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path: root/bin/lib32/BulletSim.dll (follow)
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* BulletSim: update DLLs and SOsRobert Adams2012-08-031-0/+0
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* BulletSim: Debugging log statements added. Reduced size of updata buffer ↵Robert Adams2012-08-021-0/+0
| | | | trying to find a corrupted memory problem. Update DLL and SO.
* BulletSim: fix problem where resizing a primary shape (cube or sphere) would ↵Robert Adams2012-07-311-0/+0
| | | | not rebuild the physics mesh. Update the DLLs and SOs to latest version.
* BulletSim: update the DLLs and SOs. This fixes the exception on shutdownRobert Adams2012-07-311-0/+0
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* BulletSim: update BulletSim DLLs and SOsRobert Adams2012-07-251-0/+0
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* BulletSim: update BulletSim.dlls and so'sRobert Adams2012-07-231-0/+0
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* Update BulletSim DLLs and SOsRobert Adams2012-07-201-0/+0
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* BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs ↵Robert Adams2012-07-201-0/+0
| | | | attempting to fix a mono compile error.
* BulletSim: update the binaries to the current sourcesRobert Adams2012-07-061-0/+0
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* BulletSim: update 64 bit libraries and change Linux configuration to use the ↵Robert Adams2012-03-281-0/+0
| | | | files in the lib32 and lib64 directories as needed.
* BulletSim: update BulletSim binaries and configuration fixing a crash which ↵Robert Adams2012-03-261-0/+0
| | | | happens when there are more than a few hundred physical objects.
* BulletSim: update BulletSim.dll and libBulletSim.so with latest versionsRobert Adams2012-03-261-0/+0
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* BulletSim: add updated (but not working) BulletSim dllsRobert Adams2012-03-231-0/+0
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* BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to ↵Robert Adams2012-03-231-0/+0
| | | | the new lib32 and lib64 binary directories
* Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)2012-02-211-0/+0
This uses the same approach as ODE. radams, if this doesn't work for you please feel free to revert.