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| * Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit v...Justin Clark-Casey (justincc)2012-11-011-0/+0
* | Merge branch 'master' into careminsterMelanie2012-10-262-0/+0
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| * BulletSim: update binaries with small change that insures that manual positio...Robert Adams2012-10-232-0/+0
* | Merge branch 'master' into careminsterMelanie2012-10-202-0/+0
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| * Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources an...Robert Adams2012-10-192-0/+0
* | Merge branch 'master' into careminsterMelanie2012-10-122-0/+0
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| * BulletSim: update the DLLs and SOsRobert Adams2012-10-112-0/+0
* | Merge branch 'master' into careminsterMelanie2012-10-032-0/+0
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| * BulletSim: fix crash on load that showed up on 32bit Linux.Robert Adams2012-10-022-0/+0
* | Merge branch 'master' into careminsterMelanie2012-09-292-0/+0
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| * BulletSim: update SOs and DLLsRobert Adams2012-09-282-0/+0
* | Merge branch 'master' into careminsterMelanie2012-09-244-0/+0
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| * Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this ti...Justin Clark-Casey (justincc)2012-09-202-0/+0
| * Downgrade libopenjpeg back to 1.3 from 1.5.Justin Clark-Casey (justincc)2012-09-192-0/+0
| * Update libopenmetaverse components to commit f5cecaajustincc2012-09-184-0/+0
* | Merge branch 'master' into careminsterMelanie2012-09-162-0/+0
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| * BulletSim: update DLLs and SOs and remove some debugging code.Robert Adams2012-09-152-0/+0
* | Merge branch 'master' into careminsterMelanie2012-09-092-0/+0
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| * BulletSim: update the DLLs and SOsRobert Adams2012-09-072-0/+0
* | Merge branch 'master' into careminsterMelanie2012-09-022-0/+0
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| * BulletSim: update the SOs and DLLsRobert Adams2012-08-312-0/+0
* | Merge branch 'master' into careminsterMelanie2012-08-232-0/+0
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| * BulletSim: update DLLs and SOs to eliminate terrain update crash which manife...Robert Adams2012-08-212-0/+0
* | Merge branch 'master' into careminsterMelanie2012-08-182-0/+0
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| * BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...Robert Adams2012-08-152-0/+0
* | Merge branch 'master' into careminsterMelanie2012-08-162-0/+0
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| * BulletSim: update DLLs and SOsRobert Adams2012-08-152-0/+0
* | Merge branch 'careminster' into avinationMelanie2012-08-142-0/+0
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| * BulletSim: actually update the DLLs and SOsRobert Adams2012-08-102-0/+0
| * BulletSim: Added avatar capsule scaling for size of avatar.Robert Adams2012-08-072-0/+0
| * BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...Robert Adams2012-08-062-0/+0
| * BulletSim: update DLLs and SOsRobert Adams2012-08-032-0/+0
* | update ode.dll for windows so both 32b and 64b are now version 0.12 (32bUbitUmarov2012-08-041-0/+0
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* BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-022-0/+0
* BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-312-0/+0
* BulletSim: update the DLLs and SOs. This fixes the exception on shutdownRobert Adams2012-07-312-0/+0
* BulletSim: update BulletSim DLLs and SOsRobert Adams2012-07-252-0/+0
* BulletSim: update BulletSim.dlls and so'sRobert Adams2012-07-232-0/+0
* Update BulletSim DLLs and SOsRobert Adams2012-07-201-0/+0
* BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams2012-07-202-0/+0
* BulletSim: update the binaries to the current sourcesRobert Adams2012-07-062-0/+0
* BulletSim: update 64 bit libraries and change Linux configuration to use the ...Robert Adams2012-03-282-0/+0
* BulletSim: update BulletSim binaries and configuration fixing a crash which h...Robert Adams2012-03-262-0/+0
* BulletSim: update BulletSim.dll and libBulletSim.so with latest versionsRobert Adams2012-03-262-0/+0
* BulletSim: add updated (but not working) BulletSim dllsRobert Adams2012-03-232-0/+0
* BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the...Robert Adams2012-03-232-0/+0
* Move libopenjpeg native libraries into lib32 and lib64 as appropriate.Justin Clark-Casey (justincc)2012-02-252-0/+0
* Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as ...Justin Clark-Casey (justincc)2012-02-254-0/+0
* Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 ...Justin Clark-Casey (justincc)2012-02-211-0/+0
* Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)2012-02-211-0/+0