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My fork of OpenSim for IG and MG, called SledjChisl.
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2019-05-19
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
1
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+0
2016-11-03
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
1
-0
/
+0
2012-12-31
BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
Robert Adams
1
-0
/
+0
2012-12-31
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Robert Adams
1
-0
/
+0
2012-12-06
BulletSim: update DLLs and SOs with vehicle collision event check
Robert Adams
1
-0
/
+0
2012-12-03
BulletSim: Reduce idle region physics overhead where there are MANY
Robert Adams
1
-0
/
+0
2012-12-01
BulletSim: Add DumpActivationInfo2 function. Change static objects from DISAB...
Robert Adams
1
-0
/
+0
2012-11-28
BulletSim: update DLLs and SOs to remove simulator crash when calling SetInte...
Robert Adams
1
-0
/
+0
2012-11-25
BulletSim: update DLLs and SOs with new collision margin setting function.
Robert Adams
1
-0
/
+0
2012-11-21
BulletSim: update DLLs and SOs. No functional changes. Only the parameter blo...
Robert Adams
1
-0
/
+0
2012-11-18
BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim...
Robert Adams
1
-0
/
+0
2012-11-06
BulletSim: update the DLLs and SOs
Robert Adams
1
-0
/
+0
2012-11-03
BulletSim: update the DLLs and SOs
Robert Adams
1
-0
/
+0
2012-10-23
BulletSim: update binaries with small change that insures that manual positio...
Robert Adams
1
-0
/
+0
2012-10-19
Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources an...
Robert Adams
1
-0
/
+0
2012-10-11
BulletSim: update the DLLs and SOs
Robert Adams
1
-0
/
+0
2012-10-02
BulletSim: fix crash on load that showed up on 32bit Linux.
Robert Adams
1
-0
/
+0
2012-09-28
BulletSim: update SOs and DLLs
Robert Adams
1
-0
/
+0
2012-09-15
BulletSim: update DLLs and SOs and remove some debugging code.
Robert Adams
1
-0
/
+0
2012-09-07
BulletSim: update the DLLs and SOs
Robert Adams
1
-0
/
+0
2012-08-31
BulletSim: update the SOs and DLLs
Robert Adams
1
-0
/
+0
2012-08-21
BulletSim: update DLLs and SOs to eliminate terrain update crash which manife...
Robert Adams
1
-0
/
+0
2012-08-15
BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...
Robert Adams
1
-0
/
+0
2012-08-15
BulletSim: update DLLs and SOs
Robert Adams
1
-0
/
+0
2012-08-10
BulletSim: actually update the DLLs and SOs
Robert Adams
1
-0
/
+0
2012-08-07
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
1
-0
/
+0
2012-08-06
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
1
-0
/
+0
2012-08-03
BulletSim: update DLLs and SOs
Robert Adams
1
-0
/
+0
2012-08-02
BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
1
-0
/
+0
2012-07-31
BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...
Robert Adams
1
-0
/
+0
2012-07-31
BulletSim: update the DLLs and SOs. This fixes the exception on shutdown
Robert Adams
1
-0
/
+0
2012-07-25
BulletSim: update BulletSim DLLs and SOs
Robert Adams
1
-0
/
+0
2012-07-23
BulletSim: update BulletSim.dlls and so's
Robert Adams
1
-0
/
+0
2012-07-20
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
1
-0
/
+0
2012-07-06
BulletSim: update the binaries to the current sources
Robert Adams
1
-0
/
+0
2012-03-28
BulletSim: update 64 bit libraries and change Linux configuration to use the ...
Robert Adams
1
-0
/
+0
2012-03-26
BulletSim: update BulletSim binaries and configuration fixing a crash which h...
Robert Adams
1
-0
/
+0
2012-03-26
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
Robert Adams
1
-0
/
+0
2012-03-23
BulletSim: add updated (but not working) BulletSim dlls
Robert Adams
1
-0
/
+0
2012-03-23
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the...
Robert Adams
1
-0
/
+0
2012-03-21
BulletSim: add updated (but not working) BulletSim dlls
Robert Adams
1
-0
/
+0
2012-03-21
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the...
Robert Adams
1
-0
/
+0