191-0/+0
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* fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller2007-10-111-0/+0
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* this ode.dll should fix problems with windows server 2003, and perhaps other ↵dan miller2007-10-061-0/+0
| | | | windows systems
* *Added libraries to binmingchen2007-06-081-0/+0