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2008-12-22* Removing the two ode debug libraries. Not used by anyone and just eating ↵Teravus Ovares1-0/+0
up bandwidth.
2008-03-31Update svn properties.Jeff Ames1-0/+0
2008-03-29* Updating ODE Libraries to release / dNODEBUGTeravus Ovares1-0/+0
* If you compile your own libraries, be sure to follow the updated directions on http://opensimulator.org/wiki/PhysicsEngines * The previous libs are now -debug for people who wish to work on the ODELibrary and want the feedback.
2008-02-13* Made physical prim stable enough for the general population to turn on. ↵Teravus Ovares1-0/+0
(though I still don't recommend it for welcome regions unless object build is off. * Updated the ode.dll for windows with a more reasonable stack space reserve. Linux users will need to type ulimit -s 262144 before starting up OpenSimulator if using Physical Prim to protect against stack collisions. or run the included ./bin/opensim-ode.sh to start up OpenSimulator in ODE mode. * Added internal collision score and am keeping track of 'high usage' prim. * Tweaked collisions some more * Tested up to 460 physical prim in extremely close quarters (which was previously impossible in OpenSim). After 460 in tight quarters, physics slows down enough to make it hard to do any moving, however.. non physics things still work, such as logging on to the simulator, etc.
2008-01-30* Experimental ODE Update to make ODE more stableTeravus Ovares1-0/+0
* WARNING: This update will break *nix support. Will be restored in the next revision
2008-01-13* HeightField handling update in ODE. Should improve the terrain pits. So ↵Teravus Ovares1-0/+0
far, only windows lib updated. Need to do the Linux version. * Update also checked into opensim-libs
2007-11-09* Added an internal throttle on ODE physics updatesTeravus Ovares1-0/+0
* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator.
2007-11-05New ode.dll from Teravus.MW1-0/+0
2007-11-05teravus debugging patched ode.dll, windowsdan miller1-0/+0
2007-10-24ode.dll with dnorm4 exception bypassed (windows)dan miller1-0/+0
2007-10-19windows: ODE binaries and build patchesdan miller1-0/+0
2007-10-11fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller1-0/+0
2007-10-06this ode.dll should fix problems with windows server 2003, and perhaps other ↵dan miller1-0/+0
windows systems
2007-07-11* Wiping trunk in prep for SugiliteAdam Frisby1-0/+0
2007-06-08*Added libraries to binmingchen1-0/+0
2007-03-30Done some fixes to the ODE plugin, but its still not working correctly, ↵MW1-0/+0
believe that the terrain is rotated /placed wrongly.