Commit message (Collapse) | Author | Files | Lines | ||
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2008-01-13 | * HeightField handling update in ODE. Should improve the terrain pits. So ↵ | Teravus Ovares | 1 | -0/+0 | |
far, only windows lib updated. Need to do the Linux version. * Update also checked into opensim-libs | |||||
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -0/+0 | |
* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. | |||||
2007-11-05 | New ode.dll from Teravus. | MW | 1 | -0/+0 | |
2007-11-05 | teravus debugging patched ode.dll, windows | dan miller | 1 | -0/+0 | |
2007-10-24 | ode.dll with dnorm4 exception bypassed (windows) | dan miller | 1 | -0/+0 | |
2007-10-19 | windows: ODE binaries and build patches | dan miller | 1 | -0/+0 | |
2007-10-11 | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 1 | -0/+0 | |
2007-10-06 | this ode.dll should fix problems with windows server 2003, and perhaps other ↵ | dan miller | 1 | -0/+0 | |
windows systems | |||||
2007-07-11 | * Wiping trunk in prep for Sugilite | Adam Frisby | 1 | -0/+0 | |
2007-06-08 | *Added libraries to bin | mingchen | 1 | -0/+0 | |
2007-03-30 | Done some fixes to the ODE plugin, but its still not working correctly, ↵ | MW | 1 | -0/+0 | |
believe that the terrain is rotated /placed wrongly. |