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* Remove manually permissions settings on all current library items so that ↵Justin Clark-Casey (justincc)2011-07-231-4/+0
| | | | | | | they use the defaults instead. Some items had completely wrong permissions - this is easier than correcting them all. The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
* Revert "Don't load current/next/everyone/base permissions from the library ↵Justin Clark-Casey (justincc)2011-07-231-0/+4
| | | | | | | | item xml files - always use PermissionMask.All instead (which was the existing default)." There actually are uses for this. I will correct the perms instead since some entries appear to be wrong. This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
* Don't load current/next/everyone/base permissions from the library item xml ↵Justin Clark-Casey (justincc)2011-07-231-4/+0
| | | | | | files - always use PermissionMask.All instead (which was the existing default). Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
* Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee2008-01-092-667/+12
| | | | Thanks CharlieO!
* Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2007-12-312-4/+38
| | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
* Shift default OpenSim library into its own directoryJustin Clarke Casey2007-12-301-0/+655