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* Add rough and ready element explanation in a comment at the top of inventory ↵Justin Clark-Casey (justincc)2015-03-111-0/+12
| | | | library items xml
* Remove manually permissions settings on all current library items so that ↵Justin Clark-Casey (justincc)2011-07-231-64/+16
| | | | | | | they use the defaults instead. Some items had completely wrong permissions - this is easier than correcting them all. The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
* Revert "Don't load current/next/everyone/base permissions from the library ↵Justin Clark-Casey (justincc)2011-07-231-16/+64
| | | | | | | | item xml files - always use PermissionMask.All instead (which was the existing default)." There actually are uses for this. I will correct the perms instead since some entries appear to be wrong. This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
* Don't load current/next/everyone/base permissions from the library item xml ↵Justin Clark-Casey (justincc)2011-07-231-64/+16
| | | | | | files - always use PermissionMask.All instead (which was the existing default). Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
* Fixed handling of inventory a bitHomer Horwitz2009-05-091-16/+16
| | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-201-17/+208
| | | | | | | Fixing types of gestures and animations.
* Set svn:eol-style.Jeff Ames2008-01-092-36/+36
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* More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee2008-01-072-0/+36